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  • June 18, 4:00-8:00 (GMT+2) Patch Notes

    Dear adventurer,
    We will commence a shutdown server maintenance from 4:00 to 8:00 (GMT +2) on June 18th to update some of the game content and fix some existing issues. Please note that you will not be able to access the game during the maintenance period. We appreciate your understanding.
    After the maintenance, we will distribute 4 "Adventurer Coins," 4 "Valkyrie Growth Gift Boxes," and 4 "Meteoric Chains" to all adventurers as maintenance compensation.
    The details of this update are as follows:
    ========Hero Class·Khalitzburg======
    New hero class【Khalitzburg】
    1. Unlocking Method

      1. Characters with T3class Rune Knight can use【Echo of Fate Voucher】in [Class]-【Khalitzburg】interface to unlock Khalitzburg

      2. Khalitzburg trial play function is available in both [Class]-【Khalitzburg】and [Recharge]-[Hero] interfaces


    2. Development Path

      1. Traits: Traits are the core skills exclusive to hero class, default level 1 when unlocking hero, up to level 7 - activate Runes with trait attributes to increase trait level, unlocking powerful additional skill effects at levels 4 and 7

      2. Skills: Earn skill points by increasing Khalitzburg's Job level, with a maximum Job level of 85 for Khalitzburg

      3. Runes: New exclusive S-class skill Runes and S-star skill Runes for Khalitzburg, 3 of each, obtainable through Rune appraisal with a chance to get Khalitzburg-exclusive Runes, other Rune Smelting methods also support hero Rune operation

      4. Aeisr Monument: New exclusive Aeisr Monument for Khalitzburg, fully unlocked upon activation, adventurers should activate it


    3. In [Class]-【Khalitzburg】-[Growth Quest] interface, adventurers can complete a series of Growth Quests for rewards

    4. New hero class Khalitzburg【Finale of Rose】quest series, players can accept quests in the quest interface - Hero's Adoramus using Fate Gem


    "Whisper of Rose" event series, limited time opening!
    1. From June 18th to July 18th, increasing Khalitzburg hero trait levels will reward adventurers with items such as "Divine Enchantment Gift Box - Weapon," and other super value gifts! At the same time, adventurers can purchase the "Super Value Rune Gift Box" in the event interface to enhance hero traits even faster!

    2. "Job Lucky Bag," "Rapid Growth Pack," and "Hero Promotion Pack" are now available in the B Coin Store, with extra discounts for purchasing multiple gift packs!

    3. "Weapon Self-Select Giftbox" and "Selective Weapon Choice Voucher Supply box" now include the exclusive Khalitzburg weapon "Death Festival[1]"

    4. King Poring's Advanced Customization adds【Rose Knight Card】synthesis



    ========Holy Ground War Season 12========
    Holy Ground War begins its 12th season
    1. 【Arena】-【Holy Ground War】introduces a season mode. Players level 100 and above can form teams of 12. The team leader can start matching operations, and if the team is not full, the system will randomly match other players to create a full 12-person team.

    2. Holy Ground War Season 12 will start on June 17th, and the season mode can be matched every Saturday from 8 PM-12 AM.

    3. Season duration: June 17th - July 14th


    Holy Ground War begins its 12th season【tournament】
    1. Tournament duration: The tournament will start from July 8th to July 13th.

    2. Participation rules

      1. 【Arena】-【Holy Ground War】tab adds【Tournament Mode】;

      2. From Monday 5 AM to Friday 12 AM is the team-building time. Adventurers need to create/join a tournament team, fill the team with 12 players, and after all team members click confirm, the team leader can sign up in the form of a team;

      3. Registration is open from Friday 5 AM to Friday 12 AM. Registered teams will be ranked based on the total points of the 12 adventurers in the season 6V6 Team Competition. The top 32 teams can participate in the official match;

      4. After registration, teams will be matched based on their 66 points to determine the match-up. Match rules are as follows:

      5. Teams are ranked by 66 points, with the top 1/4 being seeded teams (e.g., 8 teams out of 32);

      6. In seeded teams, the top 4 and bottom 4 will be randomly placed in different groups of left and right brackets;

      7. Remaining teams will be randomly assigned;

      8. The final round (8 teams) will be completely randomized matches.


    3. Match rules

      1. The first round of the competition starts at 8 PM on Saturday. Team leaders must click【Start Matchmaking】15 minutes before the match (7:45-8 PM) to confirm participation. Teams that do not click【Start Matchmaking】within the specified timeframe will forfeit the competition;

      2. Matching will not be possible if there are non-registered team members, offline team members, or less than 7 players in the team;

      3. The tournament is a single-elimination format with 32 teams competing in 5 rounds. The winner will be crowned champion, the last round's loser will be runner-up, and the second-to-last round's losers will tie for third place;

      4. Detailed rules can be found in-game.


    4. Tournament rewards

      1. Champion:【Ultimate Ancient Relic Shards】×1

      2. Runner-up:【Ancient Dust】×500

      3. 3rd-4th place:【Ancient Dust】×200

      4. 5th-8th place:【Ancient Dust】×100

      5. 9th-16th place:【Ancient Dust】×50

      6. 17th-32nd place:【Honor Proof】×5000

      7. 【Ancient Dust】: Can be exchanged for blue relic shards. Accumulate a certain amount to exchange for【Ultimate Ancient Relic Shards】

      8. Top 16 players will receive brand new back headwear【King's Wings】and【"Goblin" exclusive chat box】

      9. When an adventurer uses a specific chat box morphing item, the corresponding chat box style morphing function will be activated. Adventurers can click on their character's avatar and find the corresponding chat box morphing tab in the morphing interface for personal avatars, background boards, etc. to choose the specific style and change the appearance of their chat box.




    ========Fantasy Generator - Card========
    【Fantasy Generator - Card】card pool is now refreshed!
    1. Draw Rules:

      1. Single draw price: 15 Big Cat Coins;

      2. Special offer draw price: 8 Big Cat Coins;

      3. You can draw at the special offer price 3 times per day. When using the special offer price, you will receive【Nolan Card】*50 for each draw. The special offer count resets daily at 5AM.


    2. The rarity and corresponding probability of obtaining a card in each draw are as follows:

      1. 【Rate up Cards】:0.5%;

      2. 【Preferred Cards】:2.0%;

      3. 【Featured Cards】:50.0%;

      4. 【Common Cards】:47.5%;


    3. Rate up Cards Rules:

      1. 【Rate up Cards】contains multiple Rare Cards;

      2. When there are probability-boosted cards in【Rate up Cards】, there's an 80.0% chance to obtain one of them when drawing 【Rate up Cards】;

      3. Upper half Rate up Cards include【Otherworldly Fallen_Angeling Card】,【Miss Tahnee Card】, and【Angeling Card】. The UP period lasts from 5AM on July 1st to 5AM on July 20th.

      4. Lower half Rate up Cards include【Otherworldly Bloody_Murderer Card】,【Bloody Murderer Card】, and【Soul Player Card】. The UP period lasts from 5AM on July 20th to 5AM on August 1st.


    4. Cumulative Draw Rules:

      1. If you haven't drawn【Preferred Cards】in 55 consecutive draws, the guarantee system will be activated. The probability of obtaining【Preferred Cards】in each draw will increase until you get one;

      2. If you haven't drawn【Rate up Cards】in 330 consecutive draws, the guarantee system will be activated. The probability of obtaining【Rate up Cards】in each draw will increase until you get one;

      3. The guarantee effect will not reset with card pool changes. It will continue until the current guarantee is achieved, then the next one will start.


    5. From 5AM on July 1st to 5AM on August 1st, Card Gashapon Wish Event is available for a limited time:

      1. The event is divided into two phases: First phase from 5AM on July 1st to 5AM on July 20th; Second phase from 5AM on July 20th to 5AM on August 1st. The【Wish Power】accumulated between the two phases is not transferable.

      2. During the event, after wishing for any 1 featured UP card from this phase's Card Gashapon machine, you will receive【Wish Power】+1 when using Big Cat Coins to draw non-wished Rate up Cards.

      3. During the event, once【Wish Power】reaches the maximum limit, the next Rate up Card you draw using Big Cat Coins in this phase's Card Gashapon machine will be the card you wished for.

      4. During the event, after drawing the wished-for card using Big Cat Coins in the Card Gashapon machine, your【Wish Power】count will be reset to zero.

      5. During the event, if you wish to cancel or change the card you wished for, your accumulated【Wish Power】count will be reset to zero.

      6. After the event ends, your accumulated【Wish Power】count will be reset to zero.




    ========Class Balance Adjustments========
    1. Hunter skill [Twinkling Stars] now leaves a [Dark Matter Trap] at the roll-back location after use.

    2. Hunter skill [Twinkling Stars] charge count +1.

    3. Hunter skill [Dark Matter Trap] can now have a maximum of 2 active at the same time.

    4. Hunter skill [Cryogenic Cyclone] Cooldown time adjusted from 18 seconds to 5 seconds.

    5. Mage skill [Sand Storm] Cooldown time adjusted from 4 seconds to 2 seconds.

    6. Mage skill [Water Asphyxia] now also reduces magic damage mitigation by 2%/4%/...10%.

    7. Mage skill [Quicksand Vortex] activation interval adjusted from 1 second to 0.5 seconds, duration adjusted from 20 seconds to 15 seconds.

    8. Ninja skills [Phantasm - Substitute] and [Ninjutsu - Star Relocation] moved from Shadow Wolf / Hazy stage to Yamata/Amaterasu stage (Ninja class skill tree will automatically reset upon release).

    9. Ninja adds new skill [Cut] Lv.5 at Shadow Wolf / Hazy stage: Wind Dart skills have a 6%/12%/...30% chance to inflict [Bleeding] on enemies, Wind Dart skills deal +6%/12%/...30% damage to enemies in [Bleeding] state.

    10. Ninja skill [Wind Monster Cultivation] peak level adds effect: physical damage bonus +1%/2%/...10%.

    11. Ninja skill [Ninjutsu - Thousand Shadows] inherits increased attribute reduction percentage from master.

    12. Super Novice skill [Thunderbolt] modified to activate 2 times, 1-second interval.

    13. Super Novice Rune [Blizzard Thunderstorm - Star Rune] effect " [Storm Gust] damage +1%~20%" adjusted to " [Storm Gust] damage +1%~50%".

    14. Super Novice skill [Eden Team Blessing] number of magic damage blocks adjusted from 5/6/7/8/9 to 5/9/13/17/21.

    15. Super Novice skill [Vulture's Eye] peak level adds effect: magic area damage +4%/8%/...20%.

    16. Rogue skill [Rogue's Nature] adds effect: increases ranged physical damage by 2%/4%/...20%.

    17. Rogue Rune [Soul Cracking Assault Rune] effect "5%~20% chance to use [Disabling Strike] during Auto Attack" adjusted to "5%~100% chance to use [Disabling Strike] during Auto Attack".

    18. Rogue skill [Disabling Strike] skill multiplier adjusted from 150%/200%/...350% to 200%/400%/...1000%.

    19. Rogue skill [State Pursuit] effect adjusted from 1.5%/3%/...10% to 3%/6%/...30%.

    20. Dancer gear [Wishing Star] , Bard gear [Southern Lute] effect "Doomsday movement speed forcibly set to 30%" adjusted to "Doomsday movement speed forcibly set to 50%".

    21. Bard, Dancer skill [End of Sun and Moon] adds effect: each Doomsday layer forcibly reduces enemy movement speed by 1%/2%/...10% (affects monsters).

    22. Crusader skill [Prestige] effect "reduces enemy unit movement speed" modified to "reduces enemy unit movement and attack speed".

    23. Crusader skill [King’s Guardian] Cooldown time adjusted from 45 seconds to 25 seconds.

    24. Crusader skill [Defending Aura] description "reduces damage taken from ranged physical Auto Attack" adjusted to "reduces damage taken from ranged Auto Attack".

    25. Crusader skill [Fearless] peak level effect "increases team-wide basic attack damage mitigation by 1%/2%/...5%" modified to "increases team-wide basic attack damage mitigation by 4%/8%/...20%".

    26. Heinrich Star Chart [Neutral Dmg] upgrade modified to [Pen.] upgrade.

    27. Arena removed setting for physical defense% and magic defense% not to exceed 100%.



    ========Content Update========
    1. Tears of the Tyrant main quest [Elf in the Garden] is now live. Knights, please head to the Throne Room to accept the quest and guard the ancient city with Heinrich.

    2. Secret Realm of Phantomdungeon update:

      1. Secret Realm of Phantom adds difficulty levels: Normal Difficulty III, Elite Difficulty III. Help Dillon find his guardian spot and obtain advanced magic Ore to unleash new shadow abilities.

      2. New difficulty dungeons add related achievements; players can earn Base HP and attribute rewards upon completion.

      3. All gear shadow progress increased to 50%.


    3. Field Star monster fatigue line switch restriction added.

    4. Optimized friend, guild, and party application interface; supports character information viewing.
      Optimized Buff display rules for MVPs in Void Territory.

    5. Adjusted Rune Stone and Origin Book exchange rank requirements: lowered from "reach Team Competition [Legend] rank" to "reach Team Competition [War God] rank".

    6. Guild building [Incredible Vending Machine] adds new GVG season gear [Kaho's Protection·season].

    7. [Void Wasteland] adds [Fallen Angeling] drop [Otherworldly Fallen Angeling Card] .

    8. [Void Temple] adds [Bloody Murderer] drop [Otherworldly Bloody Murderer Card] .



    ========Issue Fixes========
    1. Fixed the issue where Sage skill [Invisible Space] would automatically cancel during the cast phase in specific situations

    2. Fixed the issue where enemies couldn't see the Valkyrie block visual effect when attacking Rathgricy

    3. Fixed the issue where Holy Water Toy from Holy Water Blessings exchange couldn't be sold

    4. Fixed the issue where Nidhogg skill [Twilight of the Gods] didn't work on Poring Calling for Help summoned by Void Territory Heal affix

    5. Fixed the issue where the Crusader potion in the class gift package couldn't be used due to the class prompt

    6. Fixed the issue where Svartalf Normal Dust wasn't properly obtained when disassembling relics

    7. Fixed the issue where the eyes of headwear [Surfing Yellow Duck] were displayed abnormally

    8. Fixed the issue where the help button next to the Hero class interface Growth Quest couldn't be opened

    9. Fixed the issue where damage type was displayed as Miss when damage was 0

    10. Fixed the issue where some weapon appearances related to class couldn't gear

    11. Fixed the issue where the cleared dungeon EXP reward values were displayed abnormally in the dungeon interface; now it only shows the base EXP, not the additional bonuses

    12. Fixed the issue where the EXP bonus for multiple classes was abnormal

    13. Fixed the issue where some Exchange item search names were 0

    14. Fixed the issue where monster "Harpy" displayed incorrectly in the handbook interface

    15. Fixed the issue where female characters automatically obtained male costumes after completing the ancient city main quest

    16. Fixed the issue where the fourth skill interface couldn't be displayed after switching class to Chronomancer

    17. Fixed the issue where Alchemy creatures would attack their master's invisible Hiding units

    18. Fixed the issue where the first attribute of Rune inside the dungeon wasn't at default max level when wearing "White Blade Rune" under Fire on Full Power mode

    19. Fixed the issue where Alchemy creature Erinoya's skill [Berserk Status] had no effect

    20. Fixed the issue where otherworldly Valkyrie cards didn't enjoy the Ancient Artifact hero trait Lv4

    21. Fixed the issue with the abnormal effect of [Flame Dash] , after being fixed, it changed from "deal damage to a single enemy, if the target is in Alight status, explode immediately to deal damage to all surrounding enemies" to "deal damage to a group of enemies, each layer of Alight status on the target increases the damage by an additional 80%"

    22. Fixed the issue where the Ancient Artifact User class passive skill [Emerald Heart] couldn't heal

    23. Fixed the issue where carrying [Mentalist Card from Otherworld] and being killed by Khalitzburg would turn into a Puppet, and after the time expired, they would directly revive with full health instead of dying

    24. Fixed the issue with abnormal control immunity for Garm / Lord of Death / Bloody Murderer / Wolf Grandma / Dark High Wizard Katerina / Dark Sniper Deeven

    25. Fixed the issue where Ancient Relics [Divine Blessing Imprint] would also reduce holy attribute healing by 60%

    26. Fixed the issue where some Adventurer Zeny displays were abnormal due to having too much Zeny

    27. Fixed the issue where switching class in dungeon using save data after making different saves using Book of Yimir under the same account would cause abnormal status

    28. Fixed the issue where matched Adventurer NPC group's buff skills wouldn't affect players

    29. Fixed the issue with incorrect Shimmering Scale name in the Exchange search

    30. Fixed the issue where Ninja skill points would automatically reset when changing maps

    31. Fixed the issue where some gear materials couldn't be crafted at Orc Village Map gear-making NPC, e.g. (Elemental Fusion Staff, Recovery Staff)

    32. Fixed the issue where purchasing damaged items would cause abnormal transaction history display

    33. Fixed the issue where mount Popo the Snail in Adventure Handbook couldn't be selected, transformed, deposited, or withdrawn

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