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  • December 24th 4 AM - 10 AM (GMT+2) Patch Notes

    Dear adventurer,
    We will be undergoing a server maintenance from 4:00 AM to 10:00 AM on December 24th (GMT+2). This maintenance will update some game content and fix existing issues. Please note that you won't be able to access the game during this period, and we appreciate your understanding.
    After the maintenance, we will distribute 6 Adventurer Coins, 6 Valkyrie Growth Gift Boxes, and 6 Meteoric Chains to all adventurers as compensation for the downtime.
    The detailed content of this update is as follows:

    ========New Hero Class [Morroc] ========
    1. Unlock Method
    Players who have the character class T3 Warlock can use the Echo of Fate Voucher to unlock Morroc in the [Class] -> [Morroc] interface.
    The Morroc trial will be available in both the [Class] -> [Morroc] interface and the [Recharge] -> [Hero] interface.
    2. Growth Path
    Feature
    Features are the core skills exclusive to the hero class. They start at level 1 when you unlock a hero and can be leveled up to 7.
    Activating Runes with feature Terms can increase the Feature's level, and powerful extra skill effects will be unlocked when reaching level 4 and level 7.
    Skills: Earn skill points by increasing Morroc's Job level.
    Morroc's Job level cap is at level 77.
    Runes: Three new S-rank and S-star skill Runes exclusive to Morroc have been added.
    Morroc's exclusive Runes can be obtained through Rune identification. In addition, other Rune smelting methods also support operations on hero Runes.
    Aeisr Monument: Adds a Morroc-exclusive Aeisr Monument. It is fully unlocked when first accessed, and adventurers can activate it.
    3. Hero Fetters
    - In the [Class] -> [Morroc] -> [Growth Quest] interface, adventurers can complete a series of growth quests to obtain rewards.
    4. Hero's Adoramus
    Start the Morroc hero class [Demon King's Dignity] quest series. Players can use Fate Gems to accept the quest in the quest interface - Hero's Adoramus.
    5. Limited-time "Demon King's Advent" event series now open!
    The "Job Lucky Bag", "Rapid Growth Pack", and "Hero Promotion Pack" are now available in the B Coin Store, and enjoy extra discounts when purchasing multiple gift packs at the same time!
    During Morroc's first month of release, increase your hero's Feature level to claim super-value rewards such as the "Divine Enchantment Gift Box · Weapon"! Additionally, adventurers can purchase the "Super Value Rune Gift Box" from the event interface to increase their hero's Feature level faster!
    The "Weapon Self-Select Giftbox" and "Featured Weapon Supply Box" now include Morroc's exclusive weapon "Demon Staff [1]" output.
    Advanced customization has added the synthesis of the "Otherworld Demon King Card".
    *Morroc will be banned in the Holy Ground War Season 13 Tournament

    =======Constellation Tower=======
    The all-new season dungeon, Constellation Tower, is set to open on January 1, 2025. Adventurers can head to Endless Island to participate in the dungeon challenge. The Constellation Tower dungeon uses a season mode, where after a new season begins, players will not be able to view or challenge past seasons nor obtain past season rewards. Please participate in the dungeon challenge in a timely manner, Adventurers!
    The Constellation Tower consists of four towers, each containing a total of 20 levels. Adventurers who defeat all monsters within the designated time limit will receive first-time completion rewards. Claiming rewards does not consume any duration, but these rewards are shared across accounts and cannot be obtained repeatedly.
    Each tower provides extra powerful bonus effects for a specific set of classes. The exact effects can be viewed in the dungeon interface under [Blessings Bonus]. The Blessings effects will apply within the tower when the party includes the specified classes that are entitled to Blessings, and the number of designated classes meets the target value. Blessings effects update weekly, so Adventurers can try teaming up with other classes.
    Constellation Chart
    The new development system, Constellation Chart, is now available. Adventurers can consume [Constellation Badges] obtained in the Constellation Tower dungeon to gain permanent account attribute bonuses. The Constellation Chart follows the same season system as the Constellation Tower, with new development options unlocking as the Constellation Tower season progresses, but all past season development options will be retained.
    Some development points in the current Constellation Chart season will require clearing a certain number of Constellation Tower dungeons from the same season to unlock. If Adventurers miss a season, there's no need to worry, as all past development points will be automatically unlocked after a period of time.
    Unused [Constellation Badges] will be automatically converted to [Constellation Badge - Previous] when the next season begins. [Constellation Badge - Previous] can only be used for past development points.
    Flaming Furnace
    New functional NPCs, Flaming Furnace, have been added to Endless Island and Prontera, which can be used for the fusion of certain items, including [Constellation Badge].
    The synthesis recipes for the Flaming Furnace will be updated weekly.

    ========GVG Optimization========
    GVG introduces [Classic Mode]
    [Luina_Big], [Luina_Medium], and [Luina_Small] fortresses will be adjusted to include the new Guild Battle Map [Classic Mode], while other fortresses' maps remain unchanged and will be named [Base Mode].
    In [Classic Mode], when the sole stronghold belongs to the defenders, the Emperium is invincible; when it belongs to the attackers, the Emperium loses its invincibility. The guild that destroys the Emperium (last hit) will occupy the fortress.
    When determining GVG objectives, season points, etc., occupying the only stronghold in [Classic Mode] is equivalent to occupying all stronghold points in the same scale fortress under the [Base Mode] map (large - 8, medium - 5, small - 3). For example:
    When the defenders of [Classic Mode] lose the stronghold during the season, they will lose all the [Guardian Stronghold] points;
    When the attackers occupy the large stronghold in [Classic Mode], they will immediately receive 5 Emperium attack point rewards (up to 5 per game).
    In [Classic Mode], defenders can use the Teleport points in the outer and inner city for Two-way Teleportation.
    The Perfect Defense rules in [Classic Mode] are consistent with the existing rules.
    [Classic Mode] does not currently support setting defensive plans.
    Guild War Appointment
    In [More] - [Guild] - [Guild War Appointment], guild leaders can now initiate GVG challenges to other guilds on the same server.
    When sending a challenge invitation, you can confirm match time, match mode, etc. Each guild can only hold one challenge at a time.
    When receiving an invitation from another guild, all guild members can view the relevant information in the [Guild War Appointment] interface, but only the guild leader can choose to accept or decline the challenge.
    Adventurers can check all the agreed Guild War Appointment records of their server at [Dakmur] in [Prontera] and [Izlude Island].
    In [Appointment - Base Mode] and [Appointment - Classic Mode]:
    The attackers win if they destroy the Emperium within 30 minutes, otherwise, they lose;
    If the Emperium is not attacked within 10 minutes, the defending Fonda achieves a Perfect Defense victory.
    After the match begins, Adventurers can enter the exclusive Preparation Camp through the [Guild War Appointment] interface and also check the battle report information.
    Participating in Guild War Appointment matches does not offer rewards nor achieve GVG objectives.
    Tactical Sand Table and Great Guild Stew functions are not available in the challenge Preparation Camp.
    Mercenaries cannot participate in their employer guild's challenges.
    Guild Mercenaries
    The maximum number of mercenaries each guild can hire has been increased from 10 to 20.
    Employers can assign Guild Artifacts to mercenaries, but not to dispatched guild members.
    Guild Artifact
    Guild leaders and deputy leaders can now dismantle Guild Artifacts and return some materials.
    Dismantling an artifact will not affect its cumulative crafting count.
    Other
    In the new GVG season, the highest four points will be used to calculate the season ranking.
    The real-time battle report can now be viewed during the GVG match.
    You can now access GVG Showdown Peak's rules and Teleport interfaces from the guild interface.
    Several Guild Flags corresponding to occupying fortresses have been added in Prontera, Geffen, Payon, and Al De Baran.
    GVG Regular Tournament individual targets now include Excellence rewards
    During the GVG Regular Tournament, a new Excellence tier and progress rewards have been added, with each season resetting
    Adjusted the number of GVG group objectives per period

    <======class balance adjustments======>
    Heinrich skill [Fire strike] now ignores the target's Reflected damage, Block, Flee and Death Immunity effects. The effect "reduce life to 1 point after use" has been changed to "reduce the user's current life by 80% after use."
    Heinrich skill [White Star · Wind] now grants one Charge when used
    Heinrich skill [White Star · Moon] added an effect: When Gather Momentum reaches its maximum level, attacking will continuously use [White Star · Moon]
    Heinrich skill Unyielding has been adjusted to a passive skill
    Hollgrehenn skill [Lucky Refine] now affects the caster
    Hollgrehenn skill [Lucky Cart] added an effect: Every 15 points of Luk increases skill damage by 0.1% / 0.2% /... 1%
    Hela skill [Garm] added an effect: Each of Garm's attacks increases the target's HP Loss effect by 1%, lasting for 5 seconds, stacking up to 30 times.
    Hela skill [Garm] now deals poison-element damage
    Hela skill [Bottled Ghost] added an effect: When [Frustrated] stacks to 10 or more, the target monster's armor attribute no longer counteracts poison-element damage.
    Nidhogg skill [Streamer of Fallen Night] added an effect: When [Streamer of Fallen Night] deals damage, there's a 25% chance to convert the target's armor attribute to holy for 5 seconds. This effect can switch.
    Nidhogg Rune [Ragnarok Rune] effect adjustment: [Magical Dragon Scale] grants Nidhogg 1~20% magic penetration; the effect is doubled while in the state of [Twilight of the Gods]
    Nidhogg skill [Magical Dragon Scale] added an effect: Nidhogg and the members of the Dragon Tribe gain 3% / 6% /... 30% Dark Dmg.
    Thanatos skill [Dark Cycle] effect "reset brand duration" changed to "adds one layer of Abyssal Mark to the target and removes one Debuff from the caster."
    Thanatos skill [Heavy Roll] now deals damage equal to (1+ [Abyssal Mark] layers) * original skill damage
    Runemaster skill [Soul Stabbing Spear] damage range has been adjusted to a rectangular area of 2*3 in the target's direction
    Runemaster skill [Soul Stabbing Spear - Soul Breaking] added an effect: Soul Stabbing Spear additionally factors 4% / 8 /... 24% of Runemaster's M.Atk
    New Runemaster S-Class Star Rune: [Spiritual Pierce - Star Rune]
    Skill [Soul Stabbing Spear] damage +1~30%
    Skill [Soul Stabbing Spear] has a 1~50% chance to trigger [Hundred Spears]
    Skill [Deep Cut] double damage enhancement for [Soul Stabbing Spear]
    Phantom Blade skill SP expenditure has been reduced for some skills
    The Phantom Blade Aeisr Monument skill [Poison Cast] is now uncleansable for monsters.
    Phantom Blade skill [Soul Erosion - Poisonous Soul] added an effect: Each 5% of Poisoned attack, abnormal status attack, Poison Element Damage increases damage dealt by Assassin series [Poisoned] and [New Poison] to monsters by 0.4% / 0.5% /... 1%
    Phantom Blade skill [Soul Protection] added an effect: When other skills consume Phantom, they will automatically use Soul Protection once without consuming Phantom.
    *When adventurers switch to Heinrich class for the first time, skill slots and Prepare for Elite configurations will be cleared.

    <======GVG Season 7======>
    GVG Season 7 will officially start on January 23rd at 9:00 PM.
    The season will last for 6 weeks, from January 23rd, 2025 until February 27th, 2025, with rankings based on the sum of the highest 4 points earned.
    Season Rule Adjustments:
    - Rankings will be based on the sum of the highest 4 points earned.
    - An Excellence reward has been added for individual goals.
    - New Excellence tier and progress rewards have been added, and will reset each season.
    - The number of group goals has been adjusted.
    At the beginning of the new season:
    - All cities will have their ownership reset to a neutral state.
    - GVG summit groups will be reset.
    - Great Guild Stew progress will be reset.
    - GVG season gear and unused GVG Enchantment Vouchers will be reclaimed.
    New Season Rewards:
    - The members of the top N+1 guilds in the server rankings (N being the number of battlefronts in the server) will receive the season-exclusive mount reward: Abyss Wild Roar.
    - To claim the season rewards, players must join their guild at least one week before the last GVG regular match.
    - The Champion Guild members will receive additional season trophy rewards.

    <========Holy Ground War========>
    The 13th season of Holy Ground War will start on December 1st, with matches available every Saturday from 8 pm to 12 pm for a total duration of 3 weeks. Due to Christmas and New Year holidays, the season will pause for 3 weeks, making the season's timeframe from December 1st to December 14th and January 6th to January 11th.
    [Arena] - [Holy Ground War] opens Season Mode. After forming a 12-player team with members that are level 100 or above, the team leader can start the matchmaking process. If the team doesn't have enough members, the system will randomly match other players to form a full 12-player team.
    After the season ends, the [Holy Ground War] Tournament will begin.
    Tournament period: January 13th - January 18th;
    Participation Rules:
    [Arena] - [Holy Ground War] tab now features a [Tournament Mode] ;
    From Monday 5 am to Friday 11:59 pm, adventurers can create/join tournament teams and must be part of a full 12-player team with all members having clicked the confirmation button. The team leader can then register the team to participate in the tournament;
    Registration time is from Friday 5 am to Friday 11:59 pm. Registered teams will be ranked based on the total points from their 12 players' previous season 6v6 Team Competition. The top 32 teams can join the official matches;
    After the registration period ends, match brackets will be determined based on 66 points, with the following rules:
    Teams will be ranked by 66 points, with the top 1/4 teams considered as seeded teams (e.g. 8 of the 32 teams);
    Top 4 and bottom 4 seeded teams will be randomly placed in different left and right brackets;
    Remaining teams will be assigned randomly;
    In the final round (8 teams), matchups will be completely random;
    Match Rules:
    The first round of matches will start at 8 pm on Saturdays. 15 minutes before the match starts (7:45 pm to 8 pm), the team leader must click [Start Matchmaking] to confirm their participation, or the team will be considered to have forfeited the match;
    A team cannot participate if any non-registered members are present, any member is offline, or there are fewer than 7 members in the team;
    The tournament format is single-elimination for 32 teams. Five rounds of matches will determine the champion, with the loser in the last round becoming the runner-up, and the losers in the second-to-last round sharing the third place;
    Detailed rules can be viewed in-game;
    Tournament Rewards:
    Champion: [Ultimate Ancient Relic Shards] *1
    Runner-up: [Ancient Dust] *500
    3rd-4th: [Ancient Dust] *200
    5th-8th: [Ancient Dust] *100
    9th-16th: [Ancient Dust] *50
    17th-32nd: [Honor Proof] *5000
    [Ancient Dust] : Can be used to exchange for Blue Relic Shards, accumulating a certain amount can be exchanged for [Ultimate Ancient Relic Shards]
    The top 16 teams will receive [S13 Season Exclusive Back Headwear] and [S13 Season Exclusive Chat Box]
    Once the adventurer uses a specific chat box transformation item, the corresponding chat box style's transformation feature will be activated;
    Adventurers can click on their character's avatar and find the corresponding chat box transformation tab within the transformation interface for personal avatars and background boards, allowing them to change their chat box appearance by selecting the desired style.

    <========Fantasy Generator - Card========>
    [Fantasy Generator - Card] card pool is refreshed!
    The drawing rules are as follows:
    Single draw price: 15 Big Cat Coin;
    Special Offer draw price: 8 Big Cat Coin;
    You can draw at the Special Offer price three times daily, and when using the Special Offer price, you will receive [Nolan Card] *50 as a bonus each time. The Special Offer availability resets daily at 5 AM;
    The probability of obtaining cards with different rarity levels in each draw is as follows:
    [Rate up Card] : 0.5%;
    [Preferred Card] : 2.0%;
    [Featured Card] : 50.0%;
    [Common Cards] : 47.5%;
    Rate up Card rules:
    The [Rate up Card] includes multiple Rare Cards;
    When the [Rate up Card] contains cards with increased probability, there is an 80.0% chance of obtaining one of the cards with increased probability when drawing [Rate up Card] ;
    First half Rate up Card UP includes [Otherworldly Drake Card] [Drake Card] [Wasteland Lord Card] , UP event period is from January 1st 5 AM to January 20th 5 AM;
    The second half Rate up Card UP includes [Otherworldly Orc Hero Card] [Orc Hero Card] [Dragon Bone Card] , UP event period is from January 20th 5 AM to February 1st 5 AM;
    Cumulative Draw Rules:
    If you have not drawn a [Preferred Card] in 55 consecutive draws, the guarantee system will be triggered, increasing the probability of obtaining [Preferred Card] until you draw one;
    If you have not drawn a [Rate up Card] in 330 consecutive draws, the guarantee system will be triggered, increasing the probability of obtaining [Rate up Card] until you draw one;
    The guarantee effect will not reset upon card pool changes, and the next guarantee countdown will start once the current guarantee target is achieved;
    Card Gashapon Wish Limited-Time Event:
    This wish event is divided into two phases, from January 1st 5 AM to January 20th 5 AM; the second phase is from January 20th 5 AM to February 1st 5 AM. The accumulated [Wish Power] will not be carried over between the two phases
    During the event, after making a wish for any of the selected UP cards from this phase's Card Gashapon machine, you will gain [Wish Power] +1 when drawing a non-wish Rate up Card using Big Cat Coins;
    During the event, when your [Wish Power] reaches its limit, the next Rate up Card you draw with Big Cat Coins in this phase's Card Gashapon machine will be the card you wished for;
    During the event, once you draw the wished-for card with your Big Cat Coin in this phase's Card Gashapon machine, your [Wish Power] will be reset;
    During the event, if you wish to cancel or change your wished-for card, your accumulated [Wish Power] will be reset;
    After the event, your accumulated [Wish Power] will be cleared.

    <========Extra Reward Adjustments for Costume Gashapon========>
    Starting from January 16th, using Big Cat Coins to draw Costume Gashapon a certain number of times will allow you to receive the following rewards:
    1 time: Big Cat Welfare Voucher·Feast x30
    5 times: Special Color Costume of the current period x1
    10 times: Adv. Resource Choice Giftbox x2
    20 times: Adv. Resource Choice Giftbox x5
    30 times: Current Headwear Choice Voucher x1 (exchange for any headwear except orange quality)
    50 times: Current Costume Choice Voucher x1

    <========Content Update========>
    Partial MVP card upgrades are now available: Katerina Card, Snake Demon Gorgons Card, Wasteland Lord Card, Audhumbla Card, Dragon Bone Card, Tao Gunka Card, and Orc Hero Card.
    Pirate King and Orc Hero in the Void Territory now have corresponding otherworld series card drops.
    Optimized the description of some cards for Final Damage Bonus. Specific changes are as follows:
    * Added new attributes display on the panel: Final Damage Bonus, Final Dmg Reduc. Differentiate whether these attributes are effective for HP Loss type skills.
    * Optimized the description of the Best Blacksmith on the Continent Card, fixed the description issue of the Greatest General Card.
    * Added damage bonus to Devil Governor Card for HP Loss type skills: If the skill belongs to HP Loss type damage and is affected by the Final Damage Bonus attribute, the final damage dealt to the target will be increased by 15% (the card effect does not stack).

    <========Bug Fixes========>
    Fixed the issue where Yggdrasil seeds of wild MVPs become invincible and cannot be killed.
    Fixed the skybox issue in the Cursing Brothers series quests.
    Fixed the issue where Shadow Equipment did not trigger 50% progress equipment effects in the Fire on Full Power mode if it was below 50% progress outside the dungeon.
    Fixed the issue where Ellinia would cause abnormal auto-battle when possessed while following.
    Fixed the issue where Ellinia's Intertwined Fate skill would take effect even when possessing an enemy.
    Fixed the issue where the +5% movement speed effect of Merchant Deje Card did not stack and only one +5% movement speed effect was applied when two cards were inserted.
    Fixed the issue where the base count did not change after consuming materials for upgrading random attributes of ancient equipment using Epic Spirit Crystal.
    Fixed the issue where the blueprint was not unlocked at Smile Assistance after meeting the killing count requirement for Marin monsters in the Handbook.
    Fixed the abnormal head portrait display issue when wearing Sinless Feather headwear.
    Fixed the issue of lost achievement quest icons.
    Fixed the damage issue with Robin Hood's Bow[1], Feather Mace[1], and Staff of Wing[1].
    Fixed the issue where Shadow Equipment could be used as refining materials.
    Fixed the issue where Ellinia's Shackle Breaking skill could not remove abnormal statuses.
    Fixed the issue where Little Savior and Blacksmith's transformation skills caused the loss of their own mount transformations.
    Fixed the abnormal display issue when Rogue kidnaps Ellinia (without satisfying 4-level Feature) from different perspectives.
    Fixed the issue where Monk’s Body Relocation skill could bypass the Light Wall of monsters in Museum Island.
    Fixed the issue where all ancient equipment obtained from bulk exchange would stack with the same random attributes.
    Fixed the issue where quick-opening only showed some "equipped" unopened equipment when multiple pieces of equipment were unopened, making other equipment unselectable.
    Fixed the abnormal character action issue when using home furniture.
    Fixed the abnormal performance issue with numerous monsters in Whitestar Airship dungeon.
    Fixed the issue where long-time AFK in the quest dialogue would cause the dialogue button to disappear and get stuck.
    Fixed the issue where Ellinia could not perform skills or dismount after directly transforming into Morroc while riding a dragon in the Hero's Adoramus quest, making the quest impossible to complete.
    Fixed the issue where Runemaster's normal attack would cause damage loss when riding Floating Moon and Stars.
    Fixed the issue where in some cases, players could revive on the spot after being transformed into Khalitzburg by the War of Rose skill.
    Fixed the issue where the 'White Blade Rune' did not work in the Palace of Ghost dungeon.
    Fixed the issue with the time limit for using the Mysterious Box 3.0 item.
    Fixed the issue where the attributes of the Virus Defender event headwear were lost.
    Fixed the issue where the Mystery Wandering Soul costume could not be gender converted.
    Fixed the abnormal data issue in the GVG statistics data list.
    Fixed the issue where Ellinia could not summon Taru Round Dragon in the GVG Peak Map.
    Fixed the issue where mercenaries holding artifacts would encounter abnormal prompts when switching maps
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