Dear Adventurer,
We will be conducting a server maintenance on December 24th from 1:00 AM to 7:00 AM (GMT-6). During this maintenance, we will update some game content and fix several issues. Please note that you will not be able to access the game during this time. We appreciate your understanding.
After the maintenance is complete, we will send all adventurers 6 Adventurer Coins, 6 Valkyrie Growth Gift Boxes, and 6 Meteoric Chains as compensation for the downtime.
The detailed contents of this update are as follows:
<========New Hero Class [Morroc] ========>
1. Unlock Method
Players who have the character class T3 Warlock can use the Echo of Fate Voucher to unlock Morroc in the [Class] -> [Morroc] interface.
The Morroc trial will be available in both the [Class] -> [Morroc] interface and the [Recharge] -> [Hero] interface.
2. Growth Path
Feature
Features are the core skills exclusive to the hero class. They start at level 1 when you unlock a hero and can be leveled up to 7.
Activating Runes with feature Terms can increase the Feature's level, and powerful extra skill effects will be unlocked when reaching level 4 and level 7.
Skills: Earn skill points by increasing Morroc's Job level.
Morroc's Job level cap is at level 77.
Runes: Three new S-rank and S-star skill Runes exclusive to Morroc have been added.
Morroc's exclusive Runes can be obtained through Rune identification. In addition, other Rune smelting methods also support operations on hero Runes.
Aeisr Monument: Adds a Morroc-exclusive Aeisr Monument. It is fully unlocked when first accessed, and adventurers can activate it.
3. Hero Fetters
- In the [Class] -> [Morroc] -> [Growth Quest] interface, adventurers can complete a series of growth quests to obtain rewards.
4. Hero's Adoramus
Start the Morroc hero class [Demon King's Dignity] quest series. Players can use Fate Gems to accept the quest in the quest interface - Hero's Adoramus.
5. Limited-time "Demon King's Advent" event series now open!
The "Job Lucky Bag", "Rapid Growth Pack", and "Hero Promotion Pack" are now available in the B Coin Store, and enjoy extra discounts when purchasing multiple gift packs at the same time!
During Morroc's first month of release, increase your hero's Feature level to claim super-value rewards such as the "Divine Enchantment Gift Box · Weapon"! Additionally, adventurers can purchase the "Super Value Rune Gift Box" from the event interface to increase their hero's Feature level faster!
The "Weapon Self-Select Giftbox" and "Featured Weapon Supply Box" now include Morroc's exclusive weapon "Demon Staff [1]" output.
Advanced customization has added the synthesis of the "Otherworld Demon King Card".
*Morroc will be banned in the Holy Ground War Season 13 Tournament
<=======Constellation Tower=======>
The all-new seasonal dungeon - Constellation Tower is about to open, starting from January 1st, 2025, 05:00, adventurers can head to Endless Island to participate in the dungeon challenge.
Constellation Tower dungeon adopts a seasonal model, after the new season has started, you will no longer be able to view and challenge past seasons, nor will you be able to obtain past season rewards, so adventurers, please participate in the dungeon challenge in time~
The Constellation Tower is divided into four towers, containing a total of 20 stages. Adventurers can defeat all monsters in the tower within the specified time to receive the first clearance reward. No time consumption is required to claim rewards, but first-clear rewards are shared across the account and cannot be obtained repeatedly.
Each tower provides extra powerful bonuses to a specific set of classes. The specific effects can be viewed in the [Blessings Boost] section of the dungeon interface. When the team includes the blessed class designated by the tower and the number of that class reaches the target value, the blessing effect will take effect within the tower. Blessing effects update weekly, so adventurers can try to form teams with other classes~
Constellation Chart
The new development system - Constellation Chart is now available. Adventurers can consume [Constellation Badges] obtained from the Constellation Tower dungeon to gain permanent account attribute bonuses. The Constellation Chart, like the Constellation Tower, adopts a seasonal structure, with new development options opening as the Constellation Tower seasons update, but all development options from past seasons will be retained.
Some development points in the current season's Constellation Chart require a certain number of clears in the current season's Constellation Tower dungeon to unlock. Adventurers who miss a season need not worry, as all past development points will automatically unlock after a period of time.
Unspent [Constellation Badges] will automatically convert to [Constellation Badges - Previous] when the next season begins. [Constellation Badges - Previous] can only be used for past development points.
Flaming Furnace
New feature NPCs [Flaming Furnace] have been added to Endless Island and Prontera, which can be used for crafting certain items, including [Constellation Badges].
The crafting recipes for the [Flaming Furnace] will update weekly.
<======Guild War Optimization========>
New [Classic Mode] added to Guild War
[Luina_Big][Luina_Medium][Luina_Small] Castles will be adjusted as the new Guild War maps for [Classic Mode], while other castles' maps remain the same and are named [Base Mode].
In [Classic Mode], when the defense owns the unique base, the Emperium is invincible. When the base belongs to the attack, the Emperium loses its invincible status. The guild that breaks the Emperium (last hit) will occupy the castle.
When determining Guild War objectives, season points, etc., the effect of occupying the unique base in [Classic Mode] is equivalent to occupying all bases in the [Base Mode] map of the same scale (Big-8; Medium-5; Small-3). For example:
When the defending side in [Classic Mode] loses the base during the season, they will lose all the points of [Defending Base];
When the attacking side occupies the base of the big city in [Classic Mode], they will immediately receive 5 Emperium rewards for attacking the base (with an upper limit of 5 per game).
In [Classic Mode], defenders can use the teleport points in the outer city-inner city for two-way teleportation.
The Perfect Defense rules in [Classic Mode] are consistent with the existing ones.
Defensive plan setting is temporarily not supported for [Classic Mode].
Guild War Appointment
In [More]-[Guild]-[Guild War Appointment], the guild leader can initiate a GVG appointment with other guilds on the same server.
When initiating an appointment invitation, you can confirm the match time, match mode, etc. Each guild can only have one appointment at the same time.
When receiving an invitation from another guild, all guild members can view the relevant information in the [Guild War Appointment] interface, but only the guild leader can choose to accept or reject the appointment.
Adventurers can view all agreed-upon Guild War appointment records on the same server at [Dakmur] in [Prontera] and [Izlude Island].
In [Appointment - Base Mode] and [Appointment - Classic Mode]:
If the attacking side breaks the Emperium within 30 minutes, they win; otherwise, they lose;
If the Emperium is not attacked within 10 minutes, the defending side achieves a perfect defense victory.
After the match starts, adventurers can enter the exclusive preparation camp for the appointment battle through the [Guild War Appointment] interface, and also view the battle report information.
Participants in the Guild War appointment match will not receive any rewards and cannot achieve Guild War objectives.
In the Appointment Preparation Camp, the Tactical Sand Table and Great Guild Stew functions cannot be used.
Mercenaries cannot participate in their employer's guild appointments.
Guild Mercenaries
The maximum number of mercenaries that a guild can hire is increased from 10 to 20 people.
Guild Artifacts can be assigned to mercenaries, but not to dispatched guild members.
Guild Artifact
Supports guild leaders and vice leaders to dismantle Guild Artifacts and return some materials.
Dismantling an artifact will not affect its cumulative forging count.
Other
In the new GVG season, the sum of the highest 4 points will be used for season rankings.
Supports real-time battle reporting during the current Guild War.
Supports opening the Guild War Summit rule description and teleportation interface in the guild interface.
Several guild flags have been added in Prontera, Geffen, Payon, and Al De Baran for occupying the corresponding castles.
New Excellence Reward for Guild War Regular Season Personal Objective
New Excellence Tier and progress rewards are added during the Guild War Regular Season, resetting every season
Adjusted the number of Guild War group objectives for each period.
<======class balance adjustments======>
Heinrich skill [Fire strike] now ignores the target's Reflected damage, Block, Flee and Death Immunity effects. The effect "reduce life to 1 point after use" has been changed to "reduce the user's current life by 80% after use."
Heinrich skill [White Star · Wind] now grants one Charge when used
Heinrich skill [White Star · Moon] added an effect: When Gather Momentum reaches its maximum level, attacking will continuously use [White Star · Moon]
Heinrich skill Unyielding has been adjusted to a passive skill
Hollgrehenn skill [Lucky Refine] now affects the caster
Hollgrehenn skill [Lucky Cart] added an effect: Every 15 points of Luk increases skill damage by 0.1% / 0.2% /... 1%
Hela skill [Garm] added an effect: Each of Garm's attacks increases the target's HP Loss effect by 1%, lasting for 5 seconds, stacking up to 30 times.
Hela skill [Garm] now deals poison-element damage
Hela skill [Bottled Ghost] added an effect: When [Frustrated] stacks to 10 or more, the target monster's armor attribute no longer counteracts poison-element damage.
Nidhogg skill [Streamer of Fallen Night] added an effect: When [Streamer of Fallen Night] deals damage, there's a 25% chance to convert the target's armor attribute to holy for 5 seconds. This effect can switch.
Nidhogg Rune [Ragnarok Rune] effect adjustment: [Magical Dragon Scale] grants Nidhogg 1~20% magic penetration; the effect is doubled while in the state of [Twilight of the Gods]
Nidhogg skill [Magical Dragon Scale] added an effect: Nidhogg and the members of the Dragon Tribe gain 3% / 6% /... 30% Dark Dmg.
Thanatos skill [Dark Cycle] effect "reset brand duration" changed to "adds one layer of Abyssal Mark to the target and removes one Debuff from the caster."
Thanatos skill [Heavy Roll] now deals damage equal to (1+ [Abyssal Mark] layers) * original skill damage
Runemaster skill [Soul Stabbing Spear] damage range has been adjusted to a rectangular area of 2*3 in the target's direction
Runemaster skill [Soul Stabbing Spear - Soul Breaking] added an effect: Soul Stabbing Spear additionally factors 4% / 8 /... 24% of Runemaster's M.Atk
New Runemaster S-Class Star Rune: [Spiritual Pierce - Star Rune]
Skill [Soul Stabbing Spear] damage +1~30%
Skill [Soul Stabbing Spear] has a 1~50% chance to trigger [Hundred Spears]
Skill [Deep Cut] double damage enhancement for [Soul Stabbing Spear]
Phantom Blade skill SP expenditure has been reduced for some skills
The Phantom Blade Aeisr Monument skill [Poison Cast] is now uncleansable for monsters.
Phantom Blade skill [Soul Erosion - Poisonous Soul] added an effect: Each 5% of Poisoned attack, abnormal status attack, Poison Element Damage increases damage dealt by Assassin series [Poisoned] and [New Poison] to monsters by 0.4% / 0.5% /... 1%
Phantom Blade skill [Soul Protection] added an effect: When other skills consume Phantom, they will automatically use Soul Protection once without consuming Phantom.
*When adventurers switch to Heinrich class for the first time, skill slots and Prepare for Elite configurations will be cleared.
<====== GVG Season 7 ======>
GVG Season 7 will officially start on January 23rd at 21:00.
The season lasts for 6 weeks, from January 23rd, 2025 tillFebruary 27th, 2025, with rankings based on the sum of the highest 4-point totals.
Season rule adjustments:
Rankings will be based on the sum of the highest 4-point totals.
New Excellence rewards added for personal goals
New Excellence tier and progress rewards have been added, resetting each season.
Adjusted the number of team goals.
At the beginning of the new season:
All cities will be reset to neutral ownership;
GVG Summit Groups will be reset;
Great Guild Stew progress will be reset;
GVG season gear and unused GVG Enchantment Vouchers will be reclaimed.
New season rewards
Members of the top N+1 guilds in the server rankings (N being the number of warfronts in the server) will receive a season mount reward, the Abyss Wild Roar.
Players who join a guild within one week before the last GVG regular match of the season are eligible to claim season rewards.
Champion Guild members will receive an additional season trophy reward.
<========Holy Ground War========>
The 13th season of the Holy Ground War will begin on December 1st. Season mode matchmaking can be held every Saturday from 8 pm to midnight. The season lasts for three weeks, but will be paused for three weeks due to Christmas and New Year holidays, making the season dates from December 1st to December 14th, as well as January 6th to January 11th.
[Arena] - [Holy Ground War] opens the Season Mode, where teams of 12 players Level 100 and above can participate. The team leader can start the matchmaking process. If the team is not full, the system will randomly match other players to form a full 12-member team.
Following the end of the season, the [Holy Ground War] tournament will begin.
Tournament Schedule: January 13th-18th;
Participation Rules:
[Arena] - [Holy Ground War] tab adds [Tournament Mode] ;
From Monday 5 am to Friday midnight is the team building period. Adventurers must create/join Tournament Teams, form a full 12-member team, and have all members click to confirm before the team leader can register in the team format;
Registration time is from Friday 5 am to Friday midnight. Registered teams will be ranked based on the total score of the 12 adventurers in the previous season's 6v6 Team Competition. The top 32 teams are eligible to participate in the formal competition;
After the registration time ends, teams will be matched based on their 66-point scores, following these rules:
Teams are sorted by their 66-point score; the top 1/4 are considered seeded teams (for example, with 32 teams, 8 will be chosen).
Seeded teams will be randomly divided across the first and second half of the brackets, with the top four seeded teams and bottom four seeded teams separate.
Remaining teams will be randomly assigned.
The final round (8 teams remaining) will be randomly matched.
Competition Rules:
The first round begins at 8 pm on Saturday. Team leaders must click [Start Matchmaking] to confirm participation 15 minutes before the match starts (19:45-20:00). Teams who don't click [Start Matchmaking] within this time will forfeit the competition;
Matchmaking cannot take place if the team has a non-registered member present, if a team member is offline, or if the team has fewer than seven players.
The format is a single-elimination tournament, with 32 teams and a total of five rounds to determine the champion. The runner-up is the last round's loser, and the losers of the penultimate round share third place;
Detailed rules can be found in-game.
Tournament Rewards:
Champion: [Ultimate Ancient Relic Shards] *1
Runner-up: [Ancient Dust] *500
3rd-4th place: [Ancient Dust] *200
5th-8th place: [Ancient Dust] *100
9th-16th place: [Ancient Dust] *50
17th-32nd place: [Honor Proof] *5000
[Ancient Dust] : Can be exchanged for [Blue Relic Shards] and accumulated to a certain amount to exchange for [Ultimate Ancient Relic Shards]
The top 16 teams can also obtain [S13 Season Exclusive Back Headwear] and [S13 Season Exclusive Chat Boxes]
Adventurers can activate the corresponding chat box appearance by using specific chat box transformation items.
Adventurers can change their chat box appearance by clicking on their character avatar, navigating to the avatar, Background Board, and other transformation interfaces, and then selecting the designated style in the chat box transformation tab.
<========Fantasy Generator - Card========>
[Fantasy Generator - Card] card pool is refreshed!
The drawing rules are as follows:
Single draw price: 15 Big Cat Coin;
Special Offer draw price: 8 Big Cat Coin;
You can draw at the Special Offer price three times daily, and when using the Special Offer price, you will receive [Nolan Card] *50 as a bonus each time. The Special Offer availability resets daily at 5 AM;
The probability of obtaining cards with different rarity levels in each draw is as follows:
[Rate up Card] : 0.5%;
[Preferred Card] : 2.0%;
[Featured Card] : 50.0%;
[Common Cards] : 47.5%;
Rate up Card rules:
The [Rate up Card] includes multiple Rare Cards;
When the [Rate up Card] contains cards with increased probability, there is an 80.0% chance of obtaining one of the cards with increased probability when drawing [Rate up Card] ;
First half Rate up Card UP includes [Otherworldly Drake Card] [Drake Card] [Wasteland Lord Card] , UP event period is from January 1st 5 AM to January 20th 5 AM;
The second half Rate up Card UP includes [Otherworldly Orc Hero Card] [Orc Hero Card] [Dragon Bone Card] , UP event period is from January 20th 5 AM to February 1st 5 AM;
Cumulative Draw Rules:
If you have not drawn a [Preferred Card] in 55 consecutive draws, the guarantee system will be triggered, increasing the probability of obtaining [Preferred Card] until you draw one;
If you have not drawn a [Rate up Card] in 330 consecutive draws, the guarantee system will be triggered, increasing the probability of obtaining [Rate up Card] until you draw one;
The guarantee effect will not reset upon card pool changes, and the next guarantee countdown will start once the current guarantee target is achieved;
Card Gashapon Wish Limited-Time Event:
This wish event is divided into two phases, from January 1st 5 AM to January 20th 5 AM; the second phase is from January 20th 5 AM to February 1st 5 AM. The accumulated [Wish Power] will not be carried over between the two phases
During the event, after making a wish for any of the selected UP cards from this phase's Card Gashapon machine, you will gain [Wish Power] +1 when drawing a non-wish Rate up Card using Big Cat Coins;
During the event, when your [Wish Power] reaches its limit, the next Rate up Card you draw with Big Cat Coins in this phase's Card Gashapon machine will be the card you wished for;
During the event, once you draw the wished-for card with your Big Cat Coin in this phase's Card Gashapon machine, your [Wish Power] will be reset;
During the event, if you wish to cancel or change your wished-for card, your accumulated [Wish Power] will be reset;
After the event, your accumulated [Wish Power] will be cleared.
<========Extra Reward Adjustments for Costume Gashapon========>
Starting from January 16th, using Big Cat Coins to draw Costume Gashapon a certain number of times will allow you to receive the following rewards:
1 time: Big Cat Welfare Voucher·Feast x30
5 times: Special Color Costume of the current period x1
10 times: Adv. Resource Choice Giftbox x2
20 times: Adv. Resource Choice Giftbox x5
30 times: Current Headwear Choice Voucher x1 (exchange for any headwear except orange quality)
50 times: Current Costume Choice Voucher x1
<========Content Update========>
Partial MVP card upgrades are now available: Katerina Card, Snake Demon Gorgons Card, Wasteland Lord Card, Audhumbla Card, Dragon Bone Card, Tao Gunka Card, and Orc Hero Card.
Pirate King and Orc Hero in the Void Territory now have corresponding otherworld series card drops.
Optimized the description of some cards for Final Damage Bonus. Specific changes are as follows:
* Added new attributes display on the panel: Final Damage Bonus, Final Dmg Reduc. Differentiate whether these attributes are effective for HP Loss type skills.
* Optimized the description of the Best Blacksmith on the Continent Card, fixed the description issue of the Greatest General Card.
* Added damage bonus to Devil Governor Card for HP Loss type skills: If the skill belongs to HP Loss type damage and is affected by the Final Damage Bonus attribute, the final damage dealt to the target will be increased by 15% (the card effect does not stack).
<========Bug Fixes========>
Fixed the issue where Yggdrasil seeds of wild MVPs become invincible and cannot be killed.
Fixed the skybox issue in the Cursing Brothers series quests.
Fixed the issue where Shadow Equipment did not trigger 50% progress equipment effects in the Fire on Full Power mode if it was below 50% progress outside the dungeon.
Fixed the issue where Ellinia would cause abnormal auto-battle when possessed while following.
Fixed the issue where Ellinia's Intertwined Fate skill would take effect even when possessing an enemy.
Fixed the issue where the +5% movement speed effect of Merchant Deje Card did not stack and only one +5% movement speed effect was applied when two cards were inserted.
Fixed the issue where the base count did not change after consuming materials for upgrading random attributes of ancient equipment using Epic Spirit Crystal.
Fixed the issue where the blueprint was not unlocked at Smile Assistance after meeting the killing count requirement for Marin monsters in the Handbook.
Fixed the abnormal head portrait display issue when wearing Sinless Feather headwear.
Fixed the issue of lost achievement quest icons.
Fixed the damage issue with Robin Hood's Bow[1], Feather Mace[1], and Staff of Wing[1].
Fixed the issue where Shadow Equipment could be used as refining materials.
Fixed the issue where Ellinia's Shackle Breaking skill could not remove abnormal statuses.
Fixed the issue where Little Savior and Blacksmith's transformation skills caused the loss of their own mount transformations.
Fixed the abnormal display issue when Rogue kidnaps Ellinia (without satisfying 4-level Feature) from different perspectives.
Fixed the issue where Monk’s Body Relocation skill could bypass the Light Wall of monsters in Museum Island.
Fixed the issue where all ancient equipment obtained from bulk exchange would stack with the same random attributes.
Fixed the issue where quick-opening only showed some "equipped" unopened equipment when multiple pieces of equipment were unopened, making other equipment unselectable.
Fixed the abnormal character action issue when using home furniture.
Fixed the abnormal performance issue with numerous monsters in Whitestar Airship dungeon.
Fixed the issue where long-time AFK in the quest dialogue would cause the dialogue button to disappear and get stuck.
Fixed the issue where Ellinia could not perform skills or dismount after directly transforming into Morroc while riding a dragon in the Hero's Adoramus quest, making the quest impossible to complete.
Fixed the issue where Runemaster's normal attack would cause damage loss when riding Floating Moon and Stars.
Fixed the issue where in some cases, players could revive on the spot after being transformed into Khalitzburg by the War of Rose skill.
Fixed the issue where the 'White Blade Rune' did not work in the Palace of Ghost dungeon.
Fixed the issue with the time limit for using the Mysterious Box 3.0 item.
Fixed the issue where the attributes of the Virus Defender event headwear were lost.
Fixed the issue where the Mystery Wandering Soul costume could not be gender converted.
Fixed the abnormal data issue in the GVG statistics data list.
Fixed the issue where Ellinia could not summon Taru Round Dragon in the GVG Peak Map.
Fixed the issue where mercenaries holding artifacts would encounter abnormal prompts when switching maps
We will be conducting a server maintenance on December 24th from 1:00 AM to 7:00 AM (GMT-6). During this maintenance, we will update some game content and fix several issues. Please note that you will not be able to access the game during this time. We appreciate your understanding.
After the maintenance is complete, we will send all adventurers 6 Adventurer Coins, 6 Valkyrie Growth Gift Boxes, and 6 Meteoric Chains as compensation for the downtime.
The detailed contents of this update are as follows:
<========New Hero Class [Morroc] ========>
1. Unlock Method
Players who have the character class T3 Warlock can use the Echo of Fate Voucher to unlock Morroc in the [Class] -> [Morroc] interface.
The Morroc trial will be available in both the [Class] -> [Morroc] interface and the [Recharge] -> [Hero] interface.
2. Growth Path
Feature
Features are the core skills exclusive to the hero class. They start at level 1 when you unlock a hero and can be leveled up to 7.
Activating Runes with feature Terms can increase the Feature's level, and powerful extra skill effects will be unlocked when reaching level 4 and level 7.
Skills: Earn skill points by increasing Morroc's Job level.
Morroc's Job level cap is at level 77.
Runes: Three new S-rank and S-star skill Runes exclusive to Morroc have been added.
Morroc's exclusive Runes can be obtained through Rune identification. In addition, other Rune smelting methods also support operations on hero Runes.
Aeisr Monument: Adds a Morroc-exclusive Aeisr Monument. It is fully unlocked when first accessed, and adventurers can activate it.
3. Hero Fetters
- In the [Class] -> [Morroc] -> [Growth Quest] interface, adventurers can complete a series of growth quests to obtain rewards.
4. Hero's Adoramus
Start the Morroc hero class [Demon King's Dignity] quest series. Players can use Fate Gems to accept the quest in the quest interface - Hero's Adoramus.
5. Limited-time "Demon King's Advent" event series now open!
The "Job Lucky Bag", "Rapid Growth Pack", and "Hero Promotion Pack" are now available in the B Coin Store, and enjoy extra discounts when purchasing multiple gift packs at the same time!
During Morroc's first month of release, increase your hero's Feature level to claim super-value rewards such as the "Divine Enchantment Gift Box · Weapon"! Additionally, adventurers can purchase the "Super Value Rune Gift Box" from the event interface to increase their hero's Feature level faster!
The "Weapon Self-Select Giftbox" and "Featured Weapon Supply Box" now include Morroc's exclusive weapon "Demon Staff [1]" output.
Advanced customization has added the synthesis of the "Otherworld Demon King Card".
*Morroc will be banned in the Holy Ground War Season 13 Tournament
<=======Constellation Tower=======>
The all-new seasonal dungeon - Constellation Tower is about to open, starting from January 1st, 2025, 05:00, adventurers can head to Endless Island to participate in the dungeon challenge.
Constellation Tower dungeon adopts a seasonal model, after the new season has started, you will no longer be able to view and challenge past seasons, nor will you be able to obtain past season rewards, so adventurers, please participate in the dungeon challenge in time~
The Constellation Tower is divided into four towers, containing a total of 20 stages. Adventurers can defeat all monsters in the tower within the specified time to receive the first clearance reward. No time consumption is required to claim rewards, but first-clear rewards are shared across the account and cannot be obtained repeatedly.
Each tower provides extra powerful bonuses to a specific set of classes. The specific effects can be viewed in the [Blessings Boost] section of the dungeon interface. When the team includes the blessed class designated by the tower and the number of that class reaches the target value, the blessing effect will take effect within the tower. Blessing effects update weekly, so adventurers can try to form teams with other classes~
Constellation Chart
The new development system - Constellation Chart is now available. Adventurers can consume [Constellation Badges] obtained from the Constellation Tower dungeon to gain permanent account attribute bonuses. The Constellation Chart, like the Constellation Tower, adopts a seasonal structure, with new development options opening as the Constellation Tower seasons update, but all development options from past seasons will be retained.
Some development points in the current season's Constellation Chart require a certain number of clears in the current season's Constellation Tower dungeon to unlock. Adventurers who miss a season need not worry, as all past development points will automatically unlock after a period of time.
Unspent [Constellation Badges] will automatically convert to [Constellation Badges - Previous] when the next season begins. [Constellation Badges - Previous] can only be used for past development points.
Flaming Furnace
New feature NPCs [Flaming Furnace] have been added to Endless Island and Prontera, which can be used for crafting certain items, including [Constellation Badges].
The crafting recipes for the [Flaming Furnace] will update weekly.
<======Guild War Optimization========>
New [Classic Mode] added to Guild War
[Luina_Big][Luina_Medium][Luina_Small] Castles will be adjusted as the new Guild War maps for [Classic Mode], while other castles' maps remain the same and are named [Base Mode].
In [Classic Mode], when the defense owns the unique base, the Emperium is invincible. When the base belongs to the attack, the Emperium loses its invincible status. The guild that breaks the Emperium (last hit) will occupy the castle.
When determining Guild War objectives, season points, etc., the effect of occupying the unique base in [Classic Mode] is equivalent to occupying all bases in the [Base Mode] map of the same scale (Big-8; Medium-5; Small-3). For example:
When the defending side in [Classic Mode] loses the base during the season, they will lose all the points of [Defending Base];
When the attacking side occupies the base of the big city in [Classic Mode], they will immediately receive 5 Emperium rewards for attacking the base (with an upper limit of 5 per game).
In [Classic Mode], defenders can use the teleport points in the outer city-inner city for two-way teleportation.
The Perfect Defense rules in [Classic Mode] are consistent with the existing ones.
Defensive plan setting is temporarily not supported for [Classic Mode].
Guild War Appointment
In [More]-[Guild]-[Guild War Appointment], the guild leader can initiate a GVG appointment with other guilds on the same server.
When initiating an appointment invitation, you can confirm the match time, match mode, etc. Each guild can only have one appointment at the same time.
When receiving an invitation from another guild, all guild members can view the relevant information in the [Guild War Appointment] interface, but only the guild leader can choose to accept or reject the appointment.
Adventurers can view all agreed-upon Guild War appointment records on the same server at [Dakmur] in [Prontera] and [Izlude Island].
In [Appointment - Base Mode] and [Appointment - Classic Mode]:
If the attacking side breaks the Emperium within 30 minutes, they win; otherwise, they lose;
If the Emperium is not attacked within 10 minutes, the defending side achieves a perfect defense victory.
After the match starts, adventurers can enter the exclusive preparation camp for the appointment battle through the [Guild War Appointment] interface, and also view the battle report information.
Participants in the Guild War appointment match will not receive any rewards and cannot achieve Guild War objectives.
In the Appointment Preparation Camp, the Tactical Sand Table and Great Guild Stew functions cannot be used.
Mercenaries cannot participate in their employer's guild appointments.
Guild Mercenaries
The maximum number of mercenaries that a guild can hire is increased from 10 to 20 people.
Guild Artifacts can be assigned to mercenaries, but not to dispatched guild members.
Guild Artifact
Supports guild leaders and vice leaders to dismantle Guild Artifacts and return some materials.
Dismantling an artifact will not affect its cumulative forging count.
Other
In the new GVG season, the sum of the highest 4 points will be used for season rankings.
Supports real-time battle reporting during the current Guild War.
Supports opening the Guild War Summit rule description and teleportation interface in the guild interface.
Several guild flags have been added in Prontera, Geffen, Payon, and Al De Baran for occupying the corresponding castles.
New Excellence Reward for Guild War Regular Season Personal Objective
New Excellence Tier and progress rewards are added during the Guild War Regular Season, resetting every season
Adjusted the number of Guild War group objectives for each period.
<======class balance adjustments======>
Heinrich skill [Fire strike] now ignores the target's Reflected damage, Block, Flee and Death Immunity effects. The effect "reduce life to 1 point after use" has been changed to "reduce the user's current life by 80% after use."
Heinrich skill [White Star · Wind] now grants one Charge when used
Heinrich skill [White Star · Moon] added an effect: When Gather Momentum reaches its maximum level, attacking will continuously use [White Star · Moon]
Heinrich skill Unyielding has been adjusted to a passive skill
Hollgrehenn skill [Lucky Refine] now affects the caster
Hollgrehenn skill [Lucky Cart] added an effect: Every 15 points of Luk increases skill damage by 0.1% / 0.2% /... 1%
Hela skill [Garm] added an effect: Each of Garm's attacks increases the target's HP Loss effect by 1%, lasting for 5 seconds, stacking up to 30 times.
Hela skill [Garm] now deals poison-element damage
Hela skill [Bottled Ghost] added an effect: When [Frustrated] stacks to 10 or more, the target monster's armor attribute no longer counteracts poison-element damage.
Nidhogg skill [Streamer of Fallen Night] added an effect: When [Streamer of Fallen Night] deals damage, there's a 25% chance to convert the target's armor attribute to holy for 5 seconds. This effect can switch.
Nidhogg Rune [Ragnarok Rune] effect adjustment: [Magical Dragon Scale] grants Nidhogg 1~20% magic penetration; the effect is doubled while in the state of [Twilight of the Gods]
Nidhogg skill [Magical Dragon Scale] added an effect: Nidhogg and the members of the Dragon Tribe gain 3% / 6% /... 30% Dark Dmg.
Thanatos skill [Dark Cycle] effect "reset brand duration" changed to "adds one layer of Abyssal Mark to the target and removes one Debuff from the caster."
Thanatos skill [Heavy Roll] now deals damage equal to (1+ [Abyssal Mark] layers) * original skill damage
Runemaster skill [Soul Stabbing Spear] damage range has been adjusted to a rectangular area of 2*3 in the target's direction
Runemaster skill [Soul Stabbing Spear - Soul Breaking] added an effect: Soul Stabbing Spear additionally factors 4% / 8 /... 24% of Runemaster's M.Atk
New Runemaster S-Class Star Rune: [Spiritual Pierce - Star Rune]
Skill [Soul Stabbing Spear] damage +1~30%
Skill [Soul Stabbing Spear] has a 1~50% chance to trigger [Hundred Spears]
Skill [Deep Cut] double damage enhancement for [Soul Stabbing Spear]
Phantom Blade skill SP expenditure has been reduced for some skills
The Phantom Blade Aeisr Monument skill [Poison Cast] is now uncleansable for monsters.
Phantom Blade skill [Soul Erosion - Poisonous Soul] added an effect: Each 5% of Poisoned attack, abnormal status attack, Poison Element Damage increases damage dealt by Assassin series [Poisoned] and [New Poison] to monsters by 0.4% / 0.5% /... 1%
Phantom Blade skill [Soul Protection] added an effect: When other skills consume Phantom, they will automatically use Soul Protection once without consuming Phantom.
*When adventurers switch to Heinrich class for the first time, skill slots and Prepare for Elite configurations will be cleared.
<====== GVG Season 7 ======>
GVG Season 7 will officially start on January 23rd at 21:00.
The season lasts for 6 weeks, from January 23rd, 2025 tillFebruary 27th, 2025, with rankings based on the sum of the highest 4-point totals.
Season rule adjustments:
Rankings will be based on the sum of the highest 4-point totals.
New Excellence rewards added for personal goals
New Excellence tier and progress rewards have been added, resetting each season.
Adjusted the number of team goals.
At the beginning of the new season:
All cities will be reset to neutral ownership;
GVG Summit Groups will be reset;
Great Guild Stew progress will be reset;
GVG season gear and unused GVG Enchantment Vouchers will be reclaimed.
New season rewards
Members of the top N+1 guilds in the server rankings (N being the number of warfronts in the server) will receive a season mount reward, the Abyss Wild Roar.
Players who join a guild within one week before the last GVG regular match of the season are eligible to claim season rewards.
Champion Guild members will receive an additional season trophy reward.
<========Holy Ground War========>
The 13th season of the Holy Ground War will begin on December 1st. Season mode matchmaking can be held every Saturday from 8 pm to midnight. The season lasts for three weeks, but will be paused for three weeks due to Christmas and New Year holidays, making the season dates from December 1st to December 14th, as well as January 6th to January 11th.
[Arena] - [Holy Ground War] opens the Season Mode, where teams of 12 players Level 100 and above can participate. The team leader can start the matchmaking process. If the team is not full, the system will randomly match other players to form a full 12-member team.
Following the end of the season, the [Holy Ground War] tournament will begin.
Tournament Schedule: January 13th-18th;
Participation Rules:
[Arena] - [Holy Ground War] tab adds [Tournament Mode] ;
From Monday 5 am to Friday midnight is the team building period. Adventurers must create/join Tournament Teams, form a full 12-member team, and have all members click to confirm before the team leader can register in the team format;
Registration time is from Friday 5 am to Friday midnight. Registered teams will be ranked based on the total score of the 12 adventurers in the previous season's 6v6 Team Competition. The top 32 teams are eligible to participate in the formal competition;
After the registration time ends, teams will be matched based on their 66-point scores, following these rules:
Teams are sorted by their 66-point score; the top 1/4 are considered seeded teams (for example, with 32 teams, 8 will be chosen).
Seeded teams will be randomly divided across the first and second half of the brackets, with the top four seeded teams and bottom four seeded teams separate.
Remaining teams will be randomly assigned.
The final round (8 teams remaining) will be randomly matched.
Competition Rules:
The first round begins at 8 pm on Saturday. Team leaders must click [Start Matchmaking] to confirm participation 15 minutes before the match starts (19:45-20:00). Teams who don't click [Start Matchmaking] within this time will forfeit the competition;
Matchmaking cannot take place if the team has a non-registered member present, if a team member is offline, or if the team has fewer than seven players.
The format is a single-elimination tournament, with 32 teams and a total of five rounds to determine the champion. The runner-up is the last round's loser, and the losers of the penultimate round share third place;
Detailed rules can be found in-game.
Tournament Rewards:
Champion: [Ultimate Ancient Relic Shards] *1
Runner-up: [Ancient Dust] *500
3rd-4th place: [Ancient Dust] *200
5th-8th place: [Ancient Dust] *100
9th-16th place: [Ancient Dust] *50
17th-32nd place: [Honor Proof] *5000
[Ancient Dust] : Can be exchanged for [Blue Relic Shards] and accumulated to a certain amount to exchange for [Ultimate Ancient Relic Shards]
The top 16 teams can also obtain [S13 Season Exclusive Back Headwear] and [S13 Season Exclusive Chat Boxes]
Adventurers can activate the corresponding chat box appearance by using specific chat box transformation items.
Adventurers can change their chat box appearance by clicking on their character avatar, navigating to the avatar, Background Board, and other transformation interfaces, and then selecting the designated style in the chat box transformation tab.
<========Fantasy Generator - Card========>
[Fantasy Generator - Card] card pool is refreshed!
The drawing rules are as follows:
Single draw price: 15 Big Cat Coin;
Special Offer draw price: 8 Big Cat Coin;
You can draw at the Special Offer price three times daily, and when using the Special Offer price, you will receive [Nolan Card] *50 as a bonus each time. The Special Offer availability resets daily at 5 AM;
The probability of obtaining cards with different rarity levels in each draw is as follows:
[Rate up Card] : 0.5%;
[Preferred Card] : 2.0%;
[Featured Card] : 50.0%;
[Common Cards] : 47.5%;
Rate up Card rules:
The [Rate up Card] includes multiple Rare Cards;
When the [Rate up Card] contains cards with increased probability, there is an 80.0% chance of obtaining one of the cards with increased probability when drawing [Rate up Card] ;
First half Rate up Card UP includes [Otherworldly Drake Card] [Drake Card] [Wasteland Lord Card] , UP event period is from January 1st 5 AM to January 20th 5 AM;
The second half Rate up Card UP includes [Otherworldly Orc Hero Card] [Orc Hero Card] [Dragon Bone Card] , UP event period is from January 20th 5 AM to February 1st 5 AM;
Cumulative Draw Rules:
If you have not drawn a [Preferred Card] in 55 consecutive draws, the guarantee system will be triggered, increasing the probability of obtaining [Preferred Card] until you draw one;
If you have not drawn a [Rate up Card] in 330 consecutive draws, the guarantee system will be triggered, increasing the probability of obtaining [Rate up Card] until you draw one;
The guarantee effect will not reset upon card pool changes, and the next guarantee countdown will start once the current guarantee target is achieved;
Card Gashapon Wish Limited-Time Event:
This wish event is divided into two phases, from January 1st 5 AM to January 20th 5 AM; the second phase is from January 20th 5 AM to February 1st 5 AM. The accumulated [Wish Power] will not be carried over between the two phases
During the event, after making a wish for any of the selected UP cards from this phase's Card Gashapon machine, you will gain [Wish Power] +1 when drawing a non-wish Rate up Card using Big Cat Coins;
During the event, when your [Wish Power] reaches its limit, the next Rate up Card you draw with Big Cat Coins in this phase's Card Gashapon machine will be the card you wished for;
During the event, once you draw the wished-for card with your Big Cat Coin in this phase's Card Gashapon machine, your [Wish Power] will be reset;
During the event, if you wish to cancel or change your wished-for card, your accumulated [Wish Power] will be reset;
After the event, your accumulated [Wish Power] will be cleared.
<========Extra Reward Adjustments for Costume Gashapon========>
Starting from January 16th, using Big Cat Coins to draw Costume Gashapon a certain number of times will allow you to receive the following rewards:
1 time: Big Cat Welfare Voucher·Feast x30
5 times: Special Color Costume of the current period x1
10 times: Adv. Resource Choice Giftbox x2
20 times: Adv. Resource Choice Giftbox x5
30 times: Current Headwear Choice Voucher x1 (exchange for any headwear except orange quality)
50 times: Current Costume Choice Voucher x1
<========Content Update========>
Partial MVP card upgrades are now available: Katerina Card, Snake Demon Gorgons Card, Wasteland Lord Card, Audhumbla Card, Dragon Bone Card, Tao Gunka Card, and Orc Hero Card.
Pirate King and Orc Hero in the Void Territory now have corresponding otherworld series card drops.
Optimized the description of some cards for Final Damage Bonus. Specific changes are as follows:
* Added new attributes display on the panel: Final Damage Bonus, Final Dmg Reduc. Differentiate whether these attributes are effective for HP Loss type skills.
* Optimized the description of the Best Blacksmith on the Continent Card, fixed the description issue of the Greatest General Card.
* Added damage bonus to Devil Governor Card for HP Loss type skills: If the skill belongs to HP Loss type damage and is affected by the Final Damage Bonus attribute, the final damage dealt to the target will be increased by 15% (the card effect does not stack).
<========Bug Fixes========>
Fixed the issue where Yggdrasil seeds of wild MVPs become invincible and cannot be killed.
Fixed the skybox issue in the Cursing Brothers series quests.
Fixed the issue where Shadow Equipment did not trigger 50% progress equipment effects in the Fire on Full Power mode if it was below 50% progress outside the dungeon.
Fixed the issue where Ellinia would cause abnormal auto-battle when possessed while following.
Fixed the issue where Ellinia's Intertwined Fate skill would take effect even when possessing an enemy.
Fixed the issue where the +5% movement speed effect of Merchant Deje Card did not stack and only one +5% movement speed effect was applied when two cards were inserted.
Fixed the issue where the base count did not change after consuming materials for upgrading random attributes of ancient equipment using Epic Spirit Crystal.
Fixed the issue where the blueprint was not unlocked at Smile Assistance after meeting the killing count requirement for Marin monsters in the Handbook.
Fixed the abnormal head portrait display issue when wearing Sinless Feather headwear.
Fixed the issue of lost achievement quest icons.
Fixed the damage issue with Robin Hood's Bow[1], Feather Mace[1], and Staff of Wing[1].
Fixed the issue where Shadow Equipment could be used as refining materials.
Fixed the issue where Ellinia's Shackle Breaking skill could not remove abnormal statuses.
Fixed the issue where Little Savior and Blacksmith's transformation skills caused the loss of their own mount transformations.
Fixed the abnormal display issue when Rogue kidnaps Ellinia (without satisfying 4-level Feature) from different perspectives.
Fixed the issue where Monk’s Body Relocation skill could bypass the Light Wall of monsters in Museum Island.
Fixed the issue where all ancient equipment obtained from bulk exchange would stack with the same random attributes.
Fixed the issue where quick-opening only showed some "equipped" unopened equipment when multiple pieces of equipment were unopened, making other equipment unselectable.
Fixed the abnormal character action issue when using home furniture.
Fixed the abnormal performance issue with numerous monsters in Whitestar Airship dungeon.
Fixed the issue where long-time AFK in the quest dialogue would cause the dialogue button to disappear and get stuck.
Fixed the issue where Ellinia could not perform skills or dismount after directly transforming into Morroc while riding a dragon in the Hero's Adoramus quest, making the quest impossible to complete.
Fixed the issue where Runemaster's normal attack would cause damage loss when riding Floating Moon and Stars.
Fixed the issue where in some cases, players could revive on the spot after being transformed into Khalitzburg by the War of Rose skill.
Fixed the issue where the 'White Blade Rune' did not work in the Palace of Ghost dungeon.
Fixed the issue with the time limit for using the Mysterious Box 3.0 item.
Fixed the issue where the attributes of the Virus Defender event headwear were lost.
Fixed the issue where the Mystery Wandering Soul costume could not be gender converted.
Fixed the abnormal data issue in the GVG statistics data list.
Fixed the issue where Ellinia could not summon Taru Round Dragon in the GVG Peak Map.
Fixed the issue where mercenaries holding artifacts would encounter abnormal prompts when switching maps