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  • June 19th, 1:00 AM - 5:00 AM (GMT-6) Patch Notes

    Dear Adventurer,
    We will be undergoing server maintenance on June 19th from 1:00 AM to 5:00 AM (GMT-6). This maintenance will update some game content and fix some existing issues. Please note that you will not be able to access the game during this period. We appreciate your understanding.
    After the maintenance, we will send all Adventurers 4 "Adventurer Coins," 4 "Valkyrie Growth Gift Boxes," and 4 "Meteoric Chains" as compensation.
    The detailed update content is as follows:

    ========Hero Class: Khalitzburg======
    New Hero Class [Khalitzburg]
    1. Unlock method

      1. Characters with T3 Class Rune Knight can use [Echo of Fate Voucher] to unlock Khalitzburg in [Class]- [Khalitzburg] interface.

      2. Khalitzburg trial feature is available in both [Class]- [Khalitzburg] and [Recharge]-[Hero] interfaces.


    2. Development Path

      1. Traits: Traits are core skills exclusive to the hero class, with default level 1 upon unlocking, up to level 7. Activate Trait Runes to level up traits, and unlocking powerful additional skill effects at levels 4 and 7.

      2. Skills: Earn skill points by raising Khalitzburg's Job level, with a maximum Job level of 85.

      3. Runes: 3 new Khalitzburg-exclusive S-tier and S-star Skill Runes. Obtain exclusive Khalitzburg Runes through Rune identification, also supported by other Rune Smelting methods.

      4. Aeisr Monument: Unlock Khalitzburg-exclusive Aeisr Monument with all nodes open. Adventurers, please activate!


    3. Complete a series of Growth Quests in [Class]- [Khalitzburg] -[Growth Quest] interface to obtain rewards.

    4. New Hero Class Khalitzburg [Finale of Rose] quest series. Players can take the quest using Fate Gems in the quest interface - Hero's Adoramus.


    Limited-time!「Whisper of Rose」Event Series!
    1. From June 19th to July 19th, level up Khalitzburg's Hero Traits to claim rewards such as 「Divine Enchantment Gift Box·Weapon」and other Super Value gifts! At the same time, Adventurers can purchase 「Super Value Rune Gift Box」from the event interface to level up Hero Traits faster.

    2. 「Job Lucky Bag」,「Rapid Growth Pack」, and 「Hero Promotion Pack」are now available in the B Coin Store, with additional discounts for multiple purchases!

    3. 「Weapon Self-Select Giftbox」and 「Selective Weapon Choice Voucher Supply Box」now include Khalitzburg-exclusive weapon 「Death Festival[1]」.

    4. King Poring's Advanced Customization adds [Rose Knight Card] synthesis.



    ========Holy Ground War S12 Season========
    Holy Ground War 12th [Season] starts.
    1. [Arena] - [Holy Ground War] opens Season mode. Form a 12-player team and the team leader can start matchmaking. If the team is not full, the system will randomly match other players to form a 12-player team.

    2. Holy Ground War's 12th Season begins on June 3rd, with Season mode matchmaking available every Saturday from 8:00 PM to midnight.

    3. Season dates: June 3rd - June 23rd.


    Holy Ground War 12th [Season] [Tournament] begins!
    1. Tournament dates: June 24th - June 30th.

    2. Participation rules:

      1. [Arena] - [Holy Ground War] tab adds [Tournament Mode] .

      2. Register between 5:00 AM Monday and 11:59 PM Friday by creating/joining a tournament team. Once the 12-player team is full and all members confirm, the team leader can sign up for the tournament.

      3. Registration from 5:00 AM to 11:59 PM on Friday. The top 32 teams based on 6v6 Team Competition points during Season will be allowed to participate in the main competition.

      4. After the registration period, teams will be matched based on their 6v6 points and follow these rules:

      5. Top 1/4 teams become seeded teams (8 out of 32 teams, for example).

      6. In seeded teams, the top 4 and bottom 4 are randomly assigned into different groups for left and right brackets.

      7. Remaining teams are randomly allocated.

      8. Matches in the Final Battle round (8 teams) are entirely random.


    3. Competition rules:

      1. First-round matches begin at 8:00 PM on Saturday. 15 minutes before the match (7:45 PM to 8:00 PM), the team leader must click [Start Matchmaking] to confirm participation. Failure to do so within the assigned 15 minutes will result in forfeiting the match.

      2. Matchmaking is unavailable if there are changes in team members since registration, offline members, or less than 7 players in the team.

      3. In single elimination, 32 teams compete in 5 rounds to decide the champion. The last round's runner-up becomes the second place, and the previous round's runner-up is tied for third.

      4. The new hero class [Khalitzburg] is not allowed in this season's tournament.

      5. Detailed rules can be found in-game.


    4. Tournament rewards

      1. Champion: [Ultimate Ancient Relic Shards] *1

      2. Runner-up: [Ancient Dust] *500

      3. 3rd-4th place: [Ancient Dust] *200

      4. 5th-8th place: [Ancient Dust] *100

      5. 9th-16th place: [Ancient Dust] *50

      6. 17th-32nd place: [Honor Proof] *5000

      7. [Ancient Dust] : exchangeable for blue relic shards; accumulate enough to exchange for [Ultimate Ancient Relic Shards] .

      8. Top 16 teams will receive exclusive Back Headwear [Sakura's Longing] and ["Sohee" exclusive chat box] .

      9. After using a specific chat box transformation item, activate the corresponding chat box transformation function. Adventurers can click on the character's avatar, find the chat box transformation tab in the avatar, Background Board, and other transformation interfaces, and select the desired style to change their chat box appearance.




    ========Fantasy Generator - Card========
    [Fantasy Generator - Card] card pool refreshed!
    1. Draw Rules:

      1. Single draw price: 15 Big Cat Coin;

      2. Special offer draw price: 8 Big Cat Coin;

      3. You can draw at the Special offer price 3 times daily. When using the Special offer price, you will receive [Nolan Card] *50 each time. Special offer draws reset daily at 5 AM.


    2. The rarity and corresponding odds of obtaining cards in each draw are as follows:

      1. [Rate up Cards] : 0.5%;

      2. [Preferred Cards] : 2.0%;

      3. [Featured Cards] : 50.0%;

      4. [Common Cards] : 47.5%;


    3. Rate up Cards Rules

      1. [Rate up Cards] contains multiple Rare Cards;

      2. When there are odds-boosted cards in [Rate up Cards] , there is an 80.0% chance to obtain one of them when drawing [Rate up Cards] ;

      3. First half of Rate up Cards UP includes [Otherworldly Fallen Angeling Card] , [Miss Tahnee Card] , [Angeling Card] , with UP time from 5 AM on July 1st – 5 AM on July 20th.

      4. Second half of Rate up Cards UP includes [Otherworldly Bloody Murderer Card] , [Bloody Murderer Card] , [Soul Player Card] , with UP time from 5 AM on July 20th – 5 AM on August 1st.


    4. Cumulative Draw Rules

      1. If you haven't drawn a [Preferred Cards] in 55 consecutive draws, it triggers the guarantee system, increasing the odds of obtaining [Preferred Cards] until one is drawn;

      2. If you haven't drawn a [Rate up Cards] in 330 consecutive draws, it triggers the guarantee system, increasing the odds of obtaining [Rate up Cards] until one is drawn;

      3. The guarantee effect will not reset with the card pool changes, and once the guarantee is obtained, it will start the next one.


    5. Limited-time Card Gashapon wish event from 5 AM on July 1st to 5 AM on August 1st.

      1. There are two phases in this event, the first phase is from 5 AM on July 1st to 5 AM on July 20th, and the second phase is from 5 AM on July 20th to 5 AM on August 1st. The phases do not inherit the accumulated [Wish Power] .

      2. During the event period, after making a wish for any selected UP card in the current Card Gashapon machine, you will gain [Wish Power] +1 when drawing using Big Cat Coin non-wished Rate up Cards.

      3. During the event period, after reaching the maximum number of [Wish Power] uses, the next Rate up Cards drawn using Big Cat Coin in the current Card Gashapon machine will definitely be the wished card.

      4. During the event period, after drawing the wished card using Big Cat Coin in the current Card Gashapon machine, the [Wish Power] uses will be reset.

      5. During the event period, if you want to cancel or change the wished card, the accumulated [Wish Power] uses will be reset.

      6. After the event ends, the accumulated [Wish Power] uses will be reset.




    ========Class Balance Adjustments========
    1. Hunter skill [Twinkling Stars] now leaves a [Dark Matter Trap] at the roll-back location after use.

    2. Hunter skill [Twinkling Stars] charge count +1.

    3. Hunter skill [Dark Matter Trap] can now have a maximum of 2 active at the same time.

    4. Hunter skill [Cryogenic Cyclone] Cooldown time adjusted from 18 seconds to 5 seconds.

    5. Mage skill [Sand Storm] Cooldown time adjusted from 4 seconds to 2 seconds.

    6. Mage skill [Water Asphyxia] now also reduces magic damage mitigation by 2%/4%/...10%.

    7. Mage skill [Quicksand Vortex] activation interval adjusted from 1 second to 0.5 seconds, duration adjusted from 20 seconds to 15 seconds.

    8. Ninja skills [Phantasm - Substitute] and [Ninjutsu - Star Relocation] moved from Shadow Wolf / Hazy stage to Yamata/Amaterasu stage (Ninja class skill tree will automatically reset upon release).

    9. Ninja adds new skill [Cut] Lv.5 at Shadow Wolf / Hazy stage: Wind Dart skills have a 6%/12%/...30% chance to inflict [Bleeding] on enemies, Wind Dart skills deal +6%/12%/...30% damage to enemies in [Bleeding] state.

    10. Ninja skill [Wind Monster Cultivation] peak level adds effect: physical damage bonus +1%/2%/...10%.

    11. Ninja skill [Ninjutsu - Thousand Shadows] inherits increased attribute reduction percentage from master.

    12. Super Novice skill [Thunderbolt] modified to activate 2 times, 1-second interval.

    13. Super Novice Rune [Blizzard Thunderstorm - Star Rune] effect " [Storm Gust] damage +1%~20%" adjusted to " [Storm Gust] damage +1%~50%".

    14. Super Novice skill [Eden Team Blessing] number of magic damage blocks adjusted from 5/6/7/8/9 to 5/9/13/17/21.

    15. Super Novice skill [Vulture's Eye] peak level adds effect: magic area damage +4%/8%/...20%.

    16. Rogue skill [Rogue's Nature] adds effect: increases ranged physical damage by 2%/4%/...20%.

    17. Rogue Rune [Soul Cracking Assault Rune] effect "5%~20% chance to use [Disabling Strike] during Auto Attack" adjusted to "5%~100% chance to use [Disabling Strike] during Auto Attack".

    18. Rogue skill [Disabling Strike] skill multiplier adjusted from 150%/200%/...350% to 200%/400%/...1000%.

    19. Rogue skill [State Pursuit] effect adjusted from 1.5%/3%/...10% to 3%/6%/...30%.

    20. Dancer gear [Wishing Star] , Bard gear [Southern Lute] effect "Doomsday movement speed forcibly set to 30%" adjusted to "Doomsday movement speed forcibly set to 50%".

    21. Bard, Dancer skill [End of Sun and Moon] adds effect: each Doomsday layer forcibly reduces enemy movement speed by 1%/2%/...10% (affects monsters).

    22. Crusader skill [Prestige] effect "reduces enemy unit movement speed" modified to "reduces enemy unit movement and attack speed".

    23. Crusader skill [King’s Guardian] Cooldown time adjusted from 45 seconds to 25 seconds.

    24. Crusader skill [Defending Aura] description "reduces damage taken from ranged physical Auto Attack" adjusted to "reduces damage taken from ranged Auto Attack".

    25. Crusader skill [Fearless] peak level effect "increases team-wide basic attack damage mitigation by 1%/2%/...5%" modified to "increases team-wide basic attack damage mitigation by 4%/8%/...20%".

    26. Heinrich Star Chart [Neutral Dmg] upgrade modified to [Pen.] upgrade.

    27. Arena removed setting for physical defense% and magic defense% not to exceed 100%.



    ========Content Update========
    1. Tears of the Tyrant main quest [Elf in the Garden] is now live. Knights, please head to the Throne Room to accept the quest and guard the ancient city with Heinrich.

    2. Secret Realm of Phantomdungeon update:

      1. Secret Realm of Phantom adds difficulty levels: Normal Difficulty III, Elite Difficulty III. Help Dillon find his guardian spot and obtain advanced magic Ore to unleash new shadow abilities.

      2. New difficulty dungeons add related achievements; players can earn Base HP and attribute rewards upon completion.

      3. All gear shadow progress increased to 50%.


    3. Field Star monster fatigue line switch restriction added.

    4. Optimized friend, guild, and party application interface; supports character information viewing.

    5. Optimized Buff display rules for MVPs in Void Territory.

    6. Adjusted Rune Stone and Origin Book exchange rank requirements: lowered from "reach Team Competition [Legend] rank" to "reach Team Competition [War God] rank".

    7. Guild building [Incredible Vending Machine] adds new GVG season gear [Kaho's Protection·season].

    8. [Void Wasteland] adds [Fallen Angeling] drop [Otherworldly Fallen Angeling Card] .

    9. [Void Temple] adds [Bloody Murderer] drop [Otherworldly Bloody Murderer Card] .



    ========Issue Fixes========
    1. Fixed the issue where Sage skill [Invisible Space] would automatically cancel during the cast phase in specific situations

    2. Fixed the issue where enemies couldn't see the Valkyrie block visual effect when attacking Rathgricy

    3. Fixed the issue where Holy Water Toy from Holy Water Blessings exchange couldn't be sold

    4. Fixed the issue where Nidhogg skill [Twilight of the Gods] didn't work on Poring Calling for Help summoned by Void Territory Heal affix

    5. Fixed the issue where the Crusader potion in the class gift package couldn't be used due to the class prompt

    6. Fixed the issue where Svartalf Normal Dust wasn't properly obtained when disassembling relics

    7. Fixed the issue where the eyes of headwear [Surfing Yellow Duck] were displayed abnormally

    8. Fixed the issue where the help button next to the Hero class interface Growth Quest couldn't be opened

    9. Fixed the issue where damage type was displayed as Miss when damage was 0

    10. Fixed the issue where some weapon appearances related to class couldn't gear

    11. Fixed the issue where the cleared dungeon EXP reward values were displayed abnormally in the dungeon interface; now it only shows the base EXP, not the additional bonuses

    12. Fixed the issue where the EXP bonus for multiple classes was abnormal

    13. Fixed the issue where some Exchange item search names were 0

    14. Fixed the issue where monster "Harpy" displayed incorrectly in the handbook interface

    15. Fixed the issue where female characters automatically obtained male costumes after completing the ancient city main quest

    16. Fixed the issue where the fourth skill interface couldn't be displayed after switching class to Chronomancer

    17. Fixed the issue where Alchemy creatures would attack their master's invisible Hiding units

    18. Fixed the issue where the first attribute of Rune inside the dungeon wasn't at default max level when wearing "White Blade Rune" under Fire on Full Power mode

    19. Fixed the issue where Alchemy creature Erinoya's skill [Berserk Status] had no effect

    20. Fixed the issue where otherworldly Valkyrie cards didn't enjoy the Ancient Artifact hero trait Lv4

    21. Fixed the issue with the abnormal effect of [Flame Dash] , after being fixed, it changed from "deal damage to a single enemy, if the target is in Alight status, explode immediately to deal damage to all surrounding enemies" to "deal damage to a group of enemies, each layer of Alight status on the target increases the damage by an additional 80%"

    22. Fixed the issue where the Ancient Artifact User class passive skill [Emerald Heart] couldn't heal

    23. Fixed the issue where carrying [Mentalist Card from Otherworld] and being killed by Khalitzburg would turn into a Puppet, and after the time expired, they would directly revive with full health instead of dying

    24. Fixed the issue with abnormal control immunity for Garm / Lord of Death / Bloody Murderer / Wolf Grandma / Dark High Wizard Katerina / Dark Sniper Deeven

    25. Fixed the issue where Ancient Relics [Divine Blessing Imprint] would also reduce holy attribute healing by 60%

    26. Fixed the issue where some Adventurer Zeny displays were abnormal due to having too much Zeny

    27. Fixed the issue where switching class in dungeon using save data after making different saves using Book of Yimir under the same account would cause abnormal status

    28. Fixed the issue where matched Adventurer NPC group's buff skills wouldn't affect players

    29. Fixed the issue with incorrect Shimmering Scale name in the Exchange search

    30. Fixed the issue where Ninja skill points would automatically reset when changing maps

    31. Fixed the issue where some gear materials couldn't be crafted at Orc Village Map gear-making NPC, e.g. (Elemental Fusion Staff, Recovery Staff)

    32. Fixed the issue where purchasing damaged items would cause abnormal transaction history display

    33. Fixed the issue where mount Popo the Snail in Adventure Handbook couldn't be selected, transformed, deposited, or withdrawn

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