Dear adventurer,
We will commence a shutdown server maintenance during 2:00 - 9:00 on June 24th (GMT +7). This maintenance will update some of the game content and fix some existing issues. Please note that you will not be able to access the game during the maintenance period. We appreciate your understanding.
Upon the completion of maintenance, we will be distributing 7 Adventurer Coins, 7 Valkyrie Growth Boxes, and 7 Meteoric Chains as compensation to all adventurers.
The details of this update are as follows:
======== Hero Class · Khalitzburg ========
New Hero Class [Khalitzburg]
===== Server Interconnection =====
===== Class Balance Adjustments =====
========Holy Ground War========
Holy Ground War begins its [13th] Season
Holy Ground War starts its [13th] Season [tournament]
========Team Competition========
========Fantasy Generator - Card========
[Fantasy Generator - Card] card pool is refreshed!
=====Content Update=====
========Issue Fixes========
We will commence a shutdown server maintenance during 2:00 - 9:00 on June 24th (GMT +7). This maintenance will update some of the game content and fix some existing issues. Please note that you will not be able to access the game during the maintenance period. We appreciate your understanding.
Upon the completion of maintenance, we will be distributing 7 Adventurer Coins, 7 Valkyrie Growth Boxes, and 7 Meteoric Chains as compensation to all adventurers.
The details of this update are as follows:
======== Hero Class · Khalitzburg ========
New Hero Class [Khalitzburg]
- Unlock method:
Characters who have T3 Rune Knight class can use the [Echo of Fate Voucher] to unlock Khalitzburg in the [Class] - [Khalitzburg] interface
Khalitzburg trial play function is available in both [Class] - [Khalitzburg] interface and [Recharge] - [Hero] interface - Growth Path:
- Traits:
Traits are exclusive core skills for hero classes. They are unlocked at Lv. 1 by default when the hero is unlocked, and can be leveled up to a maximum of 7
Activating runes with trait attributes can increase the trait level; powerful additional skill effects will be unlocked at Lv. 4 and Lv. 7 - Skills:
Earn skill points by increasing Khalitzburg's Job Level
Khalitzburg's maximum Job Level is 85 - Runes:
3 S-class and S-Star skill runes exclusive to Khalitzburg are added
Khalitzburg exclusive runes can be obtained through Rune Identification. Other than that, all other smelting methods also support operations on hero runes - Aeisr Monument:
A new Khalitzburg-exclusive Aeisr Monument is available. It will be fully unlocked when activated, so adventurers, please do head to activate it - Growth Quest
- In [Class] - [Khalitzburg] - [Growth Quest] , complete a series of growth quests to acquire rewards
- New Khalitzburg Hero Class [Finale of Rose] series quests are added. Players can use Fate Gems to accept quests in the Quest Interface - Hero's Adoramus
- Traits:
- Whisper of Rose Limited-time Event!
- Between June 24th and July 24th, increase Khalitzburg hero trait levels to claim Super Value rewards like 'Divine Enchantment Gift Box - Weapon'! Adventurers can also purchase 'Super Value Rune Gift Box' at the event interface to boost hero traits faster!
- Job Lucky Bag', 'Rapid Growth Pack', and 'Hero Promotion Pack' are now available in the B Coin Store. Purchasing multiple packs will grant additional discounts!
- Weapon Self-Select Giftbox', 'Selective Weapon Choice Supply box' add Khalitzburg-exclusive weapon 'Death Festival[1]' as output
- King Poring Advanced Customization adds [Rose Knight Card] for synthesis.
===== Server Interconnection =====
- After the update on June 24th, the cross-server function for the Exchange will be enabled. Adventurers from 【Midnight Party, Memory Of Faith, Valhalla Glory, and Port City】 will trade in the same Exchange, and the prices of items in the Exchange will also be adjusted accordingly.
- Starting from June 23rd at 12:00 (GMT+7), the use of the Exchange will be temporarily suspended until it resumes after maintenance on June 24th.
- After the update, the Exchange will support cross-server gifting.
- Items listed on the Exchange before the update will be forced off the shelf after the update, and adventurers will need to relist them.
- After the update, the default status for the price increase/decrease in the【Exchange】 administered by the butler will be reset.
===== Class Balance Adjustments =====
- Hunter skill [Twinkling Stars] will now leave a [Dark Matter Trap] at the location after the roll.
- Hunter skill [Twinkling Stars] gains an additional charge
- Hunter skill [Dark Matter Trap] can now have a maximum of 2 traps active at once.
- Hunter skill [Cryogenic Cyclone] cooldown is adjusted from 18 seconds to 5 seconds.
- Mage skill [Sand Storm] cooldown is adjusted from 4 seconds to 2 seconds.
- Mage skill [Water Asphyxia] now also reduces magic damage reduction by 2%/4%/...10%.
- Mage skill [Quicksand Vortex] activation interval changed from 1 second to 0.5 seconds; duration changed from 20 seconds to 15 seconds.
- Ninja skills [Phantasm - Substitute] and [Ninjutsu - Star Relocation] are moved from the Shadow Wolf / Hazy stage to Yamata / Amaterasu stage (Ninja class skill tree will automatically reset upon implementation).
- Ninja gains new skill [Cutting] Lv.5 at Shadow Wolf / Hazy stage: Wind Monster skills have a 6%/12%/...30% chance to inflict [Bleeding] on the enemy, Wind Monster skills deal +6%/12%/... 30% damage to enemies in [Bleeding] state.
- Ninja skill [Wind Monster Cultivation] peak level gains a new effect: physical damage bonus +1%/2%/...10%.
- Ninja skill [Ninjutsu - Thousand Shadows] now inherits a higher percentage of the owner's damage reduction attribute.
- Super Novice skill [Thunderbolt] now activates twice, spaced 1 second apart.
- Super Novice Rune [Blizzard Thunderstorm - Star Rune] effect "Storm Gust damage +1%~20%" is changed to "Storm Gust damage +1%~50%".
- Super Novice skill [Eden Team Blessing] now blocks magic damage 5/9/13/17/21 times, adjusted from 5/6/7/8/9 times.
- Super Novice skill [Vulture's Eye] peak level gains a new effect: AOE magic skill damage +4%/8%/...20%.
- Rogue skill [Rogue's Nature] gains a new effect: increases ranged physical damage by 2%/4%/...20%.
- Rogue Rune [Soul Cracking Assault Rune] effect "5%~20% chance to use [Disabling Strike] on normal attacks" is changed to "5%~100% chance to use [Disabling Strike] on normal attacks".
- Rogue skill [Disabling Strike] skill multiplier adjusted from 150%/200%/... 350% to 200%/400%/...1000%.
- Rogue skill [State Pursuit] effect changed from 1.5%/3%/...10% to 3%/6%/...30%.
- Dancer gear [Wishing Star], Bard gear [Southern Lute] effect "Doomsday Movement Speed forced to be 30%" is changed to "Doomsday Movement Speed forced to be 50%".
- Bard, Dancer skill [End of Sun and Moon] gains a new effect: each stack of "Doomsday" forces enemy movement speed to decrease by 1%/2%/...10% (effective on monsters).
- Crusader skill [Prestige] effect "Reduce enemy unit's movement speed" is changed to "reduce enemy unit's movement speed and attack speed."
- Crusader skill [King's Guardian] cooldown is adjusted from 45 seconds to 25 seconds.
- Crusader skill [Defending Aura] description changed from "reduces damage taken from ranged physical auto attacks" to "reduces damage taken from ranged auto attacks."
- Crusader skill [Fearless] peak level effect "increase party's 1%/2%/...5% auto attack damage reduction" is changed to "increase party's 4%/8%/...20% auto attack damage reduction."
- Heinrich stardust [Neutral Dmg] is changed to [Pen.]
- Arena's physical defense% and magic defense% can no longer exceed 100% has been removed.
========Holy Ground War========
Holy Ground War begins its [13th] Season
- The [arena] - [Holy Ground War] has opened its season mode. After forming a team of 12 players level 100 and above, the team leader can start matchmaking. If the team has insufficient members, the system will randomly match other players to form a full 12-person team.
- The 13th season of Holy Ground War will start on June 24th, with sessions taking place every Saturday from 8 pm-12 am (midnight) for a duration of 3 weeks, meaning the season will run from June 24th-July 14th.
Holy Ground War starts its [13th] Season [tournament]
- Tournament Schedule
The tournament will take place from July 15th-21st. - Participation Rules
- The [arena] - [Holy Ground War] tab now includes a [Tournament Mode] .
- From Monday at 5 am to Friday at midnight is the team formation period. Adventurers must create/join tournament teams, fill up the 12-person roster, and have all members confirm their participation. Then, the team leader can sign up the team for the competition.
- Sign-ups are open from Friday at 5 am to Friday at midnight. Registered teams will be ranked according to the total points of the 12 Adventurers' season 6v6 Team Competition. The top 32 teams can participate in the official matches.
- After the registration period, the tournament bracket will be determined based on participating teams' 66 points, following these rules:
- Teams are sorted by 66 points. The top quarter will be considered seeded teams (for example, if there are 32 teams, 8 will be chosen).
- Within the seeded teams, the top 4 and bottom 4 will be randomly allocated to different left/right halves of the bracket.
- Remaining teams will be randomly assigned.
- The Final Battle round (8 teams) will have all matchups randomly generated.
- Tournament Rules
- The first round of matches begins on Saturday at 8 pm. Before the match, the team leader must click [Start Matchmaking] within the designated 15 minutes (7:45-8:00 pm) to confirm participation. Teams that fail to click [Start Matchmaking] within the allotted time will be deemed to have forfeited the match.
- Teams cannot match if there are non-registered team members, offline members, or less than 7 active members.
- The tournament format is single-elimination. Out of the 32 teams, there will be 5 rounds to determine the champion team. The runner-up will be the final round loser, and two third-place winners will be the losers of the penultimate round.
- More detailed rules can be found in-game.
- Tournament Rewards
- Tournament Ranking Rewards:
* 1st Place: [Ultimate Ancient Relic Shards] *1
* 2nd Place: [Ancient Dust] *500
* 3rd-4th Place: [Ancient Dust] *200
* 5th-8th Place: [Ancient Dust] *100
* 9th-16th Place: [Ancient Dust] *50
* 17th-32nd Place: [Honor Proof] *5000
* 33rd-64th Place: [Honor Proof] *3000
* [Ancient Dust] can be exchanged for blue relic shards, and accumulation of a certain amount can result in an exchange for [Ultimate Ancient Relic Shards] - The top 32 teams will receive the new Back Headwear [Mystic Mushroom Wings] and [“Spore” themed chat box]
* When Adventurers use specific chat box transformation items, the corresponding chat box morph feature will be activated.
* Adventurers can click on their character's avatar, and within the transformation interface for personal avatars and background boards, find the corresponding chat box transformation tab and change the appearance of their chat box by selecting the desired style.
- Tournament Ranking Rewards:
========Team Competition========
- The 18th season of Team Competition will begin on August 19th, with matches taking place every Saturday from 20:30 to 24:00. The season will last for 4 weeks, from August 19th to September 15st.
- Team Competition season matchmaking rules:
- Season matchmaking takes place every Saturday from 20:30 to 24:00 (GMT+7).
- Cross-server matchmaking is enabled in season mode.
- For MP, MoF, VG and Port City servers, cross-server matchmaking is available in Team Competition season mode.
- Season point rankings are still based on individual servers, and tournaments take place within each server.
- During the season, each team is limited to having a maximum of two players with the same class. If there are 3 or more players with the same class on a team, matchmaking cannot be initiated.
- Players cannot switch classes during season and tournament matches. To switch classes, please cancel the matchmaking process first.
- Tournament matches cannot be canceled. If you need to change classes, please temporarily leave the party, switch classes and then rejoin the party. It is recommended that adventurers take turns leaving the party to switch classes and then rejoining. Make sure there are at least 3 party members at all times to avoid matchmaking failure.
- To make matchmaking more convenient, the requirement for teammates to confirm their participation in a season match initiated by the party leader has been removed.
- After the season ends, the "Team Competition" tournament phase begins:
- Tournament period: September 16th to September 22nd, 2024.
- Rewards will be distributed based on tournament rankings and season points after the tournament ends.
- Season point adjustments will be made after the tournament finishes.
- Tournament participation rules:
- The [Competitive] tab in [Arena] now has a new [Tournament Mode].
- From Monday at 5:00 a.m. to Friday at 11:59 p.m., adventurers must create/join a tournament team, form a 6-player party where all members have confirmed, and sign up as a team.
- Registration takes place from Friday 5:00 a.m. to Friday 11:59 p.m. Registered teams will be ranked based on the total team competition points of the six adventurers for the current season. The top 32 teams can participate in the official competition.
- After the registration period ends, matchups will be confirmed based on the participating teams' competition points. Matchup rules are as follows:
- The top 1/4 of the teams will be considered seeded teams (e.g. in a 64-team tournament, 16 teams will be seeded).
- In the seeded teams, the top 8 and bottom 8 will be randomly placed in separate brackets.
- Remaining teams will be randomly assigned.
- All matches in the Final Battle round (8 teams) will be randomly paired.
- Tournament match rules:
- Matches for the first round begin on Saturday at 19:30. Party leaders must click [Start Matchmaking] to confirm participation in the match within 15 minutes prior to the match start (19:15 to 19:30). Teams that do not click [Start Matchmaking] within the specified 15 minutes will be considered forfeited.
- Matchmaking cannot be initiated if there are any non-registered team members in the party, if any party members are offline, or if there are fewer than 3 players in the party.
- The tournament format is a mixed elimination, with the first 4 rounds being single elimination. After 4 rounds of matches, the top 4 teams will be determined.
- Top 4 matches follow a best-of-3 system to determine winners and losers, with a fixed dungeon order being "Magic Prison-Black and White Chess-Temple of Reincarnation". If one team wins the first two matches, the third match will not be necessary. The final round loser becomes the runner-up, and the second-to-last round losers will share 3rd place.
- Tournament rewards:
- Champion: [Kurtz Storm Monster Egg], Lv3 Avatar Frame, Lv3 Background Frame, exclusive champion title [Conqueror of Lightning], Glittering Rune Stone*40, Weapon Enchantment Gift Box IV.
- Runner-up: [Kurtz Storm Monster Egg], Lv3 Avatar Frame, Lv3 Background Frame, exclusive runner-up title [Inquisitor of Lightning], Glittering Rune Stone*25, Weapon Enchantment Gift Box III.
- 3rd-16th place: [Kurtz Storm Monster Egg], Lv3 Avatar Frame, Lv3 Background Frame, Glittering Rune Stone*15, Weapon Enchantment Gift Box II, Enchantment Crystallization*2.
- 17th-32nd place: [Kurtz Thunderroar Monster Egg], Lv2 Avatar Frame, Lv2 Background Frame, Glittering Rune Stone*10, Enchantment Crystallization*2.
- 33rd-64th place and top 600 in season points: [Kurtz Divine Punishment Monster Egg], Lv1 Avatar Frame, Lv1 Background Frame, Glittering Rune Stone*10, Enchantment Crystallization*1.
*Tournament rewards will be distributed via mail at 0:00 on the Wednesday after the tournament ends.
========Fantasy Generator - Card========
[Fantasy Generator - Card] card pool is refreshed!
- Drawing rules:
- Single draw price: 15 Big Cat Coin;
- Special offer draw price: 8 Big Cat Coin;
- You can draw 3 times daily at the Special offer price. When using the Special offer price to draw, you will receive [Nolan Card] *50 for each draw. The Special offer counter resets daily at 5 AM;
- The probability of obtaining a card corresponding to each rarity is as follows:
- [Rate up Cards] : 0.5%;
- [Preferred Cards] : 2.0%;
- [Featured Cards] : 50.0%;
- [Common Cards] : 47.5%;
- Rate up Cards rules:
- Several Rare Card are contained in the [Rate up Cards] ;
- When there is a rate-boosted card in [Rate up Cards] , drawing [Rate up Cards] will give an 80.0% chance of obtaining one of the rate-boosted cards;
- The first half of Rate up Cards UP includes [Otherworldly Fallen Angeling Card] , [Miss Tahnee Card] , and [Angeling Card] with UP time from July 1st, 5 AM to July 20th, 5 AM;
- The second half of Rate up Cards UP includes [Otherworldly Bloody Murderer Card] , [Bloody Murderer Card] , and [Soul Player Card] with UP time from July 20th, 5 AM to August 1st, 5 AM;
- Cumulative draw rules:
- If you don't draw [Preferred Cards] in 55 consecutive draws, the guarantee system is triggered, increasing the probability of obtaining [Preferred Cards] until you draw one;
- If you don't draw [Rate up Cards] in 330 consecutive draws, the guarantee system is triggered, increasing the probability of obtaining [Rate up Cards] until you draw one;
- The guarantee effect will not reset with the card pool change. Once you obtain the current guarantee, the next one will begin;
- From Julu 1st, 5 AM to August 1st, 5 AM, the Card Gashapon Wishing Event is available for a limited time.
- The wish event is divided into two periods: First period is from July 1st, 5 AM to July 20th, 5 AM; The second period is from July 20th, 5 AM to August 1st, 5 AM. The [Wish Power] accrued during both periods will not be inherited.
- During the event, after making a wish for any one of the featured UP cards in the current Card Gashapon machine, when a non-wish Rate up Cards is drawn using Big Cat Coin, you will receive " [Wish Power] +1."
- During the event, when the [Wish Power] counter reaches the limit, the next Rate up Cards drawn in the current Card Gashapon machine using Big Cat Coin will be the wished card.
- During the event, when the wished card is drawn in the current Card Gashapon machine using Big Cat Coin, the [Wish Power] counter will reset.
- During the event, if you need to cancel or change the wished card, the accrued [Wish Power] counter will be reset.
- After the event ends, the [Wish Power] counter will be reset.
=====Content Update=====
- The main storyline "Elf in the Garden" from Tears of the Tyrant is now live! Knights, head to the Throne Room to accept the quest and guard the ancient city with Heinrich.
- Fatigue limit has been added to the monsters in the field when changing lines.
- Friend, guild, and party application interfaces have been optimized.
- New difficulties have been added to the Secret Realm of Phantom: Normal Difficulty III and Elite Difficulty III. Help
- Dylan find his guardian's place and obtain high-level magic Ore to unlock new shadow abilities.
- New difficulty dungeons have additional achievements; players who complete them can obtain Base HP and attribute rewards.
- The shadow progress cap for all gear has been increased to 50%.
- The Buff display rules for MVPs in the Void Territory have been optimized.
- The new GVG season gear, Kaho's Protection·season, is now available in the guild building, Incredible Vending Machine.
- Fallen Angeling in the Void Wasteland has increased drop rate of the Otherworldly Fallen Angeling Card.
- Bloody Murderer in the Void Temple has increased drop rate of the Otherworldly Bloody Murderer Card.
- The exchange requirements for Rune Stones and Origin Books have been adjusted: from "reaching the Legendary tier in Team Competition" down to "reaching the War God tier in Team Competition."
========Issue Fixes========
- Fixed an issue where Sage skill "Invisible Space" would automatically cancel during the cast phase under certain circumstances.
- Fixed an issue where enemies attacking Rathgricy could not see the Valkyrie's block visual effects.
- Fixed an issue where Holy Water Blessings exchanged for Holy Water Toys could not be sold.
- Fixed an issue where Nidhogg's skill "Twilight of the Gods" had no effect on Poring Calling for Help summoned by the Void Territory Heal affix.
- Fixed an issue where the Crusader class potion tooltip in the class gift package could not be used.
- Fixed an issue where decomposing relics did not properly yield Svartalf Normal Dust.
- Fixed a display issue with the eyes of the headwear “Surfing Yellow Duck.”
- Fixed an issue where the help button next to the Hero class interface Growth Quest could not be opened.
- Fixed an issue where damage types would display as Miss when dealing 0 damage.
- Fixed an issue where some weapon appearances could not be used with specific classes.
- Fixed an issue with abnormal EXP reward value display in the dungeon interface, now showing only on the basic EXP and not displaying the additional bonuses.
- Fixed an issue where multiple classes received abnormal EXP boosts.
- Fixed an issue where some Exchange items had a search name of 0.
- Fixed a display error in the monster Harpy's manual interface.
- Fixed an issue where female characters automatically received male costumes after completing the Ancient City's main quest.
- Fixed an issue where the 4th job skill interface could not be displayed after switching classes to Chronomancer.
- Fixed an issue where attribute lines displayed abnormally when upgrading the shadow progression on certain gears.
- Fixed an issue where Alchemy creatures would attack hidden units that their master couldn't see.
- Fixed an issue in Fire on Full Power mode where the first attribute of the White Blade Rune was not fully upgraded by default while in the dungeon.
- Fixed an issue where the Alchemy lifeform Elyonoya's skill, Berserk Status, had no effect.
- Fixed an issue where the otherworldly Valkyrie card did not benefit from the level 4 Ancient Artifact hero trait.
- Fixed an issue with the abnormal effect of Flame Dash. The revised Flame Dash effect now reads, "Deals damage to enemy groups, with each layer of Alight status on the target increasing the damage by an additional 80%" instead of "Deals damage to a single enemy; if the target is in Alight state, it immediately explodes, dealing damage to surrounding enemies."
- Fixed an issue where the Ancient Artifact Userclass passive skill, Emerald Heart, could not restore health.
- Fixed an issue with Garm, Lord of Death, Bloody Murderer, Wolf Grandma, Dark High Wizard Katerina, and Dark Sniper Deeven being unusually immune to control.
- Fixed an issue where some pets and Mercenary Cat's abilities continued to provide rewards upon killing MVPs while switching lanes and experiencing fatigue.
- Fixed an issue where Ancient Relics' Divine Blessing Imprint would also reduce holy attribute healing by 60%.
- Fixed an issue where an excessive amount of Adventurer Zeny caused display abnormalities.
- Fixed an issue where switching classes in the same account using Book of Yimir after saving different roles led to abnormal dungeon entries.
- Fixed an issue where the matching Adventurer NPC group's buff skills would not affect players.
- Fixed a typo in the name of Shimmering Scale in Exchange search results.
- Fixed an issue where, in a state of switching line fatigue, the mage's Celestial Lightning Rod skill could still continue to damage Star Monsters.
- Fixed an issue where Ninja skills would automatically reset after increasing points and changing maps.
- Fixed an issue at the Orc Village Map gear crafting NPC, where some material requirements were met, but crafting some gear items, such as Elemental Fusion Wand and Recovery Wand, wasn't possible.
- Fixed an issue where purchasing damaged items resulted in abnormal transaction record displays.
- Fixed an issue where the mount Popo the Snail in the Adventure Handbook could not be selected, transformed, stored, or retrieved.
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