Announcement

No announcement yet.
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Apr 29th, 2:00 AM - 9:00 AM (GMT+7) Patch Notes

    Dear adventurer,
    We will commence a shutdown server maintenance during 2:00 - 9:00 AM on April 29th (GMT +7). This maintenance will update some of the game content and fix some existing issues. Please note that you will not be able to access the game during the maintenance period. We appreciate your understanding.
    After the maintenance, we will send all adventurers 7 Adventurer Coins, 7 Valkyrie Growth Gift Boxes, and 7 Meteoric Chains as compensation for the maintenance.
    Details of this update are as follows:

    ======== Hero Class - Fenrir ========
    1. New Hero Class [Fenrir]
    Unlock method
    (1) Characters with T3 Ranger class can use Echo of Fate Vouchers to unlock Fenrir in the [Class] - [Fenrir] interface
    (2) Fenrir trial is available in both the [Class] - [Fenrir] interface and [Recharge] - [Hero] interface
    Growth approach
    (1) Traits: Traits are the core skills exclusive to the hero class; default level 1 when unlocking heroes, maximum level 7 - activating runes with trait lines can increase trait levels, with powerful additional skill effects unlocked at levels 4 and 7
    (2) Skills: Earn skill points by increasing Fenrir's Job level - the maximum Job level for Fenrir is 85
    (3) Runes:New Fenrir-exclusive S-tier skill runes & S-star skill runes, 3 each - Fenrir exclusive runes are obtainable with a probability through rune identification, other rune smelting methods also support operations on hero runes
    (4) Aeisr Monument: New Fenrir-exclusive Aeisr Monument, unlocked and fully open at the start, please activate by adventurers
    Hero Fetters
    (1) In the [Class]- [Fenrir]- [Growth Quest]interface, complete a series of growth quests for rewards.
    2. Limited-time "Legend of the Moon Wolf" event series is now live!
    From April 29 to May 29, level up Fenrir hero traits and claim rewarding gifts like Divine Enchantment Gift Boxes for Weapons! Also, adventurers can purchase Super Value Rune Gift Boxes in the event interface to quickly increase hero traits!
    Job Lucky Bag, Rapid Growth Pack, and Hero Promotion Pack are now available in the B Coin Store, with additional discounts for purchasing multiple packs!
    3. Weapon Self-Select Gift Box and Selective Weapon Supply Box now includes Fenrir exclusive weapon "The Bow of the Wilderness [1]".
    4. King Poring Advanced Customization adds Moon Wolf Card crafting.

    ========Tears of the Tyrant========
    Dear Knights:
    War has taken a great toll on us, including the loss of two Knight Leaders. But even in the darkest moments, we still believe in the light, and two retired Knight Leaders may bring us a turning point.
    Those who have completed the Tears of the Tyrant main quest "Distressed Herald" should proceed to the Throne Room, where the Commander-in-Chief Heinrich awaits your arrival.
    Please remember, at this moment we stand at a historical crossroad; each of your choices will shape the future.
    ——White Knight Order of Glast Heim
    1. For those who have completed the Tears of the Tyrant main quest "Distressed Herald," please proceed to the Throne Room where Commander-in-Chief Heinrich awaits your arrival.
    2. Unveil the secret garden and Yoperays Ruins areas of the Tears of the Tyrant map, along with corresponding regional quests.
    * A total of 24 mysterious events await adventurers to explore!
    3. Expand the reputation of Tears of the Tyrant's White Knight Order to level 25.
    4. New Khalitzburg "Goodbye" series of Knight quests added. Completion of the main quest "The Opened Gate" will unlock these quests.
    5. Introducing new elegant seating areas in the Lost Flower Field, Resting Place, Rekenber Camp, Ruins Gate, Verus Mine, and Alice's Cradle regions.
    6. New World MVP added to the Tears of the Tyrant: Ancient Baphomet Illusion.
    * The completion condition for the Tears of the Tyrant quest "Source of Cholera" has been adjusted to: "Help the Knights eliminate the threat in the ancient city (Defeat any one of the following monsters: Corruption Root, Amdarais, Ancient Mutant Dragon, Ancient God Killer, or Ancient Baphomet Illusion)."

    ========Class Balance Adjustments========
    1. Knight skill [Dragon Breath]and [Dragon Breath Water]skill Cooldown and delay adjusted from 2 seconds to 1 second.
    2. Knight skill [Magic Dragon Breath]skill Cooldown and delay adjusted from 5 seconds to 1 second.
    3. Knight skill [Hundred Spears]skill Cooldown and skill delay adjusted from 5 seconds to 1 second.
    4. Assassin skill [Cross Impact]inherits [Sonic Blow]multiplier adjusted from 3x to 2x.
    5. Assassin skill [Soul Breaker]skill delay adjusted from a maximum of 3 seconds to 2 seconds.
    6. Bard and Dancer skill [Performance Class]added effect: For each level increase, [Arrow Vulcan]damage increases by 10%.
    7. Blacksmith skill [Mammonite]skill multiplier adjusted from 150%/200%/…800% to 200%/270%/…1530%.
    8. Blacksmith skill [Improper Means]increases [Mammonite]multiplier from 30%/60%/…300% to 60%/120%/…600%.
    9. Blacksmith skill [Arm Cannon]skill delay adjusted from 5 seconds to 1 second.
    10. Blacksmith skill [Photon Cannon]inherits [Arm Cannon]ratio increased from 100% to 120%.
    11. Under [Overload Increase]status, [Photon Cannon]damage increases by 50%.
    12. Blacksmith Rune skill [Armor Change]modified to have the effect not be clear-able. At the same time, increase selected elemental damage reduction by 50%.
    13. Blacksmith Rune [Mechanical Regeneration Rune]added entry: When [The Pioneer]is active, Revive probability doubles (Spawn probability: 100%, existing Runes directly activate this effect).
    14. Sage skill [Sharpen Weapon]additionally increases self-attack power by 100/200/…1000 points.
    15. Sage skill [Magic Fist]number of attacks adjusted from 1/2/…5 times to 1/2/…10 times.
    16. Sage Zodiac [Auto Spell-Mastery]effect Auto Attack triggering [Auto Spell]effect probability adjusted from 0.5%/1/…2.5% to 2%/4%/…10%.
    17. Crusader skill [Overbrand]skill multiplier adjusted from 600%/680%/…1320% to 600%/740%/…1860%.
    18. Gear [Sailfish Spear]and [Deep Sea Terror]added effect: For each refine+1, [Overbrand]damage+2%.
    19. Monk Zodiac [Finger Offensive-Refresh]effect changed from "Upon using [Finger Offensive]to kill a target, there is a chance" to "Upon using [Finger Offensive], there is a chance".
    20. Nidhogg skill [Force of Life]effect restores equal cure within 5 seconds, changed to 3 seconds of equal cure restoration.
    21. Nidhogg skill [Force of Life]Cooldown time adjusted from 5 seconds to 3 seconds.
    22. Nidhogg skill [Twilight of the Gods]effect radius adjusted from 15 meters around the user to the entire map. Duration increased from 6 seconds to 8 seconds.
    23. Gunslinger skill [The Rage of Tyrant]Cooldown time adjusted from 60 seconds to 30 seconds.
    24. Gunslinger skill [Platinum Era]Cooldown time adjusted from 48/46/…30 seconds to 42/39/…15 seconds.
    25. Gunslinger skill [Debilitating Shot]added effect: Reduces enemy abnormal status resistance by 5%.
    26. Gunslinger skill [Carnage Capoeira]inherits [Desperado]ratio increased from 40% to 80%.
    27. Gunslinger skill [Execution]casting range changes to increase with Auto Attack range.
    28. Gunslinger Rune [Fire on Full Power Rune]added entry: During [Fire on Full Power], all attacks on enemies launch a [Homing Missile](Spawn probability: 100%, existing Runes directly activate this effect).
    29. Taekwon skill [Peace of Sun and Moon]Cooldown time no longer fixed. Removed fixed cast time of 5 seconds.
    30. Taekwon skill [Flash Kick]added effect: Reduces enemy's hit rate and Critical by 50% for 5 seconds.
    31. Taekwon skill added effect: After using [Sun Explosion], gain physical immunity for 4 seconds. After using [Fullmoon Kick], gain magic immunity for 4 seconds.
    32. Taekwon Rune skill [Everlasting Truth]added effect: If Time Disk is on the Sun Disk, temporarily consider all enemies as Hatred of the Sun targets; if Time Disk is on the Moon Disk, temporarily consider all enemies as Hatred of the Moon targets.
    33. Taekwon Rune skill [Everlasting Truth]Cooldown time adjusted from 45 seconds to 30 seconds.
    34. Taekwon skill [Run]effect changed from "Active Attack cancels Run status" to "Attacking makes [Run]effect invalid for 2 seconds".
    35. Taekwon Rune [Short Sprinter Rune]effect changed from "After attacking, [Run]effect can still be maintained for 3~10 seconds" to "When [Run]effect ends, effect can still be maintained for 3~10 seconds".
    36. Heinrich skill Unyielding duration adjusted from 30 seconds to 60 seconds.
    37. Heinrich skill [White Star Snow]effect changed from "Add one stack of Gather Momentum to yourself" to "Add three stacks of Gather Momentum to yourself".
    38. Hela skill [Black Party]usage condition adjusted from "Converting attributes over 80 points" to "Converting attributes over 40 points".
    39. Hollgrehenn Rune [Total Concentration Rune]added effect of additional physical damage reduction.
    40. Hollgrehenn skill [Lucky Cart]additional 20% movement speed added.
    41. Damage reduction in all PVP/GVG Maps increased by 20%.

    ========Team Competition Adjustment========
    1. Four new team competition talents have been added:
    [Elemental Barrier]
    Lv.1: Shield generation +15%, increase self-wind, earth, water, fire, and holy attribute damage reduction by 6%
    Lv.2: Shield generation +30%, increase self-wind, earth, water, fire, and holy attribute damage reduction by 12%
    Lv.3: Shield generation +45%, increase self-wind, earth, water, fire, and holy attribute damage reduction by 18%, immune to wind, earth, water, fire, and holy attribute damage for 3 seconds when taking damage (maximum effect once every 8 seconds)
    Lv.4: Shield generation +60%, increase self-wind, earth, water, fire, and holy attribute damage reduction by 24%, immune to wind, earth, water, fire, and holy attribute damage for 3 seconds when taking damage (maximum effect once every 8 seconds)
    [Earth Mergence]
    Lv.1: Recover 2% max mana with each use of an area of effect (AOE) ground skill, with an 8% chance to create an additional identical skill effect beneath oneself
    Lv.2: Recover 4% max mana with each use of an AOE ground skill, with a 16% chance to create an additional identical skill effect beneath oneself
    Lv.3: Recover 6% max mana with each use of an AOE ground skill, with a 24% chance to create an additional identical skill effect beneath oneself, AOE ground skills cast by self cannot be cleared or changed within the first 3 seconds
    Lv.4: Recover 8% max mana with each use of an AOE ground skill, with a 32% chance to create an additional identical skill effect beneath oneself, AOE ground skills cast by self cannot be cleared or changed within the first 3 seconds
    [Ball Vanguard]
    Lv.1: While holding the ball, movement speed cap increases by 8%, movement speed within allied Pawn range increases by 8%. Damage taken while moving with the ball or in allied Pawn range is reduced by 7%
    Lv.2: While holding the ball, movement speed cap increases by 16%, movement speed within allied Pawn range increases by 16%. Damage taken while moving with the ball or in allied Pawn range is reduced by 14%
    Lv.3: While holding the ball, movement speed cap increases by 24%, movement speed within allied Pawn range increases by 24%. Damage taken while moving with the ball or in allied Pawn range is reduced by 21%. Max HP +30% while holding the ball or in allied Pawn range
    Lv.4: While holding the ball, movement speed cap increases by 32%, movement speed within allied Pawn range increases by 32%. Damage taken while moving with the ball or in allied Pawn range is reduced by 28%. Max HP +30% while holding the ball or in allied Pawn range
    [Harvester]
    Lv.1: Convert all damage dealt to Life Drain, negative effects are added without considering if damage is dealt, lasts for 8 seconds, cooldown time is fixed and cannot be reduced (cooldown time: 48 seconds)
    2. [Resurrector]cooldown time adjusted from 120 seconds to 80 seconds
    3. [Berserker]cooldown time adjusted from 120 seconds to 60 seconds
    4. [Defensive Counter Attack]effect: "Recover 2% max HP per second while holding the ball, recover 1% max HP per second within Pawn range when occupying a Pawn" is changed to "Reflect 10% of damage taken"
    5. Swap the skill tree order of [Steel Body]and [Battle Instincts]
    6. [Steel Body]effect: "Recover 2% max SP per second" is changed to "Recover 3% max HP per second"
    7. [Combat Proficient]effect: "Recover 2% max HP when using skills" is changed to "Reduce skill damage taken by 15% to self, lasting 2 seconds when using skills"
    8. [Light Armor]effect: "Gain a damage absorption shield every 10 seconds" is changed to "Gain a damage absorption shield every 5 seconds"
    9. [Will to Survive]effect: "Reduce self skill damage taken by +3%/6%/...12%" is changed to "Reduce self skill and basic attack damage taken by +3%/6%/...12%"

    ========Team Competition========
    The 17th season of Team Competition will open on May 20th, with matches held every Saturday from 8:30 PM to 12 AM. The season will last for a total of 4 weeks, from May 20th to June 16th.
    Adjustments to the Team Competition season's matchmaking rules:
    1. The season's match time will be adjusted to every Saturday from 8:30 PM to 12:00 AM.
    2. The season mode will enable cross-server matchmaking.
    For MP, MoF, VG servers, cross-server matchmaking will be opened in the Team Competition season mode.
    Season points ranking will still be based on the local server, and tournaments will still be held on the local server.
    3. In the season mode, a team can have a maximum of two players with the same class. If the number of players with the same class reaches three or more, the match cannot be initiated.
    4. During season and tournament matches, players will not be able to switch classes. To switch classes, please stop the match first.
    5. Tournament matches cannot be terminated. To change classes, please temporarily leave the team, complete the class change, and then rejoin the team. We suggest adventurers leave the team one by one to change classes and rejoin the team afterwards. Please ensure that there are always at least three players in the team to avoid matchmaking failure.
    6. To facilitate matchmaking, the need for teammates to confirm twice when the team leader initiates a season match while in a party has been canceled.
    After the season ends, the Team Competition tournament stage will be opened.
    1. Tournament time: June 17th, 2024 to June 23rd, 2024.
    2. After the tournament ends, rewards will be distributed based on tournament ranking and season points. The points for each season will be adjusted after the tournament ends.
    3. Tournament participation rules
    A new "Tournament Mode" tab will be added to the "Arena - Competitive" section.
    From Monday 5 AM to Friday 12 AM, adventurers will need to create/join tournament teams, form a full team of 6 players, and have all members click confirm. The team leader can then sign up the team for the tournament.
    Registration time is from 5 AM on Friday to 12 AM on Friday night. Registered teams will be ranked based on the total points of the six adventurers in the current season's Team Competition. The top 32 teams can participate in the official competition.
    After the registration period ends, the match schedule will be confirmed based on the participating teams' Team Competition points, following these rules:
    (1) Teams in the top 1/4 of Team Competition points will be considered seeded teams (e.g., 16 teams out of 64)
    (2) In the seeded teams, the top 8 and bottom 8 will be randomly assigned to different groups in the left and right brackets.
    (3) Remaining teams will be randomly assigned.
    (4) The final round (8 teams) will be completely randomly matched.
    4. Tournament Schedule Rules
    The first round of the tournament starts at 19:30 on Saturday evening. The team leader must click on "Start Matchmaking" to confirm participation in the match within 15 minutes prior to the match (19:15-19:30), and teams who do not click "Start Matchmaking" within the allotted 15 minutes are considered to have forfeited the match.
    When there are non-registered team members in the team, when there are members offline, or when the team has fewer than 3 people, the match cannot be started.
    The tournament format is a mixed elimination tournament. The first 4 rounds are single elimination, with 64 teams competing in 4 rounds to determine the top 4.
    The top 4 matches will start in a best-of-3 format to determine the winner. Meanwhile, the 3-match series will have a fixed dungeon order, which is "Magic Prison - Black and White Chess - Temple of Reincarnation". If the same team wins the first two matches, the third match will not be necessary. The loser of the last round will be the runner-up, and the losers of the second-to-last round will be tied for third place.
    5. Tournament rewards
    Champion: Chasing Stars Monster Egg, Lv3 Avatar Frame, Lv3 Background Frame, exclusive title "Conqueror of Star", 40 Glittering Rune Stone.
    Runner-up: Chasing Stars Monster Egg, Lv3 Avatar Frame, Lv3 Background Frame, exclusive title "Inquisitor of Star", 25 Glittering Rune Stone.
    3rd-16th place: Chasing Stars Monster Egg, Lv3 Avatar Frame, Lv3 Background Frame, 15 Glittering Rune Stone.
    17th-32nd place: Night Chase Monster Egg, Lv2 Avatar Frame, Lv2 Background Frame, 10 Glittering Rune Stone.
    33rd-64th place and top 600 season points: Ghost Wolf Monster Egg, Lv1 Avatar Frame, Lv1 Background Frame, 10 Glittering Rune Stone.
    *Tournament rewards will be sent via mail at 12 AM the following Wednesday after the competition ends.

    ========GVG Season 5========
    1. GVG Season 5 will officially begin on May 2nd at 9:00 PM.
    1.* The season will last 6 weeks, from May 2nd to June 6th, with the highest sum of points from 3 matches determining the rankings.
    2.* At the start of the new season:
    3.--All cities will be reset to a neutral state for ownership;
    4.--GVG summit groups will be reset;
    5.--The progress of Great Guild Stew challenge will be reset;
    6.--GVG seasonal gear will be collected;
    2. New season rewards:
    1.* Members of the top N+1 guilds (N represents the number of battlelines in the server) in the server leaderboard will receive the season mount reward [Lv.4: Holding a ball increases max movement speed by 24%, movement speed within alliance rod range increases by 32%. Damage taken while moving with a ball or within alliance rod range decreases by 28%. Max HP +30% when holding a ball or within alliance rod range].
    2.* Only characters who joined the guild one week before the last regular GVG match of the season can claim the season rewards.
    3.* Members of the champion guild will also receive extra season trophy rewards.

    ======== Fantasy Generator - Card ========
    The Fantasy Generator - Card card pool has been updated!
    1. Draw Rules:
    Single Draw Price: 15 Big Cat Coins;
    Special Draw Price: 8 Big Cat Coins;
    You can draw at the special price 3 times per day. When drawing at the special price, you will receive 50 Nolan Cards per draw. The special draw count resets daily at 5:00 AM;
    2. The rarity and corresponding probability of each card drawn are as follows:
    Rate Up Cards: 0.5%;
    Preferred Cards: 2.0%;
    Featured Cards: 50.0%;
    Common Cards: 47.5%;
    3. Rate Up Card Rules:
    The Rate Up Cards include several Rare Cards;
    When there's a Rate-Up card in the Rate Up Cards pool, there will be an 80.0% chance of obtaining a Rate-Up card when a Rate-Up card is drawn;
    The first half of the Rate Up Cards include Ancient Baphomet Illusion Card, Baphomet Card, and Stormy Knight Card, available from May 1st, 5:00 AM to May 20th, 5:00 AM.
    The second half of the Rate Up Cards include Otherworldly Mentalist Card, Mentalist Card, and Dracula Card, available from May 20th, 5:00 AM to June 1st, 5:00 AM.
    4. Cumulative Draw Rules:
    If you haven't drawn a Preferred Card in 55 consecutive draws, the guarantee system is triggered. The probability of obtaining a Preferred Card will increase with each draw until a Preferred Card is drawn;
    If you haven't drawn a Rate Up Card in 330 consecutive draws, the guarantee system is triggered. The probability of obtaining a Rate Up Card will increase with each draw until a Rate Up Card is drawn;
    The guarantee effect will not reset when the card pool updates and will continue until the guarantee is obtained on this draw, then the next guarantee will start.
    5. From May 1st, 5:00 AM to June 1st, 5:00 AM, the Wish Power event on Card Gashapon is available for a limited time:
    The Wish event is divided into two periods, the first period is from May 1st, 5:00 AM to May 20th, 5:00 AM, and the second period is from May 20th, 5:00 AM to June 1st, 5:00 AM. The Wish Power accumulated during the two periods will not be inherited.
    During the event, if you make a Wish for one of the Rate Up Cards in the Card Gashapon pool, you will gain +1 Wish Power when using Big Cat Coins to draw a non-wished Rate Up Card.
    During the event, when your Wish Power reaches the limit, the next Rate Up Card you draw in the Card Gashapon pool with Big Cat Coins will be the one you wished for.
    During the event, when you draw the card you wished for in the Card Gashapon pool with Big Cat Coins, your Wish Power will be reset.
    During the event, if you wish to cancel or change the card you've wished for, the accumulated Wish Power will be reset.
    After the event ends, your accumulated Wish Power will be reset.

    ========Content Update========
    1. Optimized the calculation logic of the personal artifact Spiritual Blade's life loss reduction effect: modified to reduce the final value by half after accounting for life loss increase/decrease.
    2. Optimized the skill performance and sound effects for some T1 and T2 classes.
    3. Adventurers joining a guild on the same day can participate in guild donations and Valhalla Ruins challenge.
    4. Added Alien Runemaster Thanatos Card and Mentalist Card drops in the Epic Spirit difficulty Thanatos Tower dungeon!
    5. The original Premium privileges of free replacement/dismantling of cards have been adjusted to be free for all adventurers.
    6. Goddess Blessings interface now supports one-click multiple prayers.
    7. Added an exit button to the dungeon mini-map; click to leave the dungeon.
    8. Some maps now contain Map Chests that can be opened for materials and ZENY rewards.
    *Prontera South Gate, Prontera West Gate, Underwater Cave, Mjolnir Mountains, Morroc, Pyramid 1F, Payon South, Payon Forest, Orc Village, Kordt Forest
    9. Optimized the "Skills" interface dragging operation.
    10. Steward equipment recommendation system optimization.
    * Recommend equipment and cards based on real data from adventurers of each class
    * Randomly recommend the actual gear of 5 mystery adventurers for reference by adventurers
    * Recommended equipment will be updated every Monday at 5:00
    11. Characters with Base level 20 automatically start the Steward Daily quest, guiding the completion of daily tasks.
    12. Optimized Base/Job level-up performance.
    13. Optimized performance during equipment restoration.

    ========Bug Fixes========
    1. Fixed the issue where the Thunder God's Holy Resonance skill would not move at a probability.
    2. Fixed the issue where the Ancient Artifact User would experience stuttering or inability to move after using the Super Long Star Wave skill.
    3. Fixed the issue where the Light Camouflage skill would not be effective due to an abnormality.
    4. Fixed the issue where equipping the Knight's Dark Dragon Flame Star Rune would cause an increase in the cooldown and delay of the Magic Dragon Breath skill.
    5. Fixed the issue where the Knight's Auto Attack could not deal damage normally.
    6. Fixed the issue with incorrect description for the Alchemist skill, Symbiosis, and added "Effective on up to 3 Hell Plants."
    7. Fixed the issue where the Monk skill Call Spirits would continuously cast when placed in auto-battle at level 1.
    8. Fixed the issue with the Monk skill Dragon Wave's description stating that it cannot be used for attacks but can be used for auto attacks.
    9. Fixed the issue where certain card-equipped main weapons were not effective on Heinrich.
    10. Fixed the issue where damage numbers would display incorrectly in dungeons after attaching cards to Heinrich's off-hand.
    11. Fixed the issue where Kyrie Eleison could still trigger Undershirt's healing ability, and block was treated as evasion.
    12. Fixed the issue with incorrect set effect text for the Stardust Dragon Rod and Grey Elf’s Manteau.
    13. Fixed the issue where certain toys could not be sold.
    14. Fixed the issue with abnormal display of the Ouroboros Axe weapon appearance.
    15. Fixed the issue with abnormal display of the Staff of Destruction when equipped.
    16. Fixed the issue where certain photo spots on Izlude Island could not be unlocked.
    17. Fixed the issue where the blank Rangers’ Armor could not be automatically sold.
    18. Fixed the issue with the abnormal probability display of the Turtle General Card in the Destiny Synthesis card pool.
    19. Fixed the issue where the properties of monsters were abnormally high in the 3rd layer of the Oracle Dungeon.
    20. Fixed the issue where certain cards without output would display in the [Daily] Exchange screen.
    21. Fixed the issue where quick-buying Emperium for Guild Donation would automatically open the black market channel if available materials were insufficient.
    22. Fixed the issue where Guild Territory Alchemy Synthesis of Enhancing Essence III would not automatically add materials when the material was sufficient.
    23. Fixed the issue where, under certain conditions, teams without other characters could not open or enter a dungeon.
    24. Fixed the issue where the home wooden stake set as Boss had incorrect defense properties.
    25. Fixed the inconsistency issue between the refresh map and the notification map of the World Boss.
    26. Fixed the incorrect acquisition method of headwear obtained from the Premium reward.
    27. Fixed the abnormal issue with the Intention Fusion Body boss on the third floor of the Thanatos Tower dungeon.
    28. Fixed the error showing "Praise" in the Thief skill point recommendation.
    29. Fixed the issue where directly clicking on the class button to switch classes (non-save) would not automatically switch cards or extract equipment.
    30. Fixed the issue with abnormal task description display in the quest bar.
    31. Fixed the issue where some incomplete content would display in the Adventure Handbook Achievements.
    32. Fixed the issue where using the Disguising Scroll and equipping gear would stack high-value attributes.

    ========Known Issues========
    In some quests, dialogue options may be merged or unclickable. Please switch the game language to [Simplified Chinese] and try again.
Working...
X