Will devs ever tweak divine avenger's skill set?
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Originally posted by ninjabunny View PostWill devs ever tweak divine avenger's skill set?- Light Cross, Overbrand, GC, HC full physical nature, maintaining MAtk as source of dmg. ( No Ign M.Def needed )
- HC - ASPD should reduce CD of this skill.
- Since Spearfish adds ASPD per Refine, what it seems pointless.
- Light Cross Thanatos Rune - increase Sitting time +1 sec.
- Current 1,5 sec seems to low to be worthy using in a rune slot or build.
- Twilight and Holy Light Capable to Use without 2 Buddies. (Bonus per Buddy still be applied)
- Spear Quicken ( Remove Crit and Add HP % or Def or MDef as Bonus AAD on Hit, not true dmg )
- This should boost greatly for Sacri Users with Spears.
- Selfless Shield Revamped
- Remake this skill. Isn't even worth it.
- Heal new Breakthough - Heal % of Max HP
- Currently useless for DA. Battlechant seems faraway worthier.
- Devotion Lvls - Increase Range(7m with bug-position? 🤡) or Number of buddies with DA Current defenses.
- Strength Vow and Life Vow Buffs Increased to 60s.
- This should give enough time between delays.
Last edited by Calis; 03-24-2021, 11:19 AM.
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1. most of the skillset in 4th job are not significantly usefull for SELF tanking except 'Glorious Guardian' and 'Freedom Vow'. this is the most important thing since DA are supposed to be the dedicated tank class.
2. none of the skills in 4th job has synergy with current meta build which is Sacrifice/Earth Drive. at least give some benefit to those skills to compete with other classes.
DA currently considered weak by statistic, we don't see many of them in top 600. STATISTIC DON'T LIE.
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