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  • May 22nd 4:00-8:00 (GMT+2) Patch Notes

    Dear Adventurers,
    We will commence a server shutdown maintenance from 4:00 to 8:00 on May 22nd (GMT+2). This maintenance will update some of the game content and fix some existing issues. Please note that you will not be able to access the game during the maintenance period. We appreciate your understanding.
    After maintenance is completed, we will distribute 4 "Adventurer Coins," 4 "Valkyrie Growth Gift Boxes," and 4 "Meteoric Chains" to all Adventurers as compensation for the maintenance.
    Details of the update are as follows:

    ======= Holy Ground War S12 Season =======
    Holy Ground War begins its 12th season.
    * In the [Arena] - [Holy Ground War], the season mode is now open. Form a team of 12 players at level 100 and above, and the team leader can start the matchmaking process. If the team is incomplete, the system will randomly match other players to form a full team of 12.
    * The 12th season of Holy Ground War will start on June 17th, with season mode matchmaking available every Saturday from 20:00 to 24:00 for 3 weeks, making the season from June 17th to July 7th.
    Holy Ground War starts the 12th season of [Tournament]
    1. Tournament Schedule
    a. The tournament will be held from July 8th to July 14th;
    2. Participation rules
    a. The [Arena]-[Holy Ground War] tab now has a [Tournament Mode];
    b. From Monday 5:00 AM to Friday 24:00 PM, Adventurers must create or join a tournament team, gather 12 members, and have all members confirm their entry. The team leader can register their team during this time.
    c. Registration is open from Friday 5:00 AM to Friday 24:00 PM. Registered teams will be ranked based on the total points of the 12 Adventurers from the Season 12 6v6 Team Competition. The top 32 teams will qualify for the official competition;
    d. After the registration period, the 66-point teams will be matched and confirmed according to a designated bracket. The matching rules are as follows:
    e. * Teams will be sorted by 66 points, with the top 1/4 as seeded teams (e.g., 8 out of 32 teams)
    f. * In the seeded teams, the top 4 and bottom 4 will be randomly split into different halves of the bracket.
    g. * Remaining teams will be randomly assigned
    h. * All Final Battle rounds (8 teams) will be completely random
    3. Tournament rules
    a. The first round begins at 20:00 on Saturday, and the team leader must click [Start Matchmaking] to confirm participation 15 minutes before the match (19:45-20:00). Teams that fail to click [Start Matchmaking] within the specified 15-minute window will be considered forfeits;
    b. Matchmaking cannot proceed when non-registered team members are present, any team members are offline, or there are fewer than 7 players in the team.
    c. The tournament is a single-elimination format, with 32 teams participating in 5 rounds of matches to determine the winner. The final round's loser will be the runner-up, and the second-to-last round's losers will tie for third place;
    d. Detailed rules can be found in-game.
    4. Tournament rewards
    a. Tournament ranking rewards:
    b. Winner: [Ultimate Ancient Relic Shard]x1
    c. Runner-up: [Ancient Dust]x500
    d. 3rd-4th Place: [Ancient Dust]x200
    e. 5th-8th Place: [Ancient Dust]x100
    f. 9th-16th Place: [Ancient Dust]x50
    g. 17th-32nd Place: [Honor Proof]x5000
    h. [Ancient Dust] can be used to exchange for blue relic shards, and a certain amount can be exchanged for [Ultimate Ancient Relic Shards]
    i. The top 16 will receive the new Back Headwear [Sakura's Longing] and ["Sohee" exclusive chat box]
    j. Using specific chat box transformation items will activate the corresponding chat box transformation feature for Adventurers
    k. Adventurers can click on their character's avatar to access the transformation interface for the character's avatar, background board, and chat box tab, where they can select a specific style to change their chat box appearance

    ========Battle of Cake Optimization========
    1. Dungeons are optimized with three difficulty levels: Novice, Adventure, and Brave
    2. Each difficulty level has 15 waves of monsters; defeating all of them will result in clearing the stage (Defense Tower gameplay removed)
    3. Clearing a certain difficulty level will unlock the Raid feature for that difficulty within the current week
    4. Rewards:
    a. Novice: 1 White Snow Marshmallow
    b. Adventure: 1 White Snow Marshmallow and 1 Star Strawberry
    c. Brave: 1 White Snow Marshmallow and 3 Star Strawberries
    5. Adventurers are advised to attempt the Battle of Cake challenges after the May 22nd maintenance to avoid missing out on the weekly rewards

    ========Oracle Dungeon 15th Floor========
    1. The 15th difficulty level of the Oracle Dungeon for Brave and Elite will be available after the maintenance on May 22nd
    2. Adventurers are advised to attempt the Oracle Dungeon challenges after the May 22nd maintenance to avoid missing out on the weekly rewards

    ========Brand New PVP Mode "3v3v3"========
    Experience a whole new gaming experience with multiple factions competing simultaneously in PVP; explore diverse and complex battlefield situations and strategic mechanics!
    1. Competition Rules
    a. Number of Participants
    I. The mode includes a total of 9 players, forming three competing factions, fighting for dominance in a three-way battle.
    II. Each faction needs to confirm one participant in turn. Please consider your teammate's and enemy's class choices, and confirm the suitable class and gear for yourself.
    b. Winning Criteria:
    I. After the match begins, participants will spawn in their respective faction's base. Cooperate with teammates to defeat enemy faction participants. Killing an enemy faction member earns 1 point for your faction. The first faction to reach 10 points wins the match.
    II. Each match will last for 5 minutes. If no faction reaches 10 points by the end, the faction with the highest points wins. If multiple factions have the same points, the faction that reached the points first wins.
    c. Battlefield Mechanics:
    I. If a participant is killed, the cosmic power contained in the Meteor Martial Arts Field will revive the participant in their base after 5 seconds.
    II. The Eye of Stars can monitor the battlefield and mark participant locations with different colored dots on the Map, helping players find their teammates or enemies.
    III. Note that entering the Grass in the arena grants the Hiding ability, which can only be seen by teammates or enemies inside the same Grass. Take full advantage of the Map and the Grass for tactical deployment.
    2. Map Mechanics
    a. Currently, the central area of the "3v3v3" Meteor Martial Arts Field map contains a certain number of [Grass], which allows Adventurers to hide and use the terrain advantage for a more thrilling battlefield experience.
    3. Diverse Gameplay
    a. Although there are fewer map mechanics, it doesn't mean the battlefield strategy will be reduced.
    b. During the matching phase, class selections are revealed in order. Players can adjust their class combinations based on the opponents' choices for more effective teamwork and counter strategies.
    c. Since the lineup features a three-way battle, participants need to decide whether to fight individually or cooperate to prioritize stopping the stronger faction. Adventurers must make timely judgments based on the battlefield situation.
    4. Update Plans
    a. Initially, "3v3v3" will only launch a Casual Mode, allowing Adventurers to fully experience and provide suggestions while testing various combinations and strategies.
    b. After the release of Casual Mode, we will continuously adjust based on feedback and data. We will open the season mode at a later date, with the hope of bringing a better gaming experience for Adventurers.

    ========PVP Gameplay Optimization========
    1. Team Competition panel redesign: The panel layout has been optimized based on PVP gameplay modes.
    2. Holy Ground War Season Quest Optimization: New quest targets have been added, completion requirements for some quests have been lowered, and rewards for certain quests have been increased.
    3. Custom room creation mode added for Holy Ground War. In custom mode, restrictions on the number of players are removed, no longer limited to 12v12. Match formats will now support a minimum of 1v1 and a maximum of 100v100.
    4. PVP Fire on Full Power mode optimization:
    a. The following effects will be automatically activated upon entering the PVP dungeon in Fire on Full Power mode:
    I. Maximized Adventure Handbook attributes, Aeisr Monument, Goddess Blessings, and Goddess Prayers
    II. Refined +15 gear and +15 Phantom Equipment with full progress
    III. Maximized enchantment effects for all gear, with active special features at maximum values if applicable
    IV. Default maximum values for activated skill rune effects and full effectiveness for attribute runes and arcane runes
    V. Activated offensive and defensive extractions and ancient relics for characters will not be effective
    VI. In the [Skills] - [Fire on Full Power Talent] interface, players can choose to activate offensive and defensive extractions and ancient relics effects that will only be effective in Fire on Full Power mode
    b. Currently supported Fire on Full Power mode competitions:
    I. Team Competition - Casual Mode;
    II. Holy Ground War - Casual Mode and Season Mode;
    III. Meteor Martial Arts - Casual Mode;
    IV. Custom room modes for Team Competition, Holy Ground War, and Desert Wolf can choose whether to enable Fire on Full Power.

    ========Fantasy Generator - Card========
    [Fantasy Generator - Card]card pool updated!
    1. Draw Rules:
    a. Single draw price: 15 Big Cat Coin;
    b. Special offer draw price: 8 Big Cat Coin;
    c. You can draw at the Special offer price 3 times daily. When using the Special offer price, you will receive [Nolan Card]*50 for each draw. Special offer count resets daily at 5 am.
    2. Odds for card rarity with each draw:
    a. [Rate up Cards]: 0.5%;
    b. [Preferred Cards]: 2.0%;
    c. [Featured Cards]: 50.0%;
    d. [Common Cards]: 47.5%;
    3. Rate up Cards rules:
    a. [Rate up Cards]include multiple Rare Cards;
    b. If a [Rate up Cards]probability boost card is present, there is an 80.0% chance to get one of these boosted cards when drawing a [Rate up Cards];
    c. First half of the Rate up Cards UP event includes [Alien Valkyrie Rathgricy Card][Valkyrie Rathgricy Card][Detarderous Card], running from June 1, 5 am to June 20, 5 am.
    d. Second half of the Rate up Cards UP event includes [Zanubia Card][Arc Angeling Card][Deviling Card], running from June 20, 5 am to July 1, 5 am.
    4. Accumulated draw rules:
    a. If you haven't drawn a [Preferred Cards]in 55 consecutive draws, the guarantee system is triggered, and the odds of drawing a [Preferred Cards]increases until you draw one;
    b. If you haven't drawn a [Rate up Cards]in 330 consecutive draws, the guarantee system is triggered, and the odds of drawing a [Rate up Cards]increases until you draw one;
    c. The guaranteed draw effect does not reset with the card pool change and will continue until the current guarantee is achieved, then the next guarantee starts.
    5. From June 1, 5 am to July 1, 5 am, the Card Gashapon Wish event will be available for a limited time.
    a. The Wish event is divided into two phases: First phase runs from June 1, 5 am to June 20, 5 am; Second phase runs from June 20, 5 am to July 1, 5 am.[Wish Power]accumulated from one phase does not carry over to the next phase.
    b. During the event, after wishing for any 1 selected UP card in the current Card Gashapon machine, you will gain [Wish Power]+1 when drawing a non-wish Rate up Cards using Big Cat Coin.
    c. During the event, once the [Wish Power]limit is reached, the next Rate up Cards drawn using Big Cat Coin in the current Card Gashapon machine will be the card you wished for.
    d. During the event, if you draw the card you wished for using Big Cat Coin in the current Card Gashapon machine, your [Wish Power]count will reset.
    e. During the event, if you want to cancel or change your wished card, your accumulated [Wish Power]count will reset.
    f. After the event ends, all accumulated [Wish Power]counts will be cleared.

    ========Content Update========
    1. Optimized Ancient Relics, they can now be placed in the quick item slot.
    2. Improved auto-battle, now auto battle mode automatically interrupts skill attack backswing.
    3. Optimized Genetic Lifeform: [Amistr] skill [Golden Hoof] release AI.
    4. Reset first top-up double bonus: For every tier in Big Cat Coin, after maintenance, each account's first top-up will receive double the number of Big Cat Coins recharged.
    5. Raised the progress cap of all gear shadows to 50%(will be online after june patch)
    a. Secret Realm of Phantom adds new difficulties: Normal Difficulty III, Elite Difficulty III, help Dylan find his guardian place and acquire high-level Magic Ore to release new shadow abilities.
    b. New difficulty dungeons add related achievements, players can earn Base HP and attribute rewards upon completion.
    c. Optimized some elite monster skill effects in Secret Realm of Phantom.
    6. Improved the model of the 4th order guild artifacts.
    7. Some maps add new Map Chests, which yield material and ZENY rewards when opened:
    a. Glast Heim Outskirt, Glast Heim, Glast Heim Culvert, Glast Heim Churchyard
    b. Sograt Desert, Toy Factory 1F
    c. Clock Tower 1F, Clock Tower 2F, Clock Tower B1
    8. Removed skills guide quests from the main quest in [Prontera West Gate].
    9. Simplified Lost Isle - Sea Spirit Totem battle mechanics.
    10. Epic Spirit difficulty in Thanatos Tower adds [Alien Valkyrie Rathgricy Card] drop.
    11. Gear nurturing page feature optimization
    a. Integrated enhance, refine, upgrade, card slot, and enchantment functions into one unified interface, accessible via the [Enhance] button in the gear details interface - redundant tabs removed from the inventory.
    b. Home upgrade-acquired refine and enchantment price discounts are effective in-game; removed the home workstation access feature.
    c. [Refine] tab now includes [Refine Transfer] and [Bulk Refinement] features, and a shortcut to enchantment refine shop.
    d. [Enchantment] tab now includes [Enchantment Attribute Upgrade], [Third Enchantment Attribute Reset], and [Enchanting Transfer] features, and a shortcut to enchantment refine shop.
    e. Gear nurturing interface now supports changing the selected gear.
    f. Refine function and gear enhance function are now unlocked when the Base level reaches level 10.
    12. Card customization adds Archbishop★Card and Royal Guard★Card synthesis.

    ========Issue Fixes========
    1. Fixed the issue where the Mage skill[White Barrier]was affected by some damage from health drain abilities.
    2. Fixed the issue where the Mage skill[White Barrier]did not correctly receive Psychic damage.
    3. Fixed the issue where Hunter class could not use Flying Drake Scale.
    4. Fixed the issue where Rogue's 4th job skills[Night Shadow, Silence Vow]created Illusions that would not disappear regardless of the amount of damage taken.
    5. Fixed the issue with the incorrect skill description for Bard Dancer's[Illusion Puppet].
    6. Fixed the issue where Cooldown's Ancient Relics had a chance of being abnormally replaced.
    7. Fixed the issue where the actual percentage on the attribute panel did not match after maxing out the Guild's Sacred Blessing.
    8. Fixed the issue with Disguising Scroll not being usable.
    9. Fixed the issue where consumable items from Cloudsea Archipelago's manor exchange were not working normally.
    10. Fixed the issue where daily gift question mark icon was not clickable.
    11. Fixed the issue with incorrect refine display.
    12. Fixed the issue where materials were consumed abnormally when crafting gears in bulk if the inventory was full.
    13. Fixed the issue with Tears of the Tyrant quest's abnormal description.
    14. Fixed the issue with some monsters in Echoing Corridor having abnormal damage taken.
    15. Fixed the issue where some Adventurers were unable to automatically enter the next floor in Endless Tower.
    16. Fixed the issue where leveling up notifications led to the closure of the current function page.
    17. Fixed the issue where monsters in some map areas could not be defeated.
    18. Fixed the issue where the mainline quest Lost Memory's gift could not progress normally.
    19. Fixed the issue where Luk Poring coin exchange store interface showed blank during non-lottery event periods.
    20. Fixed the issue of Gift Voucher failing to be used.
    21. Fixed the issue where Mist of Turtle Island quest could not progress normally.
    22. Fixed the issues in adventure handbook where some mount names were displayed incorrectly.
    23. Fixed the issue where the Pure White Knight title reward for max-level Ancient City reputation could not be obtained.
    24. Fixed the issue with Exchange displaying smaller entries.
    25. Fixed the issue with the incorrect description of quest topic Master of Home Decoration·VI.
    26. Fixed the issue with incorrect content display in the help section of the skill Rune interface.
    27. Fixed the issue where the bottom guaranteed value count was displayed incorrectly after upgrading Ancient Equipment attributes.
    28. Fixed the issue where Exchange pre-order Dewdrops condensed on flowers had a too low quantity limit.
    29. Fixed the issue with abnormal text description of hero-packaging sale gift packages.
    30. Fixed the issue where the price changes for some items on the Exchange displayed abnormally.
    31. Fixed the occasional issue where skill points couldn't be clicked in the skill interface.
    32. Fixed the issue where some classes couldn't open the Preferred Rune Package.
    33. Fixed the issue where enemies in 12V12 could enter our Revive point, use skills, and be invincible.
    34. Fixed the issue where the Doram race's gear-linked costume had abnormal invisibility display when using skills.
    35. Fixed the issue where only attribute Synergy was shown when opening help in the skill Rune interface.
    36. Fixed the issue of temporarily being unable to list【Hill Wind ★ Card】, 【Arc Angeling ★ Card】, 【Dreamy Cait Sidhe ★ Card】, and 【Garm ★ Card】in the Exchange.
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