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  • 2022.5.25 Patch Notes

    EN
    Dear adventurer,
    We will commence server maintenance during 08:00 - 17:00, on 25th May (GMT+7). This maintenance will update some of the game content and fix some known issues. Unable to join the game during the maintenance period. Thank you for your understanding.
    After the maintenance ends, we will issue maintenance compensation to every adventurer.

    See below for the update details this time:
    Valhalla
    1. The brand-new sever [Valhalla] will be available on May 25th!
    2. Adventurers on the [Valhalla] sever can reserve rewards in advance.
    * Each adventurer with a base level of no less than Lv.12 can claim an exclusive reward for the new server at [Rupee] on the Prontera;
    * The Reservation Reward includes: Cuisine [Omnipotent Poring Lollipop x5], Buff Item [Battle Duration Resupply Agent - 30min x1], Limited Headwear [Hot-blooded Baseball Cap x1];
    * How to obtain the Non-new-server [Hot-blooded Baseball Cap]: It will be on the shelf in the Freyr Coin Exchange Shop on June 25th. Adventurers, please wait patiently for subsequent updates;
    3. The New Server's Function Schedule
    * Week 3 (June 2nd): Guild War;
    * Week 3 (June 3rd): Auction House;

    Time Wish Machine
    1. [Valhalla] Server Content Updates
    * The [Valhalla—Time Wish Machine] (new server only) will be spawned next to the [Card Gashapon Machine] for a limited time between the sever opening time to 5:00 AM 20th June;
    * This Wish Machine is only available for adventurers on the [Valhalla] Server. During the time-limited bonus, they have a chance to draw rewards that can benefit newbie players in combat, including Series Headwear/Costumes;
    * New Headwear/Costumes will be updated from 5:00 on June 20th to 5:00 on August 10th, of which the content will be consistent with other servers;
    2. Content Updates for Following Servers: Eternal Love,Midnight Party, Memory of Faith
    * The Wish Machine of this season will be spawned near [Card Gashapon Machine] for a limited time between 5:00 AM 10th June 2022 - 5:00 AM 10th August 2022;
    * Adventurers can obtain the still locked headwears, costumes, and other rewards from them!
    3. Draw Rules
    1) In [Time Wish Machine], the player can draw the locked headwears, costumes (you can check the list of headwear available to be drawn from the Wish Machine), and special items [Reunion Proof] from [Adventure Handbook];
    * After obtaining any piece from the Headwear/Costume series, the Headwear/Costume of this series will not be obtained from [Time Wish Machine];
    * You can purchase all items in [Time Wish Machine] at [Reunion Proof];
    2) In [Time Wish Machine], there will be multiple groups based on the quality of Headwear/Costume. After obtaining all items of any groups, the obtain chance of [Reunion Proof] will increase;
    4. [Time Wish Machine] will constantly update more Headwear/Costume in the future, please stay tuned!

    Guild War Adjustment
    1. Guild wars will usher in a comprehensive revision. The Adventure Guilds will compete against each other on the battlefield named [Fort Glory].
    * The Casual Mode will be available for adventurers to enjoy between May 26th and June 2nd;
    * The First Season will initiate on June 9th. Please prepare yourselves, adventurers;
    * The occupation status of all GVG cities will be reset after the maintenance;
    2. GVG Season Mode
    * Each complete season will last for 3 months, and the first season will initiate on June 9th;
    * The first 10 weeks of each season is the occupation period, and the last 3 weeks are the off-season;
    * Match Season: by occupying cities, adventures can gain rewards and win points for their guilds.
    * Off-Season: the GVG will remain open for adventurers to gain regular rewards, but their Season Points will no longer change.
    * Each season starts at 5:00 AM on Wednesday in the first week of every 3 months and ends at 24:00 PM on Sunday in the 10th week.
    * At the end of each season, all cities will be emptied and reset to unoccupied.
    * At the end of each season, rewards will be issued to adventurers according to their Guilds' current rankings of points.
    * You can check out the details rules in the game.
    3. WOE Battle Channels
    - Upon the start of GVG Season, the channels will be randomly grouped into WOE battle channels respectively.
    - Guilds under the channels that are grouped in the same battle channel will compete for the agits
    - WOE Battle Channel can be viewed under [Guild Information] - [Guild Battle Status]
    - The random grouping will depend on the recent results of WOC to ensure a more competitive battle
    4. City Distribution
    * Each Guild War Front has 4 areas, and with each containing 3 cities, there will be 12 cities in total for each Guild War Front.
    * Cities in each area are divided into three sizes: large, medium, and small, and are named correspondingly.
    * Each guild can occupy up to 1 city.
    - Prontera South Gate: Valkyrie Randgris Large, Medium, Small
    - Goblin Forest: Britoniah Large, Medium, Small
    - Southern Payon: Greenwood Lake Large, Medium, Small
    - Prontera North: Luina Large, Medium, Small
    * Occupy any city to participate in Sunday's peak matchup.
    5. Participation method:
    * Opening Time: every Thursday from 21:00 PM to 22:00 PM.
    * During the Guild War, all adventurers can enter and launch attacks on any city;
    * The Guild Chairman and Vice Chairman can abandon the current city via [Guild Officer].
    * Guild Ranking Rules
    - Occupy a Large City - 10 Points (+5 points for each consecutive occupation, capped at 30 points)
    - Occupy a Medium City - 8 Points (+4 points for each consecutive occupation, capped at 20 points)
    - Occupy a Small City - 6 Points (+3 points for each consecutive occupation, capped at 15 points)
    - Take a Guild Stronghold Chest (Large: 3 points; Medium: 2 points; Small: 1 point).
    - Guard a Guild Stronghold Chest (Large: 3 points; Medium: 2 points; Small: 1 point).
    - At the end of the season, points and rankings will be determined based on guilds' performances in the season(10 GVG matches).
    - If the guild scores are the same, then compare the attack scores. If the attack scores are the same, then the guild that got to the attack score first is ranked first.
    6. Map Rules
    * GVG Battlefield Entrance
    - There are 3 entrances to the Field Map, corresponding to different scale of guild wars, and you will enter the preparation camp when you enter the teleport.
    - There is only one Guild War Entrance in the guild, which corresponds to the preparation camp of the city you occupy.
    * Preparation Camp
    - All adventurers participating in the GVG will first enter the preparation camp when entering the GVG from the Field Map.
    - Includes 1 defensive portal, which can teleport to the defensive side.
    - Includes 2 general portals that can teleport to GVG battlefields.
    - Includes Music Elf, Black Cat Cafe, Hollgrehenn, Cat Friend
    * Safe Zone
    - The entrance of the attacking side is the Safe Zone. Adventurers inside the safe zone are invincible (adventurers outside the Safe Zone can still be attacked)
    - There is no Safe Zone at the entrance of the defending side. The defending side can directly enter by the guild's internal teleporter.
    - The defending side can enter the battlefield early, and the attacking side can enter the battlefield after the start.
    * Stronghold and Emperium
    - Areas can only be occupied by guilds via competition, and only strongholds of initial status can be occupied;
    - Based on their scale, battlefields are divided into the Outer Ring (Emperium x3), the Middle Ring (Emperium x3), and the Inner Ring (Emperium x2), and has Stronghold Emperium. Each stronghold contains one Emperium.
    - Each guild can capture up to 5 Emperiums (maximum attack reward) and defend up to 8 Emperiums (maximum defense reward), up to a total of 13 Emperiums.
    - When the middle and inner circle strongholds are not captured by guilds other than the defending side, the stronghold's Emperium is invincible.
    - All strongholds can provide revive function, and the revive point can not be attacked. When the adventurer is defeated, they will revive at a nearby stronghold.
    - The first attacker to seize the stronghold and occupy it for 3 minutes will successfully seize the Emperium of this stronghold if its attack reward is not fully collected, and the Emperium will disappear.
    - At the beginning of the guild war, all strongholds belong to the defending side. If the current city is empty, the stronghold does not belong to any guild.
    - At the end of the guild war, if the Emperium still remains, the reward of the Emperium will belong to the defending side.
    - Occupation Rules: in a basic-status stronghold, the guild with the highest number of adventurers in the current stronghold will raise its occupation progress bar of that stronghold, which increases by 10% per second. And the progress will decrease by 10% per second if the guild's number of members in the stronghold is not the highest. After a guild's progress bar reaches 100%, the guild will occupy the stronghold;
    - For occupied strongholds, only when the occupier guild's progress bar drops to 0, the strongholds will be in unoccupied status;
    - The occupation progress bar is divided into 2 colors: blue for your own guild, red for enemy guilds, and adventurers of no guilds will not be counted;
    * Only Guild Members whose Guild Line belongs to the current Guild War Front can deal damage to the [Emperium] and capture Strongholds.
    * The guild destroying the [Emperium] (according to the final hit) temporarily captures the current city and becomes the defending side.
    * When the roles of attacker and defender rotate, there is a 60-second cooling-off period, during which the attacker cannot enter the instance.
    * Revive and Expel
    - If the interval between two deaths is less than 15 seconds, the revival cooldown is increased by 5 seconds, and the cooldown is cleared if the adventurer doesn't die within 15 seconds;
    - Forced Dispel: dead adventurers of both the offensive side and defensive side will be forcibly sent back to the Revival Point after 15 seconds;
    7. Targets & Rewards
    * New Tier 4 Weapon and Artifact Material Rewards
    - When the GVG ends, guilds occupying the city will be rewarded with Artifact Material, which can be used to craft T4 Weapon Artifact
    * New Artifact Material Voucher Rewards
    - The guild will get the Artifact Material Exchange Coins after grabbing the small Emperium in GVG, and the leader can choose [Material Purchase] to exchange the artifact material at the Artifact Obelisk.
    - Guilds occupying a city can use Big Cat Coin to buy [Gorgeous Chest] at [Stronghold/Guild Chest].
    * New Season Gears
    - Adventurers who participate in GVG and complete their personal quests will be rewarded with [Through-war Gold Coin], which can be used to exchange for season gear
    - Season gear can be purchased at the guild building [Incredible Vending Machine].
    - Season gear is only rented, and the Through-war Gold Coin will be recycled
    - Season gear can not be refined, can be enchanted and upgraded. Enchantment can not be transferred, upgrades can not be restored. Upgrade will automatically enhance the gear refinement level
    - This kind of gear can only be effective in GVG and Peak GVG maps
    * New Mount Trophy Rewards
    - All members of the guild occupying a large city in GVG will be rewarded with [Limited Mount] at the end of GVG
    - Limited to 7 days, no matter when you receive it by mail, it will be gone at the end of the next guild war
    - Limited mounts cannot be deposited or unlocked
    * New Season Rewards
    - Trophy: at the end of the season, all members of the guild that is ranked at the top on the guild scores leaderboard will be rewarded with [Trophy].
    - Mount: at the end of the season, all members of the guilds that are ranked at the top [Number of Fronts +1] on the Leaderboard will be rewarded with [Mounts] according to their guilds' rankings.
    - New members need to join a guild for one week before they can claim their seasonal rewards;
    * Participate in occupying cities to gain the [Honor Proof]
    - The [Honor Proof] can level up the [Divine Blessings], improving adventurers' basic attributes;
    - [Honor Proof] can be used to exchange for new consumables
    8. Guild Adjustment
    * Increases the maximum number of Gorgeous Chests that can be purchased with Big Cat Coins.
    * Fixed Chests will offer shards of artifacts corresponding to the areas, rather than fixed artifact shards.
    * Contents of Random Chests will be the same as those of the Random Chest of Gorgeous Chests.
    * The new function [Divine Blessings] is added to the Valkyrie in your guild.
    - The [Rainbow Crystal Chip] can be consumed to level up all dimensions of Divine Blessings, improving adventurers' attributes;
    - The [Rainbow Crystal Chip] can be purchased with [Honor Proof] at the [Incredible Vending Machine];

    New Contents
    New Guild Event: [Rally! Guild War]
    1. Event Time: 5/25 5 AM - 6/8 5 AM
    2. There is only [1 Rally Opportunity] for each account, so please carefully choose which character to join the rally and which guild to assist.
    3. Complete the Rally quests during the event to gain [Big Cat Voucher·Feast] x30, [Gold Medal] x4, and [Praying Crystal Self-select Pack] x2.
    4. When a certain number of members of your guild participate in the Rally, all adventurers who have completed the rally can claim combat supplies on the Event interface:
    * When 30 adventurers participate in the Rally, the following items can be claimed: [Fortune Coin] x2, [Praying Crystal Self-select Pack] x4, [Shining Glass Bead] x2000.
    * When 60 adventurers participate in the Rally, the following items can be claimed: [Fortune Coin] x4, [Praying Crystal Self-select Pack] x6, [Shining Glass Bead] x4000.
    * When 100 adventurers participate in the Rally, the following items can be claimed: [Fortune Coin] x6, [Praying Crystal Self-select Pack] x8, [Shining Glass Bead] x6000.
    5. You can view more event-related information on the Guild Info interface.
    Adventurer's Returning Event
    1. Event Deadline: 5:00 AM, 25th June 2022
    2. Event Participation Rules
    * The adventurers who have met the condition of being [All characters in the account have not logged in for more than 15 days] before 5:00 AM, 25th May 2022 can unlock the [The Journey Continues] feature.
    * The adventurers who have participated in the first session of [The Journey Continues] (Mystery of Seven Royals) are required to meet the condition of being [All characters in the account have not logged in for more than 30 days] to unlock the feature.
    * Adventurer whose character's Base Level has reached Lv.120;
    * The adventurer who meets the condition will activate the [The Journey Continues] event upon login. The event lasts for 30 days in time, during which the player may claim ample rewards;
    * The adventurer who has already completed [The Journey Continues] event may not activate the returning event this time;
    3. Returning adventurers will receive special buff effects
    * Quest Rewards:
    - Completion of daily quests grants [Returning Blessing], which can be used to exchange for ample rewards at the shop;
    - Completion of daily quests grants [Guild Present] and [Encounter Present], which can be used to send red packets to the chat channel. Adventurers may tap on the red packet to claim Zeny;
    * Team Bonus:
    - Finding NPC [Raven - Star Guidance] after completing [Designated Instance] allows all team members to claim 1 additional order of rewards. Each account can only obtain rewards once from each designated instance every week;
    - Designated Instances include: Endless Tower, Oracle Instance, Valhalla Ruins, Echoing Corridor, Niflheim Purgatory, Runemaster Thanatos, Ponape Museum Island, and Exploring the Lost Isle;
    - Returning Adventurers will receive additional rewards [Voucher Self-select Gift Box];
    - (Non-returning) Members will receive additional rewards: available to obtain [Returning Blessing] after activating [Reunion Appreciation Gift]. There is also a chance to get rare back headwear [The Long Night];
    * EXP Bonus: Killing monsters in the wild will grant Base EXP and Job EXP +50%;
    * Exclusive Tag: You will have an exclusive returning ID tag in the chat channel;
    * Exclusive Skills:
    - Returning Adventurers will receive the skill [Guardianship Revisited] upon entering the instance, which can be used to grant all team members with Invincible status that lasts for 5s;
    - Each weekly instance can only be used once daily;
    4. For detailed rules and rewards content, you may go to [New Event] - [The Journey Continues] interface to confirm.
    Bounty
    1. 2x Discount of the 1st Top-up has been reset: For every tier of Big Cat Coin, the first top-up of each account will be gifted with 2x Big Cat Coins after the maintenance
    2. Adventure Log new version available
    * [Valhalla Adventure Log] is unlocked. Please make sure to complete it before 5:00 AM, 18th August 2022.
    * Adventurers can earn more EXP through completing daily Deacon quests to upgrade their Adventure Log, slowly unlocking rewards respectively;
    * The Adventure Log comes with Common Rewards, Advanced Rewards, and Collection Rewards. Adventurers can advance the Adventure Log in Deacon function or bounty interface;
    3. The [Novice Trial], a new version of Adventure Log, has been unlocked.
    * Create the first adventurer under the account to unlock the [Newbie Adventure Log];
    * Adventurers can earn more EXP through completing quests to upgrade the Newbie Adventure Log, unlocking rewards progressively;
    * The Newbie Adventure Log comes with Common Rewards and Deluxe Rewards. An adventurer can advance the Newbie Adventure Log in its function or the Tip interface;
    * The Newbie Adventure Log is valid for 14 days and will be closed when the event or the validity period ends. So please complete quests and claim rewards within the validity period.
    4. New [Novice Benefits]
    * Event Time: May 25, after 5:00 AM
    * The [Novice Benefits] can be unlocked when the Base of any character under your account reaches Lv.1, and the event will last 14 days after opening;
    * Tip any amount during the event to claim [Arc Angeling Poring Monster Egg];
    * When your total tips reach a certain amount during the event, you can claim exclusive wings: [Never-changing Dream]!
    5. The Zeny Tip has been removed. The [10,000 Zeny] and [10,000,000 Zeny] have been removed from the [Store - Other] page, but the [200,000 Zeny Supply Box] and the [20,000,000 Zeny Supply Box] are available now.
    * The [200,000 Zeny Supply Box] is priced at 1 Big Cat Coin and offers Zeny x200,000 after opening.
    * The [20,000,000 Zeny Supply Box] is priced at 100 Big Cat Coin and offers Zeny x20,000,000 after opening.
    6. The [Hollgrehenn's Special Gift Box], [Valkyrie’s Goodwill Gift Box], [Saint’s Gear Gift Box], and [Novice Growth Gift Box] have been removed from the [Store - Growth] page;
    7. The [Gold Medal] and [Valkyrie's Gift] are available on the [Store - Growth] page, both priced at 4 Big Cat Coin. Adventurers in need can buy;
    8. The [Preferred Enchantment Gift Box] has been added to the Circle Giftpack series, and the first sale will be on May 30th - June 6th.
    * The [Preferred Enchantment Gift Box] is priced at 12 Big Cat Coins, with a purchase limit of 50 for each account. After opening it, a player is guaranteed to obtain the following items: [Mora Coin] x20, [Mora Gold Coin] x4, [Oracle Dust] x12, [Oracle Crystal] x12. For every 5 of the boxes opened, the player will be guaranteed to gain the [Enchantment Crystallization].
    * [Enchantment Crystallization] can be used to exchange Enchantment Word Coupons for each part. When a Word Coupon is added for enchantment, a word entry will definitely appear after this enchantment.
    * As Word Coupons vary with different parts, the [Enchantment Crystallizations] required for exchange are also slightly different.
    9. The items exclusively sold on the [Glory of Valhalla] server are as follows:
    * From May 25th to June 25th, the [Time Gift] Box is on a time-limited sale, priced at $4.99, with a purchase limit of 1 for each account. Open it to gain [Time Invitation] x300.
    * From May 25th to June 25th, the [Headwear Gift] Box is on a time-limited sale, priced at $4.99, with a purchase limit of 1 for each account. Open it to gain [Big Cat Voucher · I] x300.
    * From May 25th to June 25th, the [Newbie Valued Lucky Bag] is on a time-limited sale, priced at 1 Cat Coin, with a purchase limit of 1 for each account. Open it to gain [Adventure Riceball] x999, [Offline Battle Free Trial · 3 Days] x1, [Meteoric Chain] x5, and [Poring Growth Panacea] x5.
    * During the 14-day period of unlocking the [New Event] function, the [Preparation Fund] will be available for a limited time, which will cost $32.99 to activate, and you can claim a total of 2128 Big Cat Coins within 30 days.

    Content Optimization
    1. Featured Costumes and Headwear have been updated, and you can exchange them in the Freyr's Coin Shop.
    * Exchange Time: 6/16 5 AM - 9/16 5 AM;
    * New [Crazy Doctor Costume Series];
    * New [Princess and Dragon Costume Series];
    * New [Star Orchestra Costume Series];
    2. A new function Portable Gashapon has been added to the game.
    * Players can open the corresponding Gashapon Machines to draw rewards via the [Headwear Gashapon], [Latest Clothes], [Time Wish Machine], and [Card] in the New Event;
    * Players can try on Appearance Items on the Gashapon Machine interface;
    3. New Chapters for the Main Story
    * The [Flower of Missing] chapter of the [Seven Royals] is now available, and adventurers with a base level reaching Lv.150 can accept the corresponding quest at [Mailbox Caesar] on the Prontera.
    * Queen Catherine suddenly called an emergency meeting, and adventurers and their friends once again entered the royal court. A tale of blood and death is waiting for victims, and all the love and hatred will come to an end in flames...
    4. Oracle Instance Adjustment
    * The [Novice] difficulty has been newly added to the Oracle Instance, and all difficulties and rewards of the Oracle Instance will be reset after the maintenance.
    * After the adjustment, the rewards of each difficulty are as follows:
    - Novice: Oracle Dust x20, Oracle Crystal x6, Gram Dust x22, Nolan Card x55, and a chance to gain the Poker Card Album and the Tarot Card Album;
    - Adventure: Oracle Dust x24, Oracle Crystal x6, Gram Dust x26, Nolan Card x85, and a chance to gain the Poker Card Album and the Tarot Card Album;
    - Warrior: Oracle Dust x26, Oracle Crystal x8, Gram Dust x30, Nolan Card x120, and a chance to gain the Poker Card Album and the Tarot Card Album;
    - Hell: Oracle Dust x26, Oracle Crystal x8, Gram Dust x24, Nolan Card x120, and a chance to gain the Poker Card Album and the Tarot Card Album;
    - Nightmare: Oracle Dust x26, Oracle Crystal x10, Gram Dust x30, Nolan Card x90, and a chance to gain the Poker Card Album and the Tarot Card Album;
    * Extra rewards provided by Fortune Coins have been adjusted, as follows:
    - Novice: consume Fortune Coin x6 to gain Oracle Dust x10, Oracle Crystal x3, Gram Dust x11, and a chance to obtain the Poker Card Album and the Tarot Card Album;
    - Adventure: consume Fortune Coin x7 to gain Oracle Dust x12, Oracle Crystal x3, Gram Dust x13, and a chance to obtain the Poker Card Album and the Tarot Card Album;
    - Warrior: consume Fortune Coin x8 to gain Oracle Dust x13, Oracle Crystal x4, Gram Dust x15, and a chance to obtain the Poker Card Album and the Tarot Card Album;
    - Hell: consume Fortune Coin x9 to gain Oracle Dust x13, Oracle Crystal x4, Gram Dust x12, and a chance to obtain the Poker Card Album and the Tarot Card Album;
    - Nightmare: consume Fortune Coin x10 to gain Oracle Dust x13, Oracle Crystal x5, Gram Dust x15, and a chance to obtain the Poker Card Album and the Tarot Card Album;
    * Limited Reset Event:
    - After this maintenance til the maintenance period of July, increase the purchase times of Oracle Instance
    - You can spend 300 minutes of Battle Duration at the entrance of the instance to buy the challenge times of the Oracle Instance
    5. Wasteland - Maple Leaf Faramita Adjustment
    * The [Divine Tree Spirit] function has been adjusted.
    - After the adjustment, every time a [Divine Tree Spirit]'s node is lit, it can be upgraded by 1 level, and after each level-up, rewards such as items, quests, and permanent attributes will be unlocked.
    - The level reached in the [Divine Tree Spirit] and the nodes unlocking progress are the same for all characters of your account. The stats provided by the level and effects of nodes are common to all characters of your account;
    - The [Divine Tree Spirits] of Wasteland/Maple Leaf Faramita have been merged, and parts of nodes have been removed. All characters under your account will be converted to nodes of the new [Divine Tree Spirits] according to their unlocking status of the original nodes. The repeated materials consumed on the same node and materials consumed on removed nodes will be returned to the first logged-in character via mail.
    - After the conversion of the [Divine Tree Spirit] nodes is completed, bonuses such as map attributes and permanent attributes will all be recalculated based on the new [Divine Tree Spirit], and the items you've already obtained cannot be gained again.
    - The Buffs unlocked via the [Divine Tree Spirit] nodes will take effect in the following areas:
    Field Map: Wasteland, Moonlight Grotto, Maple Leaf Faramita, Frost Domain, Wind Breath;
    Rift Instance: Divine Tree Defense, Farewell, Old Friends! , Othershore Showdown (including the Instant mode);
    - Starting now, the Time Quicksand can be claimed in the [Divine Tree Spirit]. And this function will be unlocked after you complete the Origin Class Transfer.
    - The [Ancient Furnace] node in the [Divine Tree Spirit] has been removed. The Time Quicksand Synthesis function on the Skill page of Origin Class Transfer has been removed;
    - The map material [Dust in Wilderness]' acquisition method has been removed. It no longer takes [Dust in Wilderness] to unlock the nodes in the [Divine Tree Spirit], and players can sell the [Divine Tree Spirit] they owned at the price of 1000 Zeny;
    - The following map materials are now universal for all characters under one account: [Maple Colored Agate], [Ancient Remains];
    * Adventure Quests have been adjusted.
    - The reward for completing any 4 Adventure Quests every day has been adjusted to the Maple Colored Agate.
    - Adventure Quests and their rewards are now universal for all characters under an account;
    * The [Wasteland Secret Treasure] has been adjusted.
    - Some acquisition approaches of the [Wasteland Secret Treasure] have been removed, but players can still use the [Wasteland Secret Treasure] they gained earlier normally;
    - The [Blueprint Overview] page under the [Divine Tree Spirit] has been removed. Some of the remaining [Wasteland Secret Treasures] need to be crafted via the Wasteland's [Magic Treasure Building] after being unlocked in the [Divine Tree Spirit];
    - The Base Exp that can be gained from using the new Conjury Power Potion has been reduced (the effect of the old Conjury Power Potion you've obtained remains unchanged);
    - The [Crazy Bomb/Rain Prayer Doll], the skill gained by using [Crazy Bomb/Depression Rain Cloud] of the [Wasteland Secret Treasure], has been adjusted to a time-limited skill. And skills that still have undepleted usage attempts have been removed;
    * The gameplay and the Mission Board of the Wasteland - Maple Leaf Faramita map have been optimized.
    - The Lv.120~170 quests on the Mission Board have been adjusted to the Mission Board of the Wasteland - Maple Leaf Faramita.
    - The number of Elite Monsters in the Wasteland and Maple Leaf Faramita has been reduced.
    - The [Monster Secret] module and the [Building Illustration] Module have been added to the Portable Divine Tree;
    The [Monster Secret] records information such as basic attributes and summoning conditions of Wasteland and Maple Leaf Faramita's elite monsters;
    The [Building Illustration] records information about functions and locations of available buildings in the Wasteland and the Maple Leaf Faramita;
    - The unlock conditions of elite monsters have been adjusted: from the original unlocking all at once changed to unlocking progressively based on the [Divine Tree Spirit]'s growth;
    - A player cannot see or attack the elite monsters he/she hasn't unlocked on the maps (even as a member of a team);
    - Adjusted part of the building mechanism, from submitting materials to unlock to directly open (does not include the Maple Leaf Faramita’s Time Backtracking Device)
    - The building [Magic Otherworld Door] has been removed;
    6. Rift Instance Adjustment
    * Certain Rift Instances have been removed.
    - The following instances have been removed: [Monster Laboratory, Night of Destruction, Spacetime Nightmare, Firelands, Horror City, Secret Laboratory, Hell Journey, Hamelin Story];
    - The [Monster Records] have been removed from the Mentor Shop;
    - The [Directional Memory Potion - Dragon City Luoyang] can no longer be purchased;
    - The gear rewards of original Rift Instances have been adjusted to the Mission Board and are now dropped by probabilities.
    * New Rift Instance
    - A new instance [Divine Tree Defense] has been added to the game. Reach Lv.120 to unlock it;
    - A new instance [Farewell, Old Friends!] has been added to the game. Reach Lv.130 to unlock it;
    - A new instance [Othershore Showdown] has been added to the game. Reach Lv.140 to unlock it;
    - There are three difficulties for each Rift Instance: Novice, Adventure, Warrior;
    - Players can gain massive Zeny, EXP, and Materials after completing Rift Instances. The novice-difficulty instances have a chance to drop Dusted Mythic Series gears, while the instance of adventure and warrior difficulties have a chance to drop Brilliant Reappearance Series gears.
    - It takes 60 points of Battle Duration to challenge a Rift Instance, and no rewards can be gained even after a player successfully completes the instance if he/she doesn't have sufficient Battle Duration.
    - After a player completes the instance of a certain difficulty alone, he/she can enable the Raid function for the instance of this difficulty, which means the player can directly consume the Battle Duration to claim the instance rewards of this difficulty;
    - For the first three times completing an instance every day, players have a higher probability of gaining gears (each difficulty is calculated separately);
    - Adventurers who exceed the recommended level will have their final EXP settled according to the highest recommended level;
    - By completing the Achievement Challenges of Rift Instances, players can obtain bonus item rewards and buffs;
    - Under the Novice and Adventure difficulties, adventurers can choose suitable card effects based on their needs to enhance themselves in combat, and this feature is banned for the Warrior difficulty.
    7. New Recommended Gears for Newbie Adventurers
    * Two sets of newbie gears have been newly added: [Dusted Mythic and Brilliant Reappearance], both including Off-hand, Armor, Cloak, Footgears, and Accessories;
    * The way to obtain the [Dusted Mythic] series gears are as follows:
    - Can be crafted in the Wasteland NPC [Wasteland Treasury]
    - Can be obtained in the following Rift Instances: [Divine Tree Defense], [Farewell, Old Friends!] , [Othershore Showdown] under Novice difficulty;
    * The way to obtain the [Brilliant Reappearance] series gears are as follows:
    - Can be crafted in the Wasteland NPC [Wasteland Treasury]
    - Can be obtained in the following Rift Instances: [Divine Tree Defense], [Farewell, Old Friends!] Can be obtained in the [Othershore Showdown] under Adventure and Warrior difficulties;
    * Levels required to equip the newbie gears:
    - Players are required to reach Lv.120 to equip the [Dusted Mythic] series gears;
    - Players are required to reach Lv.120 to equip the Cloak and Footgears of the [Brilliant Reappearance] series, Lv.130 to equip its Off-hand and Armor, and Lv.140 to equip its Accessories.
    8. The Gear Recommendation and Customization functions have been optimized.
    * Recommended Gears of Lv.120~150 have been added to the game;
    * Recommended Gears of Lv.150~170 have been added to the game;
    * Recommended gears of Lv.150~170 offer two branches: PVE and PVP for your selection;
    * The Classification Filter function of gears is now supported;
    * Drag a gear to the customization bar to detect the part where it can be equipped;
    9. The Deacon function has been optimized
    * Some daily quests have been adjusted
    - [Adventure Quest - Wasteland, Gear Enhancement and Guild Blessing] have been added to the game;
    - The [Open Rift] has been adjusted from the Warp Rift to a brand new Rift Instance;
    - [Adventures] have been adjusted from 15 minutes of combat to 200 minutes;
    - The [Lucky Shop, Pet Adventure, Delicacy and Daily Music] have been removed;
    - Adventure Quests [Wasteland, Gear Enhancement and Guild Blessing] will be automatically removed after being completed;
    * Some weekly quests have been adjusted
    - [Technology Tree - Wasteland, Museum Island/Lost Isle, Battle of Cake, Niflheim Purgatory and Thanatos Tower] have been added to the game;
    - [Oracle Instance - Warrior and Oracle Instance - Hell] have been changed to the [Oracle Instance]. And passing the Oracle Instance of any difficulty will be regarded as a completion;
    - Instead of passing its floor 100, now passing the [Endless Tower] of any difficulty is regarded as a completion;
    - [Technology Tree - Wasteland] will be automatically removed after being fully completed;
    * A new double-reward rule has been applied to the weekly quests: each week, one of the weekly quests will be randomly selected to offer double rewards (same as the daily quests);
    * Adventure Log has been removed from the Daily Quests;
    - Adventure Log EXP has been removed from rewards;
    - The Adventure Log Entrance has been moved to [New Event];
    10. Guild instance rewards have been optimized
    * [Contribution - Lock] and [Gold Medal - Lock] have been newly added to the game, enabling players to gain rewards each time they kill a Boss.
    * This reward is not affected by Fortune Coins;
    11. Unlocking conditions of certain functions have been optimized;
    * After adjustment, the following instances will be unlocked when a character's Base Level reaches 120: Battle of Cake, Oracle Instance, Thanatos Instance, Niflheim Purgatory, Echoing Corridor, Ponape Museum Island, Exploring the Lost Isle, Endless Tower
    * Oracle Mirror: your character will automatically take the quest [Oracle Mirror] Saga after the Base level reaches 145, and the Oracle Mirror will be unlocked after the quest gets completed. If you get the Extract Light Crystal in advance, it will also be directly unlocked;
    * Ancient Relic: your character will automatically take the quest [Ancient Relic] after its Base level reaches 140, and it will be unlocked after the quest gets completed. Or, you can unlock the Ancient Relic by obtaining one in advance;
    * Novice Supply Station: Unlocked when the character's Base level reaches 125;
    * Pet System: your character will automatically take the quest Capture Pet after the Base level reaches 10, and the Pet System will be unlocked after the quest is completed. Or, you can unlock the system by obtaining a Pet Egg in advance;
    * Cuisine: unlocked after the Cuisine Temptation quest is completed. Or, you can unlock it by obtaining Cuisine Materials or Cuisines in advance.
    * Rune: your character will automatically take the quest Rune’s Power after the Base level reaches 125, and it will be unlocked after the quest gets completed. Or, you can unlock the Rune system by obtaining one in advance;
    * New Event: unlocked when your character's Base level reaches 121, or the Wasteland Main Quest [{Wasteland} - Sacred Tree Under Attack] is completed;
    * Deacon: unlocked when your character's Base level reaches 121, or the Wasteland Main Quest [{Wasteland} - Sacred Tree Under Attack] is completed;
    * Mission Board: unlocked when your character's Base level reaches 121, or the Wasteland Main Quest [{Wasteland} - Sacred Tree Under Attack] is completed;
    * Instance Entrance: unlocked when your character's Base level reaches 121, or the Wasteland Main Quest [{Wasteland} - Sacred Tree Under Attack] is completed;
    12. Transformation Scrolls can no longer be sold in the Exchange;
    13. The novice-difficulty Thanatos Tower is less challenging now;
    14. The level attributes of Field Monsters outside Luoyang and in Eclage have been adjusted;
    15. The [Bulk Purchase] function has been added to the Novice Supply Station, allowing players to purchase all items of the current batch at once;
    16. Challenge Contents of the “Adventure: From Beginner to Master” have been optimized; Adventurers who have unlocked this function but have not yet completed all challenges will automatically be considered as if they've completed all challenges, and the all remaining rewards will be issued.
    17. Attributes' allocation has been optimized
    * The Quick Skillpoint Reset button has been added to the Skill interface, allowing players to quickly purchase the Point Reset items to reset skill points;
    * The Quick Attributes Reset button has been added to the Attribute interface, allowing players to quickly purchase the Tap items to reset attributes;
    * Genres and Classes have been roughly divided into three categories: DPS, Tank, Auxiliary;
    * Skill Points Allocations are now recommended based on your character's Genre;
    18. The Consecutive Rune Identification function has been added to Runes' Identification, enabling a player to identify up to 99 runes at one time;
    19. Visual Angle Optimization: after the update, the Visual Angle will stay the same when it's switched from 2.5D to 3D;
    20. New Low-Tier Material Shop
    * There is a new shop [Scapa] near the Gashapon Machine on the Prontera, where some low-tier materials are sold.
    * Items' quick purchases are now supported. For the same materials, those in the Exchange will be preferentially displayed when players make a quick purchase;
    * Materials' prices in the shop are slightly higher than their daily prices in the Exchange;
    * The number of purchases in the shop is limited for each account every day;
    21. New Potion Auto-Use Function
    * Description of Enabling Potion Auto-Use:
    -- Tap the Settings button in Auto Combat to enable the function;
    -- The [Auto Use] button has been added to the Potion Info in the shop;
    * After the HP Recovery is enabled, HP Recovery Potions will be automatically used when your character's HP falls below the set value;
    * After the MP Recovery is enabled, MP Recovery Potions will be automatically used when your character's MP falls below the set value;
    * Only potions sold at Item Merchants can be added to the [Auto Use];
    22. A new Hair Style has been added to the game, and players can change their hairstyles at the Cosmetic Contact Lenses and Barber Shop;
    23. Alchemy Merging Function Optimization
    * The Alchem Merging Process is now more player-friendly: energy corresponding to materials is now displayed, players can adjust the number of materials put in, and quick removal of added materials is supported;
    * The detection scope of synthesis materials has been expanded: material detection for the Storage, Temporary Bag, and Cart are all supported now;
    24. The healing statistics rules have been optimized: the extra HP healed for full-HP characters will no longer be counted in the healing statistics;
    25. Apocalypse MVP reward drop has been increased.
    * Participation reward has been changed from [1 Random MVP purple material] to [1 Random MVP Drop], it can be the corresponding Material, Blueprint, Gear, Card or Relic Shard.

    Fixed Bugs
    1. After the [Sun Moon Lament - Star] Rune: [Doomsday] Duration +5 seconds takes effects, enemies in the [Doomsday] status can no longer deal full damage to the Bard Dancer when outside the [Demise of Sun and Moon];
    2. Fixed the bug that after the Sky Tearing Dragon Punch changed to a jab, some characters still punched a hook, jumped into the air, and couldn't launch attacks;
    3. Fixed the healing effect display bug that happened when the [Loli Ruri Card] released the [Heal] passively;
    4. Fixed the damage inconsistency bug that happened when players released [The Pioneer] after they changed their off-hand equipment frequently;
    5. The quest [Chocolate]'s evidence prompts are now displayed in a more obvious way;
    6. Fixed the equipment recommendation error of the Mind & Soul Assassin genre;
    7. Fixed the bug that some unfinished side quests would still exist after players used the Memory Potion 1.0;
    8. Fixed the sky display bug of the map The Misty Forest;
    9. Fixed the bug that some Merge Items couldn't be merged after repeated taps;
    10. Fixed the misplacement bug of weapons equipped when players wore Transmogrification Class Costumes;
    11. Fixed the bug that players couldn't enjoy the Sword Monument buffs after being teleported to the Soul Hunting Grounds from the Time Garden, Floating Star Rock, and the Sweet Dream Field;
    12. Fixed the bug that only Gunslinger's class was displayed when players took jobs in the Adventure Handbook;
    13. Fixed the information error of the main quest: Isenhour Evidence Handbook;
    14. Fixed the momentary lag that happened on the Gunman's skill [Fallen Angel] after the skill was released on team competition maps;
    15. Fixed the display bug that happened when Dolans wore the [Crown of Truth - Clue] and the [Crown of Wisdom - Justice];
    16. Fixed the bug that Gunman cannot be controlled by [Blackhole] while releasing the [Absolute Penetration];
    17. Fixed the bug that the skills [Magic Trap], [Poisonous Smoke, Twisted Bomb and Pepper Bomb] cannot receive the element coefficient effect boost of the relics [Lord of Vein and Divine Hymn Carver];
    18. On GVG maps, the [Wind Resist card, Water Resist card, Earth Resist card and Fire Resist card] can no longer reflect damage to Adventurers in the Safe Zone;
    19. After two adventurers equip the Mini Conductor, the equipment's effect will no longer be lost when one of them takes it off;
    20. Fixed the face accessory display bug that happened when players equipped the Headwear [Fox Fairy Ears, Morpho Hair Clip and Droopy Ghost];
    21. Fixed the skill display bug that happened when Alchemists switched their Class to Mage;
    22. Fixed the bug that happened when a married couple used the Kafra Teleportation in the same Home City;
    23. Fixed the display bug of some actions of the [Splendid Gem] Costume Constellation.
    24. When dealing no damage, [Life Risking Attack] can no longer taunt the target;
    25. Fixed the lagging bug that happened after Ninja released the skill [Shadow Leap] and back to the ground;
    26. Fixed the bug that Poison couldn't be buffed by the [Lord of Vein]'s Elemental Countering. It now can enjoy the effect boost;
    27. Fixed the bug that sometimes the [Puppeteer's Trick] couldn't be automatically used in offline combat;
    28. Fixed the attributes display bug of the Sword Monument Headwear [Pirate Scimitar and Tiller];
    29. Fixed the display bug of the Clouds Islands quest [3 Brothers] that some adventurers encountered;
    30. Fixed the guild building [Poring Couch] being unable to be built;
    31. Fixed the Seven Royals Key Shard being unable to be displayed;
    32. Fixed the bug that the [Silent Palace], the Seven Royals' second-phase scenic spot, couldn't be unlocked;
    33. Fixed the failure of the Gift button in the Wilderness Prestige Shop and the Luoyang Prestige Shop;
    34. Fixed the display bug of the Ancient Equipment Decompose interface;
    35. Fixed the sound effect errors of the skill [Rumble] and [Groom];
    36. Fixed the quantity display error that happened when there were a relatively large number of Pet Eggs in the Pet Bag;
    37. Fixed the bug that Mercenary Cat couldn't restore HP when healed by the [Coluceo Heal];
    38. Fixed the max SP display bug that happened when Slayers advanced to T2;
    39. Fixed the failure of monster targeting that sometimes happened in the Auto Combat in the Endless Tower under 2D mode;
    40. Fixed the remote physical attack attributes of the Ancient Equipment [Kiss of Gemini] not taking effect;
    41. Runes will no longer be dismantled after quick purchases of the Magnifying Glass during the Rune Identification;
    42. Fixed the bug that when a psychic added the second phantom to the same target for replacement, the effects shared by both phantoms would be removed;
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