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  • Mar 21st 2023 Patch Notes

    Dear adventurers,
    We will commence server maintenance during 04:00 - 10:00 (GMT+2) on March 21st. This maintenance will update some of the game content and fix known issues. Unable to join the game during the maintenance period. Thank you for your understanding.
    After the maintenance ends, we will issue maintenance compensation to every adventurer.

    ====Battle for the Sanctuary Season 8========
    1. Season 8 of Battle for the Sanctuary Begins
    [Arena] - [Battle for the Sanctuary] opens season mode, players level 100 and above to form a 12-member team, the leader can initiate matchmaking, when there are insufficient members, the system will randomly match other players to form a 12-member team
    Battle for the Sanctuary Season 8 will open on April 8th, season mode matching will be available every Saturday from 20:00 - 24:00
    The Season 8 will be available from April 8rd - April 22th
    2. [Tournament] Season [8] of Battle for the Sanctuary Begins
    1. Tournament Time
    1) The Tournament will be available from April 24rd - April 29th;
    3. Participation Rules
    1) New [Tournament Mode] available on [Arena] - [Battle for the Sanctuary] tab;
    2) The team assembly time lasts from 05:00 Monday to 24:00 Friday. The Adventurer must create/join a tournament team. When the team is filled with 12 players and all members have selected Confirm, the team leader can sign up as a team to join the Tournament;
    3) The registration time lasts from 05:00 Friday to 24:00 Friday. The ranking of the registered teams will be settled based on the 12 in-team members' total points from the 6V6 Team Competition of the previous season. The top 32 teams in the ranking are qualified to join the official match;
    4) Upon the end of the registration, the 6V6 scores of the participating teams will be used to settle and confirm the bracket. See the matching rules below:
    The order is based on the 6V6 scores. The first 1/4 of the teams will be seed teams (For example, 8 teams will be chosen from 32 teams)
    Among the seed teams, the first 4 teams and last 4 teams will be respectively assigned to the left or right half of different groups
    The remaining teams will be randomly assigned
    In the final, all (8 teams) will be randomly assigned
    4. Schedule Rules
    1) The first round of the match will start at 20:00 Saturday. In the last 15 minutes before the match (19:45 - 20:00), the team leader must select [Start Matchmaking] to confirm joining the match. The team who fails to select [Start Matchmaking] within the given 15 minutes will be considered to have forfeited the game
    2) When there are team members who have not registered, offline members, or there are less than 7 members in the team, the team cannot start matchmaking
    3) The match goes with the system of single elimination. Among the 32 teams, there will be 5 rounds of games held to determine the final champion. The defeated team in the last round will be the runner-up. The two defeated teams from the second to last matches will both be 2nd runner-up
    4) You can check out the details rules in the game
    5. Tournament Rewards
    1) Tournament Ranking Rewards:
    Champion: [Ultimate Ancient Relic Shard] x1
    2nd Place: [Ancient Dust] x500
    3rd-4th Place: [Ancient Dust] x200
    5th-8th Place: [Ancient Dust] x100
    9th-16th Place: [Ancient Dust] x50
    17th-32nd Place: [Honor Proof] x5000
    [Ancient Dust] can be used to exchange for Blue Relic Shards. When you have accumulated a specific amount, you can exchange them for [Ultimate Ancient Relic Shard]
    2) The top 16 players will all obtain brand new Back Headwear: [Shining Star Poring] and [”Poring” Exclusive Chat Frame]
    When the adventurer is using a specific chat box transmogrification item, they will activate the transmogrification function of the corresponding chat box pattern
    The adventurer can tap on the character avatar to find the corresponding chat box transmogrification label in transmogrification interfaces of personal avatar, background board, etc. They can then select a pattern to change their chat box appearance
    The Channels that support the change of chat box currently: World, Guild, Guild Channel, Chat Room, Proximity, Private Chat (Chat Box Change does not apply to messages with only Emoji)

    ========Fantasy Generator - Card========
    [Fantasy Generator - Card] Card Pool Update!
    1. Draw Rules
    Price of Single Draw: 15 Big Cat Coins;
    Price of Special Offer Draw: 8 Big Cat Coins;
    You can draw 3 times of special offers per day. When using the special offer draw, each draw will give [Nolan Card] x50. The special offer resets at 05:00 daily;
    2. The card rarity and corresponding rate per draw are as follows:
    [Selected Card]: 0.5%;
    [Preferred Card]: 2.0%;
    [Featured Card]: 50.0%;
    [Common Card]: 47.5%;
    3. Selected Card Rules
    [Selected Cards] include several rare cards;
    When [Selected Cards] include a Probability Boost Card, drawing [Selected Cards] will have an 80.0% chance to receive one of the Probability Boost Cards;
    Current Selected Card Rate UP cards are split into [New Card Rate UP] and [Classic Card Rate UP]
    -- [New Card Rate UP], which includes [Soth Card], [Valkyrie Rathgricy Card], and [Wasteland Lord Card]. The duration of Rate UP is 05:00 April 1st - 05:00 April 20th
    -- [Classic Card Rate UP], which includes [Audhumbla Card], [Spashire Card], and [Eremes Card]. The duration of Rate UP is 05:00 April 20th - 05:00 May 1st
    4. Accumulated Draws Rules
    If you didn't draw [Preferred Cards] in 55 draws, then the guarantee system is triggered, increasing the chance of drawing [Preferred Cards] until a [Preferred Card] is drawn;
    If you didn't draw [Selected Cards] in 330 draws, then the guarantee system is triggered, increasing the chance of drawing [Selected Cards] until a [Selected Card] is drawn;
    The guarantee effect will not be reset as the card pool's renewal until what is guaranteed is acquired, and then the next guarantee will be activated


    ========Time Wish Machine========
    1. [Time Wish Machine] content update
    The Wish Machine of this season will be spawned near [Card Gashapon Machine] for a limited time between April 10th 05:00 - June 10th 05:00;
    Adventurers can obtain still-locked headwear, costumes, and other rewards from them!
    2. Draw Rules
    1) In [Time Wish Machine], the player can draw the locked headwear, costumes (you can check the list of headwear available to be drawn from the Wish Machine), and special items [Reunion Proof] from [Adventure Handbook];
    After obtaining any piece from the Headwear/Costume series, the Headwear/Costume of this series will not be obtained from [Time Wish Machine];
    You can purchase all items in [Time Wish Machine] at [Reunion Proof];
    2) In [Time Wish Machine], there will be multiple groups based on the quality of Headwear/Costume. After obtaining all items of any groups, the obtain chance of [Reunion Proof] will increase;
    3. [Time Wish Machine] will constantly update more Headwear/Costumes in the future. Please stay tuned!

    ========New Contents========
    1. New MVP in Void Territory: Soth
    2. The HP restoration effects of [Emerald Heart], [Orc Lord★Card], and others are no longer based on the incoming damage but on the actual HP cost.
    3. Adjusted the acceptance level of Main Quest. The details are as follows:
    [Prontera] Main Quest can now be accepted at Lv.1;
    [Morroc] Main Quest can now be accepted at Lv.60 after completing [Prontera] Main Quest;
    [Payon] Main Quest can now be accepted at Lv.60;
    [Old City] Main Quest can now be accepted at Lv.70;
    [Gingerbread Town] Main Quest can now be accepted at Lv.80 after completing [Morroc] Main Quest;
    [Amatsu] Main Quest can now be accepted at Lv.90 after completing [Gingerbread Town] Main Quest;
    [Al De Baran] Main Quest can now be accepted at Lv.100;
    [Yuno] Main Quest can now be accepted at Lv.110;
    [Lighthalzen] Main Quest can now be accepted at Lv.115 after completing [Amatsu] Main Quest;
    [Niflheim] Main Quest can now be accepted at Lv.120;
    [Luoyang] Main Quest can now be accepted at Lv.125;
    [Rachel] Main Quest can now be accepted at Lv.135;
    [Moon Lake] Main Quest can now be accepted at Lv.140;
    [Eclage] Main Quest can now be accepted at Lv.145;
    [Comodo] Main Quest can now be accepted at Lv.150;
    [Seven Royals] Main Quest can now be accepted at Lv.150;
    [Wasteland] Main Quest can now be accepted at Lv.120;

    ========Fixed Bugs========
    1. Fixed the bug that new words of Mage runes in players' backpacks were not directly activated after the maintenance.
    2. Fixed the bug that the corresponding achievement was not unlocked after some adventurers won the Tournament Championship.
    3. Fixed the bug that the Alchemy Homunculus might still trigger instant death when the [Void Summon Rune]'s word was activated.
    4. Fixed the bug that the monster summoning of Genovia in the Void Territory would be affected when the monsters summoned were hijacked by Rogue's skill.
    5. Fixed the bug that the hellhound in Hela would stand still for a few seconds after killing the target.
    6. Fixed the bug that after Ninjas equipped themselves with the Highwind Pursuit rune, their skill Wind Shuriken - Swift Shadow could not trigger Nidhogg's Lv.7 features.
    7. Fixed the bug that the +Phy. ATK of Flower Ring with a refinement level +5 and above was shown as +Ref. Dmg Reduc.%.
    8. Fixed the bug that Sages' auto attack might stop during their chant for the free cast.
    9. Fixed the bug that after players tapped "Any Blueprint" in the Exchange to uncheck the "Not Owned", the "Not Owned" blueprints would still be displayed at the top in the Blueprint tab.
    10. Fixed the bug that Hela Exclusive Weapon could not be found in the Exchange.
    11. Fixed the bug that the icon for the Weapon Giftbox in Hela Exclusive Class Giftpack in Tip was not displayed correctly.
    12. Fixed the bug that the duration of B-level Food would continue to be timed after players went offline.
    13. Fixed the bug that the daily reward of Card Gashapon had no red dot indicator.
    14. Fixed the bug that there was no fatigue when switching channels upon the death of characters.
    15. Fixed the bug that the headwear in the Hela Hero Quest was not displayed correctly.
    16. Fixed the bug that might occur in settlement of city occupation in GVG.
    17. Fixed the bug that the Alchemy Skill [Life Merge] could not be put in [Prepare for Elite].
    18. Fixed the bug that the Mage Skill [Tetra Vortex] and the Slayers Skill [Ragna Blade] could not trigger [Alight].
    19. Fixed the bug that when items were disabled, the “Homunculus Merge” skill could not be used.
    20. Fixed the bug that Ancient Equipment could not be selected as the repair material for other Ancient Equipment.
    21. Fixed the bug that the increased number of dust was not displayed in real-time in Combined Fate after decomposing by King Poring.
    22. Fixed the bug that the new effects of Mage runes [Soul Vortex] and [Thunder Lightning] were invalid.
    23. Fixed the bug that Mage's skill [Meteor Storm] would not consume the stacks of [Invisible Space].
    24. Fixed the bug in the maximum number of Mage's skill [Quicksand Vortex] that could exist simultaneously.
    25. Fixed the bug that after activating the [Heart Eddy - Star Rune], the Mage couldn't get the Ghost Elemental Ball when releasing elemental skills (except for ghost skills).
    26. Fixed the bug that the elemental DmgRedu. of Hela Skill [Deadly Poison] would decrease after using [Black Party].
    27. Fixed the bug that Cross Exorcism's rune word triggered by the Priest's Adoramus didn't take effect.
    28. Fixed the bug that players could not switch classes in the Rest Room in the Echoing Corridor Instance.
    29. Fixed the bug of Alchemy Skill [Life Psychic]. After the adjustment, the attribute will be recalculated upon changing maps to avoid bugs.
    30. Fixed the bug that after the rune was unequipped when Hela [Phantom Interference] triggered Lv.7 characteristic, the obtained skills would be missing from the skill slot.
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