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  • 23rd,June,2022 Patch Notes

    Dear Adventurers,
    We will commence server maintenance during 04:00 - 10:00, June 23rd (GMT+2). This maintenance will update some of the game content and fix some known issues. Unable to join the game during the maintenance period. Thank you for your understanding.
    After the maintenance ends, we will issue maintenance compensation to every Adventurer.
    (Beijing Time: 6/23 10:00-16:00)
    See below for the update details this time:
    Guild War Adjustment
    I. Stronghold Rules Adjustment
    1. Capture Rules Adjustment
    * Capture time for an unoccupied Stronghold has been adjusted from 10 seconds to 20 seconds;
    * Attacking an occupied Stronghold is adjusted from [10 seconds to reduce the progress of capture, then 10 seconds to increase the progress of own capture] to [40 seconds to reduce the progress of capture, then 20 seconds to increase the progress of own capture, totaling 60 seconds];
    2. Occupation Rewards Adjustment
    * The rules for obtaining the treasure chest rewards for attacking a Stronghold are adjusted from [the attacking party continues to hold the Stronghold for 100 seconds] to [capture the Stronghold], i.e. the rewards are obtained immediately after the Stronghold is captured;
    II. Emperium Adjustment
    1. Single damage adjusted from [Does not exceed 1/30 of Crystal's max HP] to [Does not exceed 1/200 of Crystal’s max HP];
    2. Raise the healing amount [Sanctuary] does to Emperium;

    III. Add Quick Teleport Functions to Preparation Camp and Stronghold
    1. Add a Teleport NPC [Clarice] on the top left of the Preparation Camp, allowing you to teleport between camps of the same frontline;
    2. In GVG Battlefields, add a function where you can quick teleport by clicking the Minimap icon of captured Strongholds
    * Minimap teleport for the same character has a CD of 30 seconds;


    ·Battle for the Sanctuary
    1. Battle for the Sanctuary Launches [Season Mode] Season 5
    * [Arena] - [Battle for the Sanctuary] opens season mode. After players in Lv. 100 and above form a 12-member team, the leader can initiate matchmaking. When there are insufficient members, the system will randomly match other players to form a 12-member team;
    * Battle of Sanctuary Season 6 will open on June 25th and last 3 weeks. The Season Mode Matching 1 and the Tournament will be available every Saturday from 18:00 - 24:00.
    2. Battle for the Sanctuary Launches [Tournament Mode] Season 6
    1) The Tournament will be available from July 11th to July 16th;
    3. Participation Rules
    1) New [Tournament Mode] available on [Arena] - [Battle for the Sanctuary] tab;
    2) The team assembly time lasts from 5:00 AM Monday to 24:00 PM Friday. The Adventurer must create/join a tournament team. When the team is filled with 12 players, and all members have selected Confirm, the team leader can sign up as a team to join the Tournament;
    3) The registration time lasts from 5:00 AM Friday to 24:00 PM Friday. The ranking of the registered teams will be settled based on the 12 in-team members' total points from the 6V6 Team Competition of the previous season. The top 32 teams in the ranking are qualified to join the official match;
    4) Upon the end of the registration, the 6V6 scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below:
    * The order is based on the 6V6 scores. The first 1/4 of the teams will be seed teams (For example, 8 teams will be chosen from 32 teams)
    * Among the seed teams, the first 4 teams and last 4 teams will be respectively assigned in the left or right half of different groups;
    * The remaining teams will be randomly assigned;
    * In the final, all (8 teams) will be randomly assigned.
    3. Schedule Rules
    1) The first round of the match will start at 20:00 Saturday. In the last 15 minutes before the match (19:45 - 20:00), the team leader must select [Start Matchmaking] to confirm joining the match. The team who fails to select [Start Matchmaking] within the given 15 minutes will be considered to have forfeited the game;
    2) When there are team members who have not registered, offline members, or there are less than 7 members in the team, the team cannot start matchmaking;
    3) The match goes with the system of single elimination. Among the 32 teams, there will be 5 rounds of games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the second to last matches will both be 2nd runner-up;
    4) In Tournament mode, there is a No Refinement +15, Aeisr Monument, Guild Blessing, and other additional bonuses. Please check in the game for specific rules.
    4. Tournament Rewards
    1) Tournament Ranking Reward:
    * Champion: [Ultimate Ancient Relic Shard] x1
    * 2nd Place: [Ancient Dust] x500
    * 3rd-4th Place: [Ancient Dust] x200
    * 5th-8th Place: [Ancient Dust] x100
    * 9th-16th Place: [Ancient Dust] x50
    * 17th-32nd Place: [Honor Proof] x5000
    * [Ancient Dust] can be used to exchange for Blue Relic Shards. When you have accumulated a specific amount, you can exchange them for [Ultimate Ancient Relic Shard]
    2) The top 16 players will all receive the brand new Back Headwear: [Daybreak Wings]


    ·Fantasy Generator II
    1. The comprehensive revision of the [Fantasy Generator II] is in preparation! Lower prices and more luxurious cards will be available! Welcome to all Adventurers!
    * From June 23rd, the rules of Fantasy Generator II will be adjusted, and Selected Cards will be available for a limited time!
    2. Draw Rules
    * Price of Single Draw: 15 Big Cat Coins;
    * Price of Special Offer Draw: 8 Big Cat Coins;
    * Special offer can be drawn 3 times per day. When using the special offer draw, each draw will give [Nolan Cards] *50. Special offer time resets at 5 AM daily;
    2. The rarity and corresponding rate per draw:
    * [Selected Cards]: 0.5;
    * [Preferred Cards]: 2.0%;
    * [Featured Cards]: 50.0%;
    * [Common Cards]: 47.5%;
    3. Selected Card Rules
    * [Selected Cards] include several rare cards;
    * When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;
    * The Probability Boost Cards of this season's [Selected Cards] include: [Incantation Samurai Card], [Soul Player Card], [Dracula Card]. The event period: June 23rd after the maintenance - 5:00 AM on July 18th.
    * The Probability Boost Cards of the next season's [Selected Cards] include: [Spashire Card], [Eremes Card]. The event period: July 18th, 5:00 AM - August 1st, 5:00 AM;
    4. Accumulated Draws Rules
    * If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until [Preferred Cards] is drawn;
    * If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until [Selected Cards] is drawn;
    *The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated.

    ·Novice Experience Adjustment
    Adventurers can no longer upgrade to Lv. 120 directly, and the game experience for Novices will be redefined. Now, Novices will start your Adventure at Prontera South Gate.
    1. After arriving at the Midgards Continent, Novices can take the main quest 'New Arriver' at the south gate. In the quest, you will meet your partner Cenia, who will accompany you through your journeys, and start your adventures on the Midgards Continent.
    * After Adventurers take the quest 'New Arriver', there will be a mandatory game guide, and they can tap following the guidance to continue the game.
    2. In the main quests, Novices will gain the item [Heart's Origin], and they can cultivate it to advance the story.
    * For each released [Heart's Origin] rune node, it is leveled up by 1;
    * Adventurers need to consume item [Heart of Moment] to infuse. For each completed infusion of a piece of [Heart's Origin], the Adventurer can claim the corresponding rewards and buffs;
    * The Buffs unlocked via the [Heart's Origin] nodes will take effect in the following areas:
    * Field Map: Prontera South Gate, Prontera West Gate, Underwater Cave, Underwater Temple, Mjolnir Mountains, Pyramid 1/2/3F, Goblin Forest, Sograt Desert, Prontera North, Toy Factory 1/2F, Einbroch Field, Lighthalzen Field, Homunculus Lab;
    * Rift Instances: [Eddga's Roar], [Strouf's Storm], [Morroc Shadow], [Seal under Sakura], [Moonlit Rendezvous] in all difficulties (Instant mode included)
    * The reached level and the nodes unlocking progress in the [Heart's Origin] are the same for all characters of your account. The stats provided by the level and effects of nodes are common to all characters of your account;
    * This function will be gradually opened as players advance their progress of Main Story in the early stage;
    * Adventurers who completed the main story can gain 5 Heart's Origin Collectibles, and they can light up the collectibles to gain souvenir items of Heart's Origin: [Light of Destiny]. Adventurers who didn't complete the Heart's Origin can use item [Light of Destiny] to open it.
    3. New Topic System
    * After completing the "Novice Topic Expansion", a quest of King Poring in Prontera, Adventurers can unlock the [Topic] system;
    * Only one of the "Novice Topic Expansion" and the "Adventure: From Beginner to Master" is allowed to be claimed. And both of the quests offer the same final reward after completion;
    * There are eight topics in total, and you can unlock the next topic after completing the current one;
    * In each topic, there are ten Investigation Quests and five Poring's Tests. A Poring's Test can be unlocked for every two Investigation Quests completed;
    * For each Investigation Quest and Poring's Test completed, Adventurers can gain the corresponding rewards;
    * Deacon Quest Adjustment
    - A new daily quest has been added to the Deacon Quests: [Adventure Quest - Novice], which will be automatically removed after your Heart's Origin reaches the maximum level;
    - A new weekly quest has been added to the Deacon Quests: [Heart's Origin], which will be automatically removed after your Heart's Origin reaches the maximum level;
    - [Technology Tree - Wasteland], the original weekly quest, is now renamed [Divine Tree Spirit].
    4. Novice Benefits Event Adjustment
    * The [Epic Spirit Starting Point] series weapon in the [Novice Weapon Gift Box] has now been adjusted to the [Epic Spirit Beacons] series weapon;
    * After the adjustment, the [Novice Weapon Gift Box] will offer recommended weapons based on the current character's class when opened.
    5. Adjusted Consumptions of Some Initial Skills
    * The SP cost of the [Ninjutsu - Thousand Shadows] has been adjusted from 100 points (fixed) to 30 points (fixed);
    * The SP cost of the [Ninjutsu - Ice] has been adjusted from 36/39/.../63 points (each level) to 18/20/...36 points (each level);
    * The SP cost of the [Soul Impact] has been adjusted from 24/28/...60 points (each level) to 20/22/....38 points (each level);
    * The precondition of acquiring the skill [Soul Impact] has been removed.
    6. Adjusted Some Skills' Display Effects
    * The [Thump] deals DMG to surrounding enemies within 2m, knocking them back and stunning them. Gains the Endure effect for 1s at the same time;
    * [First Aid] heals extra (base level *5) points of HP for self;
    * [Play Dead] additionally grants a brief Endure effect.
    7. Adjusted Unlocking Conditions of Some System Functions
    * Instance
    - Eddga's Roar [New Instance]: 20
    - Strouf's Storm [New Instance]: 40
    - Battle of Cake: 45
    - Endless Tower: 50
    - Oracle Instance, Morroc Shadow [New Instance]: 60
    - Echoing Corridor: 70
    - Thanatos Tower, Niflheim Purgatory, Seal under Sakura [New Instance]: 80
    - Moonlit Rendezvous [New Instance]: 100
    - Guild Instance: Guild Level reaches Lv. 2 (no longer need to reach Lv. 60 to enter).
    * System Functions
    - Enhancement, Pets: 15
    - Mission Board, Deacon, Refinement: 20
    - New Event, Cuisine: 25
    - Shopping: 35
    - Enchantment: 55
    - Oracle Mirror: 70
    - Rune Function: 80
    - Ancient Relic, Novice Supply Station: 120
    - Aeisr Monument: Gained automatically in T2
    - Black Market Merchant: Open gradually according to the levels of the Heart's Origin and the Divine Tree Spirit
    - Core Memory Potion: take off the shelf in the Tip Shop
    - Instance Entrance: Reaches Lv. 20 or complete the guide quest of Eddga's Roar
    - Quest Backpack: Complete the Main Quests or reaches Lv. 20
    - Quest Manual: Complete the Main Quests or reaches Lv. 20
    * Adventurers who have already unlocked the functions above will not be affected.
    8. The new Material Mode has been added to the Rift Instance
    * After your Heart's Origin reaches Lv. 25 or Base reaches Lv. 120, the Material Mode can be unlocked for the 5 following rifts. After completion, you can gain exclusive items to exchange for all kinds of materials:
    Eddga's Roar, Strouf's Storm, Morroc Shadow, Seal under Sakura, Moonlit Rendezvous;
    * After your Divine Tree Spirit reaches Lv. 32 or Base reaches Lv. 160, the Material Mode can be unlocked for the 3 following rifts. After completion, you can gain exclusive items to exchange for all kinds of materials:
    Divine Tree Defense and Farewell, Old Friends! Othershore Showdown;
    9. Four new sets of novice equipment have been added: [Adventure Novice], [Adventure Elite], [Adventure Hero], [Adventure Master]. Each set includes Off-hand, Armor, Cloak, Footgear, and Accessory
    * The [Adventure Novice] equipment series can be crafted at the [Adventurer Treasury] in Prontera or obtained in the following Rift Instances (Novice Difficulty): [Eddga's Roar], [Strouf's Storm];
    * The [Adventure Elite] equipment series can be obtained in the following Rift Instances (Adventure or Brave Difficulty): [Eddga's Roar], [Strouf's Storm];
    * The [Adventure Hero] equipment series can be crafted at the [Adventurer Treasury] in Prontera or obtained in the following Rift Instances (Novice Difficulty): [Morroc Shadow], [Seal under Sakura], [Moonlit Rendezvous];
    * The [Adventure Master] equipment series can be crafted at the [Adventurer Treasury] in Prontera or obtained in the following Rift Instances (Adventure or Brave Difficulty): [Morroc Shadow], [Seal under Sakura], [Moonlit Rendezvous];
    * The [Adventure Elite] and [Adventure Master] equipment series feature many attributes, but only one of the attributes can be crafted in the [Adventurer Treasury], and the rest of the attributes need to be gained from Rift Instances".
    10. Adjusted formulas and attributes of some basic Headwear and cards
    11. After the adjustment, the [Selected Ancient Gear - Armor] will recommend equipment based on the current character's class and genre when opened.
    12. Added recommended equipment for the Base Levels of 1-80 and 80-120
    * The names of the main genres of each class have been modified;
    * The interface jumping function has been added to the Recommended Attributes Allocation interface and the Recommended Skill Points Allocation interface, enabling players to jump to other relevant recommendations of the corresponding class with one tap in the three interfaces.
    13. The level requirement of Job Transfer for Ninja, Gunslinger, Occultist, and Advanced Novice has been adjusted: from the original "Base Level 80" to the current "Base Level 10 + Job Level 10".

    ·New Contents
    1. The [Novice Sign-in] event has opened
    * The event opens at: 5:00 AM on June 30, 2022;
    * During the event, when the Base Level of the character under a newly registered account ≥ 12, the [Novice Sign-in] can be unlocked;
    * Log in 7 days in total after unlocking the event to claim the costume [Star-Chasing Youth]/[Orion Maiden] (without stored unlocking stats);
    * For detailed rules and rewards, please check out the [New Event] - [Novice Sign-in] interface.
    2. The [Novice Treasure Vault] event has opened
    * The event opens at: 5:00 AM on June 30, 2022;
    * During the event, Adventurers who have claimed the 7-day log-in reward of the [Novice Sign-in] can unlock the [Novice Treasure Vault] event the next day, which lasts 14 days;
    * It only takes $0.99 to open the [Novice Treasure Vault], gaining the exclusive pet [Rainbow Light Poring Monster Egg] and the exclusive mount [Rainbow Stone Poring];
    * For detailed rules and rewards, please check out the [New Event] - [Novice Treasure Vault] interface.
    3. After the update, the [Premium Event] will be added to the Tip system: each account can enjoy the event 1 time; it only takes $4.99 to purchase the Premium for the current month, and you'll gain the Big Cat Coin *30 refund after the purchase!
    4. GVG Honor Statue
    * The Guild War Preparation Camp and Prontera each have a statue of the Guild Chairman;
    * Adventurer can interact with the statue to check out info about the Champion Guild. The Chairman of the Champion Guild can change the statue into the current image of self.
    * After the guild war's new season champion is announced, the statue will be automatically changed into the image of the new champion guild's Chairman;
    * Starting counting on the hour after the champion guild is determined, its Chairman has one week to change his/her image.
    5. A new date spot has been added: Dreamy Aquarium
    * There is no limit to the opening hours. Find Obeaune Doris at the Wharf of Comodo and invite your friends to enter it! No tickets are needed!
    * Go snorkeling to explore and interact with fishes now!
    6. New Chapters for the Main Story
    * Adventurers who have completed the main quest [Flower of Missing - Day 4] can join Little White Dove to investigate Queen Catherine to find clues about the real murderer of the prince and continue your journey of exploration.
    7. Added a new scene [Mirror Realm] to popular Field Maps
    * The [Mirror Realm] scene inherits the monster respawn, map buffs, and other rules of the original static scenes, designed for Adventurers to idle;
    * Adventurers cannot complete quests or participate in events in this scene, and there's no refreshed MVP/Mini here;
    * The number of the [Mirror Realm] scenes varies automatically according to the number of players in them.
    8. Optimized display of some skills' effects
    * The brightness overexposure problem of the following skills has been fixed: [Esma], [The Pioneer], [Dimension Slash], [Warm Breeze];
    * The display of the following skills has been adjusted: [Manhole], [Chaos Panic], [Magic Trap], [Demise of Sun and Moon], [Fire Pillar], [Earth Field], [Time Field], [Space Field], [Light Shield], [Dark Barrier], [Universal Nature], [All-round Attack].
    9. Adjusted the following items to enable them to be put in the Sharing Storage
    * All levels of Aeisr Monument Unlock Coupons and Kingdom Supply Boxes;
    * Prayer Power Boost, Prayer Shield Boost, and Prayer Protection Boost.
    10. The [2.5D] perspective is now supported in the Thanatos Tower instance
    11. Added Eden Coins and Adventure Riceballs to the Glory-Commemorating Coin Shop as items for exchange
    12. The styles of the Costume/Headwear item icons have been adjusted: the Costumes/Headwear of different colors in the same series will use the same icons, distinguished by corner marks of different colors
    13. The display function of monster attributes has been added: when players tap and select a monster, its attribute icon will be displayed on top of the monster's icon
    14. Adjusted unlocking conditions of guild functions
    * Valhalla Ruins: Guild reaches Lv. 2;
    * Pray to Goddess: Guild reaches Lv. 2;
    * Bizarre Cat Litter Box: Guild reaches Lv. 2;
    * Blessing of Goddess: Guild reaches Lv. 3;
    * Magic Sewing Machine: Guild reaches Lv. 3;
    * Incredible Vending Machine: Guild reaches Lv. 3;
    * Black Cat Cafe: Guild reaches Lv. 4;
    * Divine Blessings: Guild reaches Lv. 4;
    * Legendary Anvil: Guild reaches Lv. 5;
    * Artifact Obelisk: Guild reaches Lv. 5;
    * Headwear Workshop: Guild reaches Lv. 6;
    * Poring Couch: Magic Sewing Machine reaches Lv. 10;
    * When a guild reaches the levels above, its Adventurers will receive relevant unlocking quests when entering the guild, and they can gain rewards and unlock the corresponding functions after completing the quest;
    * This change is only effective for new guilds created after this maintenance.
    15. A new NPC Valkyrie has been added beside the Valkyrie Statue in the guild territory, which you can visit for Pray to Goddess, Blessing of Goddess, and Divine Blessings.
    16. After the maintenance, the character names of Adventurers will be checked, and those with improper names should rename their character mandatorily. Sorry for the inconvenience caused to you.

    ·Fixed Bugs
    1. Fixed the challenge chances' display bug of [The Deceased] Instance.
    2. Fixed the unlocking conditions' display bug of some quests in the Quest Manual.
    3. Fixed the bug that the skill [Electrify Field]'s attribute [Damage increase or reduction when being dealt to players during PVP/GVG] did not take effect.
    4. Fixed the bug that the skill [Electrify Field] couldn't enjoy bonuses from the [Lord of Vein] and other personal Artifact effects.
    5. Fixed the conflicts between the revival skills of Osiris Pets and Goro Mercenary Cat.
    6. Fixed the bug that some Adventurers couldn't continue [Warrior and Witch], a side quest on Comodo, and this quest will be reset after fixed.
    7. Fixed the display inconsistency between the [Blood Thirst]'s skill effect and its duration.
    8. Fixed the bug that some Adventurers' GVG Front were not displayed when they were in their Home Cities.
    9. Fixed the HP Recovery problem of the GVG season gear [Midnight Stars].
    10. Fixed the bug that [Absolute Penetration], a skill of the Gunman, could still trigger passives when dealing no damage to the target.
    11. Fixed the bug of Holy Avenger's abnormal Extraction effect (can be triggered in range).
    12. Fixed the bug that after checking the Reload Off, the Reload Action would still be triggered when idling.
    13. Fixed the conflicts between the Super Novice Revival Rune and the effect of the Death Immunity Cuisine.
    14. Fixed the icon display bug and action effect bug of Paired Actions.
    15. Fixed the bug that the MVP and mini of the previous Channel would be refreshed after Adventurers changed Channels within the Endless Tower.
    16. Fixed the effect display bug when the Dancer's skill [Demise of Sun and Moon] uses skill effect Transmogrification.
    17. Fixed the bug that the quest [Mysterious Dreamland] couldn't be completed.
    18. Fixed the bug that in the main royal quest [Flower of Missing - Day 5], the Guidance button was not responsive when players tapped it.
    19. Fixed the time calculation method bug in the Novice Trial Adventure Log.
    20. Fixed the bug that in [The Journey Continues], the [Soul Hunting Grounds] was missing from the navigator of [Complete 3 Adventure Quest].
    21. Fixed the bug that the NPC went missing when Adventurers entered the battle after challenging Jimmy Wales at the Prontera West Gate.
    22. Fixed the bug that after a team member left the Instance Endless Tower, he/she might not be able to enter the instance when selecting Follow and Join again.
    23. Fixed the bug that Pet Backpack would display blank after a pet was put back in the backpack.
    24. Fixed the bug the Snake Nest summoned by Snake Gorgons was able to move.
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